Current News

June Patch
Posted by Slugbait @ Sat Jun 28 17:35:22 UTC 2025

For the June patch there are some balance changes as well as improvements for the client rune manager, polish and consistency passes, and a lot of high resolution art updates.

This month we are also beginning to make upgrades to the bot server so that bots in skirmish matches stop doing things like throwing their champions into chasms and deploying Titans champions and Collection of Souls only to have them die. Updates to the bot server will hopefully be coming with every patch now and there are ideas of how to improve them so that they are more challenging, more interesting, and more fun to play against.

Enjoy, and happy poxxing!

Abilities

* Bloodsport changed to: When this champion destroys an opposing champion with a basic attack, it permanently gains +1 DMG and +1 SPD. This effect does not stack.
* Designate Flagbearer changed to: Until target friendly champion within 3 spaces moves, it has Overseer: Moga 2, Improve Speed and Prestige. Friendly champions within 5 spaces of it have Evasive 2. This affects a maximum of 1 target at a time.
* Graveyard changed to: A Skeleton champion with Font Ignorance is spawned to an unoccupied space adjacent to this relic. Your Shrine or Avatar loses 2 HP when you activate this ability.
* Portent changed to: This unit gains a Buffer of 10 HP. Every other round at the start of this units turns, its Buffer is reset to 10 HP.
* Soulburst changed to: When this unit is destroyed, it deals 20 Magical damage to each champion within 2 spaces.
* Splash changed to: Spaces within 3 spaces of this champion are Water (Impeding 1) for 4 turns.

Champions

Forglar Swamp (4)

Fly Catcher
* DEF changed from 1 to 2
* Removed base ability Constriction
* Removed base ability Hidden: Water
* Added base ability Ambush
* Added base ability Pacifying Blows
* Upgrade Path 1 changed to: Splash*, Detection 3, Defensive Turtle
* Upgrade Path 2 changed to: Hidden: Water*, Still Life, Hidden: Vegetation
* Nora Cost changed from 61 to 65 (65-68)

Frenzied Pirahnid
* Upgrade Path 2 changed to: Swamp Exploit, Sunder 2, Blood Frenzy 3*

Thicket Crawler
* Added Race: Beast

Marsh Raptor
* Changed from Size: Large to Size: Small

Ironfist Stronghold (3)

Mechanical Crabs
* Nora Cost changed from 26 to 31 (27-36)

Silverclan Protector
* Removed base ability Magic Beam
* Added base ability Magic Blast
* Upgrade Path 1 changed to: Impair Vision, Spellswallower*, Vengeful
* Nora Cost changed from 84 to 80 (80-81)

Stone Dragon
* HP changed from 65 to 58
* Added base ability Pace
* Nora Cost changed from 73 to 74 (74-74)

K'thir Forest (3)

Bowmage
* Upgrade Path 1 changed to: Immunity: Magical, Aim, Forest Exploit*

Ranger
* Removed base ability Combat Awareness 1
* Added base ability Hunter: Meek
* Upgrade Path 1 changed to: Power Attack 2*, Combat Awareness 1, Confuse Enemy
* Nora Cost changed from 75 to 74 (73-74)

Ranger Elite
* HP changed from 54 to 51
* Removed base ability Combat Awareness 1
* Removed base ability Detection 3
* Added base ability Protective
* Added base ability Precision
* Upgrade Path 2 changed to: Tempo, Equipment Boon*, Hunter: Fighter
* Nora Cost changed from 79 to 78 (78-79)

Sundered Lands (4)

Blackscale Centurion
* Removed base ability Command: Charge
* Added base ability Pace

Destroyer
* DEF changed from 1 to 2
* HP changed from 55 to 52
* Removed base ability Rend 1
* Added base ability Consume
* Added base ability Seismic Leap
* Added base ability Hunter: Meek
* Upgrade Path 1 changed to: Ferocious Bite*, Rend 2, Kill Sense
* Upgrade Path 2 changed to: Crushing Charge*, Guarded: Beast, Thrash

Ravager
* DMG changed from 12 to 11
* SPD changed from 7 to 6
* Added base ability Initiative 2
* Added base ability Leap 3
* Upgrade Path 1 changed to: Sundered Exploit, Seismic Leap*, Retreat 3
* Upgrade Path 2 changed to: Logistics: Speed, Regeneration 2*, Ferocious Bite

