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February Patch
Posted by Slugbait @ Feb 23, 2025 7:13:51 AM
Posted by Slugbait @ Feb 23, 2025 7:13:51 AM
Abilities, Equipment, Relics & Spells | Champions
Abilities
* Ancestral Anger AP cost changed from 5 to 3* Banditry changed to: Whenever this champion successfully damages a champion with any attack, that champion's controller loses up to 2 nora and you gain nora equal to the amount lost.
* Blessing of Stone changed to: For 4 turns, all friendly champions gain 2 ranks of Resistance: Physical. Friendly champions that are occupying rock terrain also gain Resilient for 4 turns.
* Crushing Charge changed to: This unit moves 1-5 squares in a straight-line to target unoccupied space. All champions in the path of this movement are knocked back 2 spaces to a random side and become Slowed 2. If a champion remains in the path, this champion stops moving.
* Deep Wounds changed to: Whenever this champion successfully damages an enemy champion with any attack, that champion becomes Wounded (This champion takes 30% additional damage from basic attacks made by champions with Deep Wounds. This stacks up to 3 times) for 6 turns.
* Desecrate Earth AP cost changed from 4 to 3
* Divine Wellspring changed to: While this champion has at least 5 charges, friendly champions within 5 spaces cannot fall below 1 HP via Perseverance. When this effect prevents the champion's HP from falling below 1, that champion gains Impervious, Impenetrable, and Shielded until the end of that turn and this champion loses all charges.
* Drudgery changed to: All champions lose all of their AP. This ability begins on cooldown.
* Equalize changed to: If your enemy controls more champions than you, receive a 10% nora refund when this champion comes into play.
* Fellowship changed to: When a friendly champion that shares a race or class with this champion is deployed from the runedock, this champion is healed for 6 HP and gains 1 AP.
* Flame Prison AP cost changed from 4 to 3
* Flourish AP cost changed from 2 to 3
* Grow changed to: This champion gains HP and permanently gains Max HP equal to its base HP. When this ability has been used 2 times, it permanently gains Cleave. When this ability has been used 3 times, it gains Hunter: Walker. When this ability has been used 4 times, it permanently gains Titan.
* Imposing Aura changed to: Enemy champions within 3 spaces have -2 DMG and Careless.
* Intensify changed to: After 10 turns, this ability is removed and this unit is Cleansed and gains +10 MAX HP, +1 RNG and +1 SPD permanently.
* Kill Frenzy changed to: When this champion destroys a champion with a melee attack, its attack costs are reset and it gains 2 AP.
* Pin Down AP cost changed from 1 to 0
* Provision: Offense champion nora cost changed from 4 to 5
* Secure Fonts AP cost changed from 5 to 3
* Secure Fonts cooldown changed from 5 to 4
* Siphoning Aura changed to: At the beginning of your opponent's turn, all champions within 2 spaces lose 3 HP, and this champion is healed by an equal amount.
* Strike champion nora cost changed from 2 to 3
* Summon: Long Fuse Bomb changed to: Summon a Long Fuse Bomb relic with Long Fuse Bomb, Impregnable and Pariah to target space within 4 spaces.
* Summon: Long Fuse Bomb AP cost changed from 5 to 4
* Swarm: Boghopper Zombie changed to: When this champion destroys a champion on a basic attack, a Level 1 Boghopper Zombie champion without upgrades and with Leap 3 and Latch On is spawned under your control in the location the destroyed champion occupied.
* Titan changed to: This unit has Fearless, Planar Bound, Unequippable, Iron Will, Unstoppable, Eternal and Magic Ward. If this champion is deployed when you have less than 4 real champions in play, it is automatically destroyed.
* Train: Regeneration changed to: Target friendly champion within 5 spaces permanently gains Regeneration 2. This ability costs 5 nora and does not stack.
* Train: Spell Resistance changed to: Target friendly champion within 5 spaces permanently gains Spell Resistance. This ability costs 2 nora.
Relics
* Altar of Votaev changed to: When a non-Summoned, non-Illusion champion that you own dies, the cooldown on your Demon champions is reduced by 4. This Relic has Motivate: Unholy (All other friendly champions with Race: Demon or Race: Undead have +1 DMG).* Altar of Votaev's Nora cost changed from 30 to 25
* Ankh of Valdac changed to: Friendly champions within 5 spaces that have Class: Priest gain Empathy. This relic has Resurrect 2 and Premonition.
