Current News
Posted by Slugbait @ Oct 25, 2025 6:48:33 AM
Champions
Forsaken Wastes (8)Bloodworm
* Upgrade Path 2 changed to: Bloodseeker, Bloodlust, Melee Specialist 3* (was Bloodseeker, Surge: Worm*, Melee Specialist 3)
Eye of Serkan
* Removed base ability Disbelief
* Upgrade Path 1 changed to: Psychological Warfare, Hunter: Soultapped, Necrosis* (was Psychological Warfare, Soultap, Necrosis*)
* Upgrade Path 2 changed to: Soultap*, Distracting Blows, Spellswallower (was Logistics: Flanking*, Unspeakable, Hunter: Soultapped)
Mindthief Creeper
* HP changed from 46 to 43
* Removed base ability Initiative 1
* Nora Cost changed from 68 to 66 (65-66)
Putrid Creeper
* Removed base ability Forage
* Nora Cost changed from 80 to 79 (78-80)
Reflecting Creeper
* Removed base ability Lethargic
* Added base ability Ponderous
* Upgrade Path 1 changed to: Stat Bonus: Health 1*, Consume, Soultap Feedback (was Fellowship*, Consume, Soultap Feedback)
* Upgrade Path 2 changed to: Incoherent Babbling, Antagonize, Subsume* (was Incoherent Babbling, Antagonize, Impenetrable*)
Rotmaw Creeper
* Upgrade Path 2 changed to: Logistics: Speed, Precision, Encouraged* (was Logistics: Speed, Empowered: Offense*, Encouraged)
* Nora Cost changed from 63 to 64 (64-65)
Utterdark Wraith
* DEF changed from 0 to 1
* Removed base ability Soultap Luminescence
* Added base ability Draining Luminescence
* Upgrade Path 2 changed to: Wicked Aura 1*, Restraining Aura, Reflection 5 (was Wicked Aura 1, Restraining Aura*, Reflection 5)
* Nora Cost changed from 66 to 64 (64-64)
Vampyre
* Upgrade Path 2 changed to: Combat Awareness 2, Thirst for Battle*, Illusion of Lies (was Elusive, Thirst for Battle*, Illusion of Lies)
Sundered Lands (1)
Dreadnought
* DMG changed from 18 to 17
* Upgrade Path 2 changed to: Consume, Vengeful, Unspeakable* (was Consume, Blood Bond 1, Unspeakable*)
* Nora Cost changed from 111 to 110 (110-111)
Savage Tundra (1)
Lonx Howler
* RNG changed from 1-2 to 1
* Added base ability Distracting Blows
Underdepths (4)
Bok Guardian
* Removed base ability Fellowship
* Added base ability Feint
Deep Elf Mercenary
* Removed base ability Punish
* Added base ability Bleed
* Upgrade Path 1 changed to: Punish*, Banditry, Underdepths Exploit (was Bleed*, Banditry, Underdepths Exploit)
Korona, Bok Huntress
* Removed base ability Scale Armor
* Added base ability Sapping Armor
* Upgrade Path 2 changed to: Underdepths Exploit, Quest: Kill Enemy, Vigilance* (was Underdepths Exploit, Quest: Kill Enemy, Assault*)
Redcap Twins
* DMG changed from 9 to 8
* Nora Cost changed from 69 to 68 (68-70)
Forglar Swamp / Forsaken Wastes (1)
Boghopper Zombie
* Upgrade Path 1 changed to: Bodyguard*, Resistance: Physical 3 (was Bodyguard, Resistance: Physical 3*)
* Upgrade Path 2 changed to: Leap 1, Leap 3*, Leap 2 (was Leap 1, Leap 3, Leap 2*)
* Nora Cost changed from 47 to 49 (45-49)
Forglar Swamp / K'thir Forest (1)
Tortun Broadside
* Removed base ability Combo Attack: Slam
* Added base ability Sunder 1
* Upgrade Path 2 changed to: Ponderous Blows, Combo Attack: Slam* (was Ponderous Blows, Sunder 1*)
Forsaken Wastes / Shattered Peaks (2)
Arroyo Eye
* RNG changed from 1 to 1-2
* HP changed from 38 to 40
* Removed base ability Soul Channeling
* Added base ability Paralyze
* Added base ability Logistics: Speed
* Upgrade Path 2 changed to: Portal Blast*, Mind Lock, Domain: Dead Magic Zone (was Portal Blast*, Portal Walker, Portal Watcher)
Arroyo Shadestriker
* Removed base ability Enervating Touch
* Removed base ability Soul Channeling
* Added base ability Electric Attack
* Added base ability Deflect: Electric
* Upgrade Path 1 changed to: Desecrated Zone 3*, Soul Channeling, Dark Awakening (was Desecrated Zone 3*, Chain Lightning, Soulwrack)
* Upgrade Path 2 changed to: Electricity Eater, Surge: Elemental, Relocate: DMZ* (was Jolt 2, Surge: Elemental, Relocate: DMZ*)
* Nora Cost changed from 69 to 70 (68-70)
Spells
* Darkweave's Nora cost changed from 30 to 20 (CD 4)* Dead Zone Voodoo's Nora cost changed from 35 to 30 (CD 6)
* Last Stand is no longer allowed to be used in ranked play.
* Fixed an issue in which Price of Victory was not applying Magic Ward to the targeted champion.