Skeezick Arthromancer
* Removed base ability Spider Form

Shattered Peaks (7)

Firebomber
* Added Race: Voil

Peaks Dew
* SPD changed from 7 to 6
* Nora Cost changed from 76 to 74 (73-74)

Reckless Spellhack
* DMG changed from 8 to 0
* SPD changed from 5 to 6
* DEF changed from 0 to 1
* HP changed from 36 to 40
* Removed base ability Attack: Magical
* Added base ability Reckless Teleport 1
* Upgrade Path 1 changed to: Enchant: Magic, Spell Breach*, Wisdom
* Upgrade Path 2 changed to: Magic Nova 3*, Curse 2, Hex 2

Voil Conqueror
* Upgrade Path 2 changed to: Assault, Perseverance, Vigilance*

Voil Queen
* DEF changed from 2 to 1
* Removed base ability Motivate
* Added base ability Cackle
* Nora Cost changed from 74 to 71 (71-72)

Voil Skyhowler
* DMG changed from 10 to 11
* Upgrade Path 1 changed to: Sonicburst, Gale*, Howling Attack
* Nora Cost changed from 70 to 71 (71-73)

Voil Stalker / Seeker Zuo
* HP changed from 49 to 47
* Upgrade Path 1 changed to: Vivify, Stat Bonus: Speed 1, Elusive Leap*
* Upgrade Path 2 changed to: Heart Strike, Equipment Boon, Conqueror*
* Nora Cost changed from 81 to 82 (81-82)

Savage Tundra (7)

Azaren the Shepherd
* Removed Race: Beast
* Upgrade Path 2 changed to: Protective, Provision: Offense, Rend 2*

Frost Wolf
* Upgrade Path 1 changed to: Leverage: Beast, Ferocious Bite*, Kill Sense
* Upgrade Path 2 changed to: Logistics: Flanking, Encouraged*, Declare Hunted

Frostfall Furbull
* DMG changed from 8 to 10
* DEF changed from 2 to 1
* HP changed from 50 to 46
* Removed base ability Flanking
* Added base ability Pounce
* Upgrade Path 1 changed to: Multiattack 1, Brutality*, Flanking
* Upgrade Path 2 changed to: Regeneration 2*, Lay Trap: Frost 3, Frost Acolyte
* Nora Cost changed from 69 to 65 (65-67)

Ice Golem
* Upgrade Path 1 changed to: Nora Barrier*, Resistance: Physical 3, Tremor
* Upgrade Path 2 changed to: Tough 1*, Resilient, Pace
* Nora Cost changed from 72 to 74 (72-74)

Jakei Climber
* DEF changed from 1 to 0
* Removed base ability Lay Trap: Frost 2
* Added base ability Shatter

Lonx Bounty Hunter
* Upgrade Path 1 changed to: Snowstrike*, Combat Awareness 1, Domain: Arctic
* Upgrade Path 2 changed to: Kill Frenzy , Logistics: Speed, Banditry*
* Nora Cost changed from 62 to 63 (62-63)

Shardseer K'aeyun
* Removed base ability Tempo
* Added base ability Multiattack 1
* Upgrade Path 1 changed to: Tempo*, Logistics: Speed, Spellswallower
* Upgrade Path 2 changed to: Perseverance*, Orb of Frostfall 1, Savage Exploit

Underdepths (7)

Bok Enforcer
* Upgrade Path 1 changed to: Equipment Boon, Pawn*, Prestige
* Upgrade Path 2 changed to: Declare Vengeance, Infernal Armaments*, Terrorize

Bok Gatekeeper
* Removed base ability Tough 2
* Added base ability Tough 1
* Added base ability Fellowship
* Upgrade Path 1 changed to: Protective*, Teleport: Equipped, Stat Bonus: Health 1

Bok Mistress
* RNG changed from 1-2 to 1-3
* Removed base ability Spell Breach
* Upgrade Path 1 changed to: Psychic Compulsion, Blood Dispersal, Soothing Serenade*
* Upgrade Path 2 changed to: Bloodspurt, Enchant: Magic, Spell Breach*

