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Mid-September 2024 Minor Hotfix
For this patch, there are a number of tweaks for champions and some other runes as a final set of changes to cap off this round of balance updates.
Additionally, in this update there are now updated Starter Decks available from beating the Training Faction missions. Even if you have beaten these missions you can earn the new decks by beating them again. The runes granted in these decks are non-tradeable and non-sacrificible.
Check out the community discord for information on an upcoming tournament!
Client
Visuals & FX
* Made a number of changes to improve performance
*...
Mid-September 2024 Balance Update
Abilities
* Cast: Dark Pact changed to: Target a champion you own within 5 spaces. The next time this champion is the target of a spell within 6 turns, that spell is cast upon the closest enemy champion instead. Your shrine or avatar takes 5 damage when triggered. If the champion is not a valid target, the spell fizzles. This effect is hidden until triggered.
* Command: Charge AP cost changed from 4 to 3
* Eradicate changed to: Spend all charges. Target champion within 5 spaces loses 2 HP for each charge spent this way (up to 20...
This month's (surprisingly early) patch focuses on a number of client quality of life improvements including the ability to pause the game when playing against bots in both campaigns and skirmishes. There is also another round of tuning for the August rebalance as well as some server fixes.
Client
Campaigns & Bots
* Added the ability to pause campaign and bot skirmish games
User Interface
* Fixed an issue in which changes to a champion's max range would not show as modifications in the UI
* The lobby user list is now sorted by rank (as it was in the before...