Current News

March Patch
Posted by Slugbait @ Mar 14, 2025 5:41:03 AM

Abilities

* Bone Fracture changed to: When this unit takes damage from any attack, a Lesser Bonemauler champion is summoned in the nearest available space.
* Glyph of Protection changed to: When this champion is deployed, it gains a Buffer of 6 HP. If this champion ends its turn within 3 spaces of a friendly non-Illusion champion, the Buffer is reset to 6 HP.
* Holy Armaments changed to: When a friendly Paladin, Priest or Shaman becomes equipped, it gains 1 AP and +2 DMG for 2 turns. This does not stack.
* Mirefolk Transcendence now correctly hits stealthed champions
* Ooze Tap changed to: When a non-flying opposing champion within 5 spaces enters Ooze, it takes 2 Acid damage and friendly Slags occupying Ooze within 5 spaces of this unit each heal 2 HP. The damage effect of this ability does not stack and each friendly Slag can only be healed to a maximum of 6 HP from the champion entering Ooze.
* Puppet Master changed to: Target enemy champion within 4 spaces is Possessed, Pacified and Font Ignorance for 3 turns and gains this unit's remaining AP. This unit loses all AP and also gains Font Ignorance for 3 turns.
* Puppet Master cooldown changed from 2 to 3
* The effect from the ability Resolute can now correctly be dispelled
* Splintering changed to: After this champion deals Physical damage to a champion on a close-combat attack, this champion loses 4 HP and gains +2 DMG and a Bone Spur is created in an adjacent space. When a champion with Race: Skeleton captures a Bone Spur, they gain +1 DMG for 1 turn and +2 MAX HP permanently. All other champions take 3 Physical damage when capturing a Bone Spur.
* Toss Equipment cooldown changed from 1 to 2
* Unholy Armaments changed to: When a friendly champion with Race: Lich, Race: Skeleton or Race: Vampire becomes equipped, it gains 1 AP and +2 DMG for 2 turns. This does not stack.

Champions

Forglar Swamp (2)

Aspect of Growth
* DMG changed from 4 to 2
* Upgrade Path 1 changed to: Poison Cone 3*, Logistics: Range, Intimidating

Quagmirrian
* SPD changed from 6 to 5
* RNG changed from 4-5 to 3-5
* DEF changed from 0 to 1
* Added base ability Gift of Scrying
* Upgrade Path 1 changed to: Grant: Evasive*, Wisdom, Grant: Reflexes

Forsaken Wastes (3)

Elsari Mason
* Removed base ability Toss Equipment
* Nora Cost changed from 61 to 59 (58-60)

Elsari Swordmage
* DMG changed from 11 to 10
* Added base ability Magical Attack
* Upgrade Path 1 changed to: Soulwrack*, Surge: Cursed, Magical Bomb 2
* Upgrade Path 2 changed to: Fear 3*, Forsaken Exploit, Adaptive
* Nora Cost changed from 73 to 74 (73-74)

Utterdark Shadecaster
* Added base ability Magical Aura 2
* Upgrade Path 1 changed to: Portal Blast, Portal Watcher, Portal Dancer*
* Upgrade Path 2 changed to: Adaptive, Pounce*, Stat Bonus: Speed 1

Ironfist Stronghold (10)

Angel of Mercy
* Added Class: Paladin

Brewmaster
* Upgrade Path 1 changed to: Amplify: Fire, Fire Bomb 2*, Flamethrower

Carrier Squire
* Upgrade Path 2 changed to: Grant: Healing Potion, Craft, Shatter*
* Nora Cost changed from 62 to 61 (60-61)

Inquisitor Magnus
* HP changed from 49 to 51
* Upgrade Path 1 changed to: Spellswallower*, Provision: Speed, Initiator
* Upgrade Path 2 changed to: Inquisition, Provision: Offense, Adaptive*

Ironfist Inquisitor
* Removed base ability Iron Will
* Added base ability Commander
* Upgrade Path 1 changed to: Empowered: Offense, Provision: Speed*, Render
* Upgrade Path 2 changed to: Motivate, Ironfist Exploit, Inquisition*

Lodestone Megalith
* Removed base ability Lethargic
* Nora Cost changed from 83 to 82 (78-84)

Master Axeman
* Upgrade Path 1 changed to: Hunter: Meek*, Provision: Defense, Hunter: Equipped
* Upgrade Path 2 changed to: Equipment Boon, Provision: Speed*, Craft
* Nora Cost changed from 65 to 64 (63-65)

Northern Cross Templar
* Upgrade Path 1 changed to: Punish*, Provision: Offense, Clamp

Talgar Ironfist
* Upgrade Path 2 changed to: Regeneration 2*, Encouraged, Tough 1
* Nora Cost changed from 91 to 92 (90-92)