* Archery Bale changed to: This unit has Absorb and Archery Bale.
* Archery Bale's Nora cost changed from 25 to 20
* Ark of the Elsari changed to: Whenever a spell is successfully cast, all friendly champions for the casting player lose 4 life. (Unique: Spell Seal - you may only have 2 Spell Seal runes in your Battlegroup)
* Armory's Nora cost changed from 35 to 30
* Aurora Banner changed to: This relic has Illuminating Burst (When this unit comes into play and when it is destroyed, enemy champions within 5 spaces become Illuminated for 4 turns), Prestige (Friendly champions within 5 spaces have Iron Will and Fearless), Motivate (All other friendly champions have +1 DMG) and Relocate Self (This unit is relocated to target space within 5 spaces. This ability begins on CD).
* Containment Unit changed to: This relic has Arctic, Ice Front and Containment Unit (At the end of its turn, adjacent friendly champions are Crystallized).
* Containment Unit's Nora cost changed from 40 to 35
* Coordination Tower's Nora cost changed from 30 to 25
* Counterbalance changed to: While this relic is in play, Nora globes captured by opposing units are worth 50% Nora.
* Counterbalance's Nora cost changed from 30 to 20
* Cursed Epitaph changed to: This relic has Death Harvest, Unspeakable and Motivate: Unholy.
* Cursed Epitaph 's Nora cost changed from 25 to 30
* Defiling Spinel's HP changed from 30 to 20
* Defiling Spinel's DEF changed from 0 to 1
* Defiling Spinel's Nora cost changed from 30 to 25
* Dwarven Acid Trap changed to: This relic has On the House. Friendly adjacent champions with Race: Dwarf gain Drunken Revel.
* Dwarven Acid Trap's DEF changed from 0 to 1
* Dwarven Acid Trap's Nora cost changed from 20 to 25
* Elven Trading Post changed to: Relics and equipment you deploy receive a 10% nora refund. This effect does not stack. Target friendly champion within 5 spaces gains +1 DEF. This ability costs 2 nora and does not stack. (AP: 0, CD: 3). Target friendly champion within 5 spaces gains Damage Shield: Magical 3 (When this unit is attacked, if the attack is a close-combat attack, the attacking unit takes 6 Magical damage. This damage ignores DEF). This ability costs 3 Nora. (AP: 0, CD: 3)
* Fault Marker's Nora cost changed from 30 to 25
* Flash Bang changed to: This relic has Shadowspawn and Flashbang (When an enemy champion moves within 2 spaces of this relic, this relic is destroyed and enemy units within 2 spaces take 6 Magical damage and become Blinded for 2 turns).
* Flash Bang's Nora cost changed from 25 to 20
* Germination Engine's Nora cost changed from 40 to 35
* G'hern Scarecrow changed to: This relic has Overseer: Moga 3 and Dread
* G'hern Scarecrow's Nora cost changed from 20 to 25
* Glacier Engine's Nora cost changed from 30 to 25
* Grimlic's Eye changed to: This relic has Resistance: Magical 3, Shadowspawn, Detection 3, and Mystic Push. Enemy champsions within 5 spaces of this relic are Illuminated.
* Ice Dragon Statue's Nora cost changed from 40 to 35
* Moga Bartering Post changed to: Relics and equipment you deploy receive a 10% nora refund. This effect does not stack. This relic has Train: Regeneration and Train: Spell Resistance.
* Myx Hive's Nora cost changed from 30 to 25
* Myx Pupae's Nora cost changed from 25 to 20
* Nature's Balance changed to: This relic has Balance 3 (When this unit comes into play, enemy champions take 3 Physical damage and friendly champions are healed for 3 HP) and Empathy (Friendly champions within 5 spaces have an additional rank of Regeneration).
* Nature's Balance's DEF changed from 0 to 1
* Nefari Exchange changed to: Relics and equipment you deploy receive a 10% nora refund. This effect does not stack. This relic has Train: Mobility and Train: Healing Salve.
* Nefari Torch changed to: When a player successfully casts a spell, opposing champions gain +1DMG for 6 turns and gain 1AP. (Unique: Spell Seal - you may only have 2 Spell Seal runes in your Battlegroup)
* Nefari Torch's Nora cost changed from 30 to 25
* Nora Pearls's Nora cost changed from 30 to 25
* Northern Cross Obelisk's Nora cost changed from 30 to 25
* Orb of Frostfall changed to: This relic has Arctic and Orb of Frostfall 2.