Fire Elemental
* Upgrade Path 1 changed to: Fire Aura 3, Adaptive, Burn 2*

Goblin Spellkaiser
* Removed base ability Flamethrower
* Added base ability Council: Spells
* Upgrade Path 2 changed to: Lightning Skewer, Flamethrower*, Magic Beam
* Nora Cost changed from 72 to 73 (73-73)

Hekatian Arbiter
* DMG changed from 11 to 12
* Removed base ability Infernal Armaments
* Added base ability Teleport: Equipped
* Added base ability Unequippable

Vothsair Overlord
* Removed base ability Multiattack 1
* Added base ability Unstoppable
* Added base ability Unequippable
* Upgrade Path 1 changed to: Logistics: Speed*, Punish, Fire Acolyte
* Upgrade Path 2 changed to: Vivify*, Crushing Charge, Amplify: Fire

Forsaken Wastes / Underdepths (2)

Demon Lich
* Upgrade Path 1 changed to: Cast: Cauterize , Flame Prison, Cleansing Flame*

Vothsair Monstrosity
* Removed base ability Zombie Apocalypse
* Added base ability Unequippable
* Upgrade Path 1 changed to: Zombie Apocalypse, Resilient, Overkill: Healing*

Ironfist Stronghold / Sundered Lands (1)

Valdaci Bolter
* Removed base ability Strike
* Added base ability Relic Guardian
* Upgrade Path 1 changed to: Knockback 3, Provision: Speed*, Impair Vision
* Upgrade Path 2 changed to: Hunter: Quick, Strike*, Precision

Ironfist Stronghold / Savage Tundra (1)

Paragon of Ailur
* Upgrade Path 1 changed to: Grant: Healing Potion*, Enlightened, Aid Defense
* Nora Cost changed from 67 to 68 (68-70)

Shattered Peaks / Underdepths

Cavernspawn
* Removed Race: Voil
* Added Race: Beast

Relics

* Ethereal Pool changed to: This unit has Relocate Self and Enchant: Magic (Relic). Friendly champions with Race: Archdemon within 3 spaces of this unit gain Spell Resistance and Reflection 2.
* Ethereal Pool's Nora cost changed from 30 to 25
* Graveyard changed to: This relic has Graveyard (A Skeleton champion with Font Ignorance is spawned to an unoccupied space adjacent to this relic. Your Shrine or Avatar loses 2 HP when you activate this ability).

Spells

* Banish changed to: Target enemy champion without Planar Bound is relocated to the closest deployment zone its owner controls and gains Pariah, Confused and Distracted for the next 4 turns. The closest friendly real champion gains Font Ignorance for 3 turns.
* Weather Harden changed to: Target champion gains Arctic, Tough 1 and +5 max HP. This spell cannot target units that already have Arctic.
* Weather Harden's Nora cost changed from 25 to 20

Equipment

* Blade of the Snake changed to: Equipped champion that has a MAX RNG of 2 or less gains Zealot, Warding and Healing Deficiency. If equipped champion is Race: Archdemon, it also gains Unstoppable and Roar of the Fallen. Equipped champion loses 6 HP at the beginning of each of its turns.
* Darius' Favor changed to: Equipped champion with Class: Ranger gains Arrowshot and Declare Target.
* Elite Blade changed to: Equipped champion has +10 MAX HP and +2 DMG. If it has Class: Ranger or Class: Knight, it also gains Reflexes 3.
* Elite Blade's Nora cost changed from 25 to 30
* Hate Leech changed to: Equipped champion gains Life Siphon and +1 DMG. If equipped on an enemy champion, it loses 6 HP at the start of its turns.
* Helm of Chaos changed to: Equipped Size: Small champion with Race: Archdemon or Class: Knight gains Absorb and Deception.
* Helm of Chaos's Nora cost changed from 35 to 30
* Keeneye Crown changed to: Equipped champion gains Precision and Strike. If it has Flying or Race: Jakei, it also gains +1 MAX RNG.
* Rejuvenation Ring changed to: Equipped champion gains Growth 4. At the start of each turn, this champion heals 3 HP. When this champion makes a basic attack, it heals 3 HP.





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