Vengeant Templar
* DMG changed from 9 to 10
* HP changed from 47 to 50
* Removed base ability Violent
* Added base ability Fury
* Added base ability Provision: Offense
* Upgrade Path 1 changed to: Block 1*, Ironfist Exploit, Counter Attack: Melee
* Upgrade Path 2 changed to: Provision: Defense, Bulwark, Throw Shield*

Sundered Lands (11)

Blackscale Centurion
* Upgrade Path 1 changed to: Sundered Exploit, Prestige, Blood Bond 2*
* Upgrade Path 2 changed to: Motivate, Warlord*, Bravery

Draksar Augmenter
* Upgrade Path 1 changed to: Regeneration 2*, Adaptive, Resistance: Magical 3
* Upgrade Path 2 changed to: Empowered: Speed, Spell Breach, Empowered: Offense*

Draksar Bookburner
* Removed base ability Shatter Summoned
* Added base ability Burn 1
* Upgrade Path 1 changed to: Ignorance*, Set Ablaze, Adaptive
* Upgrade Path 2 changed to: Disbelief, Shatter Summoned*, Wisdom

Skeezick Cannoneer
* HP changed from 38 to 40
* Removed base ability Skeezick Alliance
* Added base ability Piercing Shot 2
* Added base ability Weighty
* Upgrade Path 1 changed to: Ponderous Blows, Skeezick Alliance, Fire Blast*
* Upgrade Path 2 changed to: Encouraged, Impact Strike*, Precision

Skeezick Machinist
* Added base ability Lay Trap: Fire 3
* Upgrade Path 1 changed to: Fire Bomb 2*, Flash Bomb, Mason 3
* Upgrade Path 2 changed to: Detonate Relic, Skeezick Alliance*, Craft

Skeezick Ripper
* Removed base ability Conqueror
* Added base ability Reinforcement 2
* Upgrade Path 2 changed to: Multiattack 1, Quest: Runner*, Sweep
* Nora Cost changed from 72 to 73 (73-74)

Skeezick Scoundrel
* DMG changed from 9 to 11
* HP changed from 47 to 43
* Removed base ability Poison 2
* Removed base ability Shadowspawn
* Added base ability Assassinate 1
* Added base ability Stealth
* Upgrade Path 1 changed to: Combat Awareness 2, Flash Bomb, Reflexes 3*
* Upgrade Path 2 changed to: Logistics: Damage, Encouraged*, Skeezick Alliance
* Nora Cost changed from 69 to 74 (73-74)

Skeezick Vanguard
* Added base ability Tough 1
* Upgrade Path 1 changed to: Provision: Speed, Impenetrable*, Skeezick Rebel
* Upgrade Path 2 changed to: Scale Armor*, Drive, Punishing Aura 2

Skeezick Warmage
* Removed base ability Radiant Blow
* Added base ability Charged Attack
* Upgrade Path 1 changed to: Magic Blast, Skeezick Alliance, Vengeful*
* Upgrade Path 2 changed to: Spell Breach, Shielded*, Spellswallower

Skeezick Whorl
* DMG changed from 9 to 10
* RNG changed from 4-5 to 5-6
* Removed base ability Repulsion
* Added base ability Illuminate
* Upgrade Path 2 changed to: Spellswallower, Distracting Blows*, Grant: Elemental Immunity

Skywing Eminent
* Removed base ability Logistics: Range
* Added base ability Jolt 2
* Added base ability Reckless
* Upgrade Path 1 changed to: Cull*, Adaptive, Punish
* Upgrade Path 2 changed to: Logistics: Range, Deflect: Electric*, Divert
* Nora Cost changed from 69 to 74 (74-75)

Shattered Peaks (1)

Cyclops Blastmage
* Upgrade Path 1 changed to: Grant: Lay Trap: Boulder, Adaptive, Swap 3*

Savage Tundra (13)

Disciple of the Chillshard
* DMG changed from 10 to 11
* Upgrade Path 1 changed to: Savage Exploit, Telekinetic Thrust*, Noetic Mind
* Upgrade Path 2 changed to: Adaptive*, Logistics: Force Barrier, Ally: Forglar Swamp
* Nora Cost changed from 74 to 75 (73-75)

Freeze Bug Keeper
* DMG changed from 8 to 10
* HP changed from 40 to 44
* Removed base ability Immunity: Frost
* Removed base ability Immunity: Poison
* Added base ability Confuse
* Upgrade Path 1 changed to: Provision: Utility*, Wisdom, Shatter Summoned
* Upgrade Path 2 changed to: Flourish, Favor, Weaken Spells*
* Nora Cost changed from 68 to 73 (73-74)