* Plague Trap changed to: This relic has Shadowspawn. When an enemy champion moves within 2 spaces of this relic, this relic is destroyed, and enemy champions within 2 spaces take 8 Disease damage and become Diseased 3 and Inhibited for 3 turns. This damage ignores DEF.
* Pond of Lilies changed to: Friendly champions with race: Salaman within 2 spaces gain Hallucinogenic. This relic has Shadowspawn, Restraining Aura and Growth 4.
* Prismatic Crystals's Nora cost changed from 25 to 20
* Rallying Flag changed to: Friendly champions within 3 spaces of this relic gain Courage and Resilient. This relic has Relocate Self.
* Skeezick Furnace changed to: This relic has Fire Feed (At the end of your turn, this unit deals 4 Fire damage to all adjacent enemy champions and heals HP equal to the damage dealt this way. This damage ignores DEF) and Skeezick Furnace (Destroy target relic within 3 spaces. Its owner gains 5 nora).
* Skull Totem changed to: When a player casts a spell, one of their other revealed spells gains +3 CD. (Unique: Spell Seal - you may only have 2 Spell Seal runes in your Battlegroup)
* Slipstream Fulcrum changed to: This relic has Slipstream Fulcrum (When a champion moves within 3 spaces of this unit via normal movement, it gains 2 AP. This triggers up to 2 times a turn for each champion).
* Slipstream Fulcrum's Nora cost changed from 40 to 35
* Statue of Xulos changed to: This relic has Preordained (This rune is automatically revealed at the beginning of the game) and Statue of Xulos (At the end of each turn, this relic gains 3 MAX HP. Xulos has +1 DMG and +3 MAX HP for every 10 HP this relic currently has. You may only have one copy of this rune in your battlegroup).
* Statue of Xulos's HP changed from 20 to 25
* Temple of Brutality changed to: Friendly demons and beasts within 5 spaces of this relic gain Berserk Attack 2 and Enrage 2.
* The Collective changed to: While this unit is in play, friendly champions deployed from the runedock that have at least one race not shared by another friendly champion gain +1 DMG and +5 MAX HP permanently. This does not stack.
* Unassuming Tree's HP changed from 20 to 25
* Unassuming Tree's Nora cost changed from 40 to 35
* Valdaci Emerald's Nora cost changed from 30 to 25
* Venom Trap's Nora cost changed from 30 to 25
* Vinetouch Pedestal changed to: This relic has Vinetouch (Champions that come into play under your control within 3 spaces of this unit gain Race: Treefolk and Race: Plant) and Preordained (This rune is automatically revealed at the beginning of the game).
* Voil Caverns's Nora cost changed from 35 to 25
* Voil King's Crypt changed to: Friendly champions with Race: Voil within 5 spaces gain Protective and Martyrdom.
* Woodland Portal's Nora cost changed from 35 to 30
Spells
* Ambush changed to: The next time an enemy unit engages target friendly Draksar during your opponent's turn, a Draksar Footman is summoned adjacent to it with upgrades.* Ambush's Nora cost changed from 35 to 50 (CD 10)
* Ancestral Focus changed to: Target champion gains One With Nora for 6 turns. If this champion is destroyed while this effect is active, you gain 20 nora.
* Ancestral Focus's Nora cost changed from 35 to 30 (CD 6)
* Antimagic Field changed to: For 4 turns, all spell damage is prevented.
* Antimagic Field's Nora cost changed from 30 to 20 (CD 4)
* Balancing Act changed to: Target champion gains Portal Walker, Confuse Attacker and +1 SPD for 6 turns. If it has Class: Archer, it also gains Swap 3.
* Balancing Force changed to: For 8 turns, the next time an opposing player targets a champion with a spell from the runedock, the closest valid champion controlled by a different player is targeted by a copy of the same spell as though it was cast by you. The opponet's spell cast then fails (Nora is still used, and the spell still cools down). This effect does not stack and is hidden until triggered.
* Balancing Force's Nora cost changed from 25 to 35 (CD 7)
* Banish changed to: Target enemy champion without Planar Bound and any equipment on it are returned to their owner's rune dock with a two turn cooldown. At the start of the owner's next turn, the player gains nora equal to 75% of the costs of the runes. The nora refund is unaffected by reducing effects.
* Blaspheme changed to: Target champion loses all AP and gains 1 stack of Demoralized (This champion has -2 DMG) per friendly Draksar in play (up to 5) for 5 turns.
* Blizzard changed to: Area Effect 4: Affected area becomes Ice for the next 8 turns. For 4 turns, at the end of your opponent's turns, champions without Arctic in the area become Chilled 2 and Frozen 2.
* Blizzard's Nora cost changed from 35 to 30 (CD 6)
* Blood of the Dragon changed to: For 6 turns, all friendly champions with Race: Dragon, Skeezick or Draksar have Damage Shield: Acid 3.
* Blood of the Dragon's Nora cost changed from 25 to 20 (CD 4)
* Blood of the Swamp changed to: For 6 turns, whenever target friendly champion takes damage, other friendly champions heal an amount equal to half the damage taken. This effect is hidden until triggered.
* Bog Trap's Nora cost changed from 40 to 35 (CD 7)
* Boundless Enthusiasm changed to: Target champion with Race: Goblin or Race: Imp gains Antagonize, Zeal: Damage and Vivify for 6 turns.
* Breath of Ash changed to: Area Effect 4: Affected spaces become Ash (Champions occupying this space gain Evasive 3) for 8 turns.
* Breath of Ash's Nora cost changed from 35 to 30 (CD 6)
* Burning Crusade changed to: Target champion gains Flame Armor, Fire Aura 3 and Brand. If the target is a Paladin, you are refunded 10 nora.
* Burnout changed to: Sacrifice target champion you own, champions within 2 spaces take 14 Fire damage, become Charred 3 and are knocked back 2 spaces.
* Butterfly Wings changed to: Target champion gains Flying and Mobility.
* Butterfly Wings's Nora cost changed from 15 to 20 (CD 4)
* Call Serpent's Nora cost changed from 25 to 20 (CD 4)
* Call to War's Nora cost changed from 25 to 15 (CD 3)
* Cauterize's Nora cost changed from 35 to 30 (CD 6)
* Combined Arms changed to: Friendly warriors gain Dodge 2. Friendly Archers gain Block 2. Friendly Rangers gain Opportunistic and Combat Awareness 1.
* Conjure Ice Block's Nora cost changed from 20 to 25 (CD 5)
* Consecrate the Earth changed to: Area Effect 3: Friendly Priests, Shamans, and Paladins are cleansed and healed for 5 HP, and terrain modifications are removed from this space. For 4 turns, affected spaces become Hallowed Ground. For each friendly champion with Class: Paladin or Class: Priest in play, this spell is refunded 3 nora to a maximum of 15.
* Converging Portals's Nora cost changed from 45 to 35 (CD 7)
* Crack the Earth's Nora cost changed from 30 to 25 (CD 5)
* Crowded Forces's Nora cost changed from 50 to 45 (CD 9)
* Crush's Nora cost changed from 25 to 20 (CD 4)
* Cull the Weak's Nora cost changed from 45 to 40 (CD 8)
* Cultivate the Earth changed to: Area Effect 3: For each vegetation space in the affected area, that space becomes dirt and you receive 1 nora. Enemy champions
occupying those spaces lose 2 AP and become Burred for 4 turns.
* Dark Rising's Nora cost changed from 55 to 50 (CD 10)
* Darkmarsh Warsong changed to: Target champion with max range of 3 or less gains Vigorous Cry for 4 turns. If it is Race: Boghopper, it gains Warcry for 4 turns instead.
* Darkweave changed to: For 6 turns, when enemy champions make a successful attack, spaces within 2 spaces of it becomes Dead Magic Zone (Enemy spells may not be cast in this area) for 4 turns. This effect is hidden until triggered.
* Deep Freeze changed to: Area Effect 3: Units take 10 Frost damage and become Frozen 4.
* Deep Freeze's Nora cost changed from 45 to 40 (CD 8)
* Delay changed to: For 6 turns, the first time an enemy champion enters or moves within an owned font's deployment zone, 3 Shades under your control are spawned adjacent to it. This effect is hidden until triggered.
* Delay's Nora cost changed from 25 to 35 (CD 7)
* Demolish changed to: Area Effect 2: Relics are destroyed.