Frostfall Vanguard
* Upgrade Path 1 changed to: Provision: Offense, Logistics: Speed*, Frost Acolyte

Glacial Titan
* DMG changed from 17 to 16
* Removed base ability Resistance: Magical 3
* Removed base ability Slowing Armor
* Added base ability Orb of Frostfall 2
* Added base ability Resistance: Physical 3
* Upgrade Path 1 changed to: Savage Conduit*, Absolute Zero, Chill 3
* Upgrade Path 2 changed to: Ice Eater*, Resistance: Magical 3, Reflection 5
* Nora Cost changed from 109 to 113 (109-113)

Ice Caster
* Upgrade Path 1 changed to: Frost Acolyte, Iceguard*, Provision: Offense

Jakei Bruiser
* Upgrade Path 1 changed to: Bulwark, Provision: Defense*, Berserk Attack 3

Jakei Climber
* HP changed from 54 to 45
* Removed base ability Master Climber
* Removed base ability Mountaineer
* Added base ability Toss Equipment
* Added base ability Provision: Utility
* Upgrade Path 1 changed to: Equipment Boon, Surge: Equipped*, Tunnel: Snow
* Upgrade Path 2 changed to: Hidden: Arctic*, Tunnel: Earth, Bulwark
* Nora Cost changed from 64 to 57 (57-59)

Jakei Frostbow
* DMG changed from 9 to 11
* DEF changed from 0 to 1
* Removed base ability Chill 1
* Removed base ability Hit and Run
* Added base ability Provision: Speed
* Added base ability Barrage 2

Jakei Shardmaster
* DMG changed from 9 to 10
* HP changed from 40 to 42
* Removed base ability Attack: Frost
* Added base ability Attack: Ice Shard

Jakei Warfoot
* Upgrade Path 1 changed to: Sundering Discipline, Provision: Defense, Feint*

Lonx Channeler
* RNG changed from 1-3 to 1-2
* HP changed from 44 to 47
* Added base ability Psychic Amped
* Added base ability Spell Charged 3
* Added base ability Charged Attack
* Added base ability Violence Charged 1
* Upgrade Path 1 changed to: Shielded, Tormented, Logistics: Life Siphon*
* Upgrade Path 2 changed to: Catalyst: Psychic, Adaptive, Escalation*
* Nora Cost changed from 72 to 77 (75-77)

Lonx Icelord
* SPD changed from 7 to 8
* HP changed from 55 to 52
* Removed base ability Freezing Chains
* Added base ability Crystallize
* Added base ability Freeze
* Added base ability Perseverance
* Added base ability Stasis
* Upgrade Path 1 changed to: Frost Acolyte, Adaptive*, Provision: Offense
* Upgrade Path 2 changed to: Grand Entrance, Bulwark*, Provision: Defense

Shardseer K'aeyun
* DMG changed from 11 to 10
* SPD changed from 6 to 7
* DEF changed from 1 to 0
* Removed base ability Spellswallower
* Added base ability Trail: Ice
* Nora Cost changed from 82 to 83 (82-86)

Underdepths (1)

Aspect of Oblivion
* Removed base ability Attack Charged 3
* Added base ability Attack Charged 2
* Upgrade Path 2 changed to: Void Shield*, Horrific Aura 2, Fear 3
* Nora Cost changed from 88 to 87 (86-87)

Spells

* Hammer Strike changed to: Target champion takes 10 Physical damage. If the target takes damage, that champion loses all AP and becomes Stunned for 2 turns.
* Pillars of Flame changed to: Champions in a 5 space straight line from target friendly champion take 10 Fire damage and become Enflamed 2 if successfully damaged. If any additional targets are friendly Wizards, they take no damage and opposing champions in a 5 space straight line from that champion take 5 Fire damage and become Enflamed 2.

Equipment

* Firebeard Brew changed to: Equipped Champion is Intoxicated. If the equipped champion is a Dwarf it gains Flameburst.
* Helm of Chaos changed to: Equipped Size: Small champion gains +1 DEF, Absorb, Command: Charge and Deception.
* Helm of Chaos's Nora cost changed from 30 to 35
* Tempest Crown changed to: Upon equipping to a champion, all enemy champions become Frightened for 2 turns. Equipped champion gains Immortality. If it has Race: Lich, it also gains Lightning Storm 3. If it is Race: Voil, it gains Dread.
* Vial of Holy Water changed to: Equipped champion is healed for 10 HP and gains Trail: Hallowed Ground. If this equipment was equipped from the runedock and equipped champion has Class: Paladin, it also gains Impervious for 2 turns.
* Wildeye Bracers changed to: Equipped champion gains Reckless and Blundering. After the equipped champion has made 4 attacks, it also becomes Scolded.





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