* Demolish's Nora cost changed from 35 to 30 (CD 6)
* Desperate Heal's Nora cost changed from 45 to 40 (CD 8)
* Disarray's Nora cost changed from 25 to 20 (CD 4)
* Divine Reprisal changed to: For 6 turns, whenever target champion is successfully attacked, the attacking champion takes equal damage of the same type. This effect is hidden until triggered.
* Drain the Earth's Nora cost changed from 35 to 30 (CD 6)
* Drain Vitality's Nora cost changed from 40 to 35 (CD 7)
* Electrostaticificationized's Nora cost changed from 45 to 40 (CD 8)
* Erode's Nora cost changed from 35 to 30 (CD 6)
* Exile changed to: Target real owned champion gains Sleeper Agent, Wandering and Liability and the closest friendly champion within 8 spaces gain Loyalty and Imposing Aura.
* Fairy Dust changed to: Area Effect 3: Champions gain Wandering for 3 Turns.
* False Orders's Nora cost changed from 25 to 20 (CD 4)
* Feeding Frenzy's Nora cost changed from 55 to 50 (CD 10)
* Fight in Formation changed to: Area Effect 3: Draksar gain Hold the Line and Protective for 4 turns. If they have Hold the Line, they gain Shield Allies instead.
* Fire Blast changed to: Area Effect 2: Units in the affected area take 11 Fire damage. Champions successfully damaged become Charred for 2 turns.
* Fire for Effect's Nora cost changed from 35 to 30 (CD 6)
* Flash Freeze changed to: Target champion gains Trail: Ice, becomes Crystallized for 2 turns and if it is an enemy champion, it also becomes Frozen for 6 turns.
* Flash Freeze's Nora cost changed from 30 to 35 (CD 7)
* Focused Nexus changed to: Area Effect 2: For 6 turns, affected area becomes Nexus (All champions on Nexus terrain gain Damage Nexus. Whenever a champion with Damage Nexus takes damage, that damage is shared equally with all champions with Damage Nexus).
* Focused Nexus's Nora cost changed from 50 to 40 (CD 8)
* For the Empire changed to: Area Effect 3: Friendly Voil gain 2 AP and Kill Frenzy.
* Forced Evolution's Nora cost changed from 65 to 55 (CD 11)
* Freeze in Place's Nora cost changed from 45 to 40 (CD 8)
* Frostbite changed to: All enemy units become Frozen and Chilled for 4 turns.
* Frostbite's Nora cost changed from 40 to 45 (CD 9)
* Frostguard changed to: Area Effect 3: 3 Snow Trap relics are summoned randomly within the affected area (Proximity Mine - This relic has Shadowspawn. When an enemy unit moves within 2 spaces of the trap, all opposing champions within range take 8 frost damage and become Frozen 3. This damage ignores DEF. All effected spaces become Deep Snow for 3 turns).
* Gale Force's Nora cost changed from 55 to 50 (CD 10)
* Gathering at Dawn changed to: Area Effect 4: 4 Tiny Insects with Devourable are summoned within the affected area.
* Gathering at Dawn's Nora cost changed from 35 to 30 (CD 6)
* Ghostly Visage changed to: Target champion gains incorporeal for the next 4 turns. For every champion with Race: Spirit in play, you are refunded 2 nora, to a maximum of 10.
* Glimpse of Death changed to: For 10 turns, at the beginning of each turn, target champion loses 25% of its max HP (rounded up). If this effect leaves play before the champion is destroyed, you gain 25 nora.
* Glimpse of Death's Nora cost changed from 50 to 45 (CD 9)
* Glorious Charge's Nora cost changed from 35 to 30 (CD 6)
* Groble Strike Force changed to: Summons a Groble Rock Eater, Groble Piledriver, and a Groble with no upgrades and half HP to the nearest friendly deployment zone.
* Howling Wind changed to: Target champion takes 10 sonic damage and becomes Frozen 2. Enemy champions within 2 spaces of the target are knocked back 1 space and also become Frozen 2. If any affected champions are already Frozen, they become Slowed 2 instead.
* Hurry changed to: The cooldown on all of your runes are reduced by 2.
* Hurry's Nora cost changed from 30 to 20 (CD 4)
* Hypothermia's Nora cost changed from 30 to 25 (CD 5)
* Imbue Luminescence changed to: Target champion gains Nora Gem. if target champion already has Nora Gem or Endless Devotion, it gains Fascinate instead.
* Imbue Luminescence's Nora cost changed from 25 to 15 (CD 3)
* Impervious changed to: Target champion is Impervious for 2 turns, gains 2 AP, and gains Skirmisher for 3 turns.
* Impervious's Nora cost changed from 30 to 35 (CD 7)
* Instill Panic changed to: Target champion has -2 DMG, -1 SPD and Distracted for 4 turns and is relocated up to 3 squares away from the closest friendly champion.
* Instill Panic's Nora cost changed from 30 to 25 (CD 5)
* Invisibility changed to: Target champion gains Stealth and becomes Stealthed. If it has Race: Elf, it also gains Mark.
* Lethologica's Nora cost changed from 20 to 25 (CD 5)
* Living Vines's Nora cost changed from 45 to 40 (CD 8)
* Magnetize changed to: Opposing relics and equipment on opposing champions within 5 spaces of target champion are destroyed and that champion takes 5 Physical damage for each unit destroyed this way.
* Melt Down's Nora cost changed from 30 to 25 (CD 5)
* Memento's Nora cost changed from 35 to 30 (CD 6)
* Mirrorhold's Nora cost changed from 35 to 30 (CD 6)
* Misdirection's Nora cost changed from 30 to 20 (CD 4)
* Monsoon changed to: Area Effect 3: All champions take 10 Physical damage and become Grounded for 2 turns. For the next 3 turns, all spaces become Water and are Impeding 1.
* Nature's Wrath changed to: Area Effect 3: All units take 10 Magical damage and all champions damaged this way have their DEF set to 0 for 5 turns.
* Nature's Wrath's Nora cost changed from 45 to 50 (CD 10)
* Nora Drain changed to: Target enemy champion, each player loses all Nora.
* Nora Freeze changed to: For the next 6 turns, while your opponent controls more fonts than you do, their font nora gen is reduced by 50%. This effect does not stack.
* Nora Freeze's Nora cost changed from 30 to 35 (CD 7)
* Nublin's Surprise Pies's Nora cost changed from 30 to 25 (CD 5)
* Occlusion's Nora cost changed from 30 to 25 (CD 5)
* Open the Earth changed to: Area Effect 3: All non-Flying units occupying land spaces take 8 Fire damage and all land spaces become Shallow Lava (non-Impeding, deals 4 Fire damage) for 4 turns.
* Pilfered Armory changed to: Equipment on target equipped champion is destroyed and a copy of that equipment is equipped onto the closest unequipped champion with a different owner if possible.
* Planar Dissonance changed to: For 6 turns, the first time an enemy champion is relocated on its turn, it loses 10 HP and all AP and gains Wandering for 3 turns. This effect is hidden until triggered.
* Quicken changed to: Target champion is Quickened (The next time this champion makes a basic attack it makes a second basic attack against the same target for 0 AP. This does not stack). If it has Race: Skeezick, it also gains Zeal: Speed.
* Rapid Assault's Nora cost changed from 30 to 25 (CD 5)
* Razor Ice's Nora cost changed from 30 to 35 (CD 7)
* Reanimate's Nora cost changed from 65 to 60 (CD 12)
* Recall changed to: Target owned champion is removed from play and returned to the runedock. The next spell you cast costs 70% less nora.
* Recall's Nora cost changed from 40 to 25 (CD 5)
* Reckless Summoning's Nora cost changed from 40 to 35 (CD 7)
* Red Sand changed to: For 4 turns, target champion takes 3 Fire damage for every AP it spends (max 15 damage per turn).
* Red Sand's Nora cost changed from 35 to 25 (CD 5)
* Reflesh changed to: Target champions with Race: Undead is healed for 10 HP and gains Impart. If champion is Race: Skeleton or Race: Zombie, it also gains Grace of the Dead 2.
* Reforge's Nora cost changed from 40 to 35 (CD 7)
* Refute changed to: The next opposing champion rune played fails and is set to a cooldown of 8. Other copies of the same rune in your opponent's rune dock are revealed and also set to a cooldown of 8. Your opponent is refunded 50% of the failed rune's nora cost.
* Regulate changed to: All champions without Race: Fairy have their base stats set to DEF 0, SPD 5, DMG 9 for 4 turns.
* Regulate's Nora cost changed from 40 to 35 (CD 7)
* Retreat's Nora cost changed from 35 to 30 (CD 6)
* Retrieve changed to: Target friendly champion is returned to the closest deployment zone and is healed for 10 HP.
* Righteous Deflection changed to: For the next 4 turns, whenever target champion would take damage from a ranged attack, that damage is dealt to the attacking unit instead. This effect is hidden until triggered.
* Righteous Deflection's Nora cost changed from 40 to 30 (CD 6)
* Ritual of Ashes changed to: For 6 turns, when target friendly champion takes damage, opposing non-Avatar champions within 5 spaces become Cursed for 5 turns and take 50% of the damage as Magic damage. If the target was already Cursed, then this will deal an additional 5 damage. This effect does not stack and is hidden until triggered.
* Rock Torrent changed to: Target a friendly champion occupying Rock. Opposing champions within 5 spaces of target take 10 Physical damage and spaces adjacent to them becomes Unstable Ground for 2 turns.
* Runic Seal changed to: Your shrine is protected from 50 damage. This spell does not protect Avatars. This effect does not stack.
* Runic Seal's Nora cost changed from 40 to 30 (CD 6)
* Sabotage changed to: The next time an opposing relic is deployed within 8 turns, it is destroyed and all enemy champions within 3 spaces of it take 9 Physical damage and are knocked back 2 spaces. This effect is hidden until triggered. This effect does not stack.
* Sabotage's Nora cost changed from 30 to 25 (CD 5)
* Sapping Beam's Nora cost changed from 40 to 35 (CD 7)
* Scapegoat's Nora cost changed from 35 to 30 (CD 6)
* Scold's Nora cost changed from 35 to 25 (CD 5)
* Sea Song changed to: Target unit gains Fascinate and Deafening Aura for the next 8 turns. If the target unit is Mirefolk, it gains Flourish as well.
* Seismic Disturbance's Nora cost changed from 30 to 25 (CD 5)
* Serkan's Touch changed to: Target friendly champion gains Twisted Essence, Weary and Cripple.
* Serkan's Touch's Nora cost changed from 30 to 20 (CD 4)
* Shatter changed to: Equipment on targeted champion is destroyed and all champions within 2 spaces become Eviscerated 4. If those champions are equipped, their equipment is also destroyed.
* Shattered Fonts changed to: All champions within deployment range of a nora font take 6 Physical damage and champions that are damaged lose 2 AP.
* Shattered Nerves's Nora cost changed from 35 to 30 (CD 6)
* Sheoul's Fireball changed to: Target champion takes 14 Fire damage and is Charred 2. If this kills the champion, the next closest enemy champion within 4 squares takes 10 Fire damage and is Charred 2 and the next closest enemy champion within 4 squares takes 8 Fire damage and is Charred 2.
* Smite Enemy changed to: Target enemy champion takes 5 Magical damage for each champion with Class: Paladin or Class: Priest within 5 spaces of it, to a max of 25. If the target is killed by this spell, enemy champions within 3 spaces of the champion become Awestruck.
* Snowstorm changed to: Area Effect 4: For the next 6 turns, within the affected spaces, all dirt terrain becomes Snow (Impeding 1), all water terrain becomes ice. All units take 8 Frost damage.
* Snowstorm's Nora cost changed from 30 to 35 (CD 7)
* Snowtide's Nora cost changed from 35 to 25 (CD 5)
* Soul Cage changed to: Target champion becomes Paralyzed for 4 turns and opposing champions become Soultapped for 5 turns. If target champion takes damage, the Paralyzed effect ends.
* Spell Ward's Nora cost changed from 40 to 30 (CD 6)
* Spirits Within changed to: Target champion becomes Soulrifted (At the end of its turns, this champion loses 5 HP. When this effect is removed, 3 Rift Spirits are summoned in adjacent spaces) for 6 turns.
* Spirits Within's Nora cost changed from 40 to 35 (CD 7)
* Split Personality changed to: For 4 turns, whenever target champion makes a basic attack, the damage is prevented and the attacking champion loses HP equal to that damage. This effect is hidden until triggered. After this effect is triggered, it is removed at the end of that turn.
* Spontaneous Growth changed to: Area Effect 2: Champion with Race: Treefolk or Race: Plant gain +5 MAX HP. For the next 4 turns, spaces in area are Vegetation.
* Suicidal Attack changed to: Target real champion you own gains +5 DMG, Strike and Pounce. After 4 turns this champion is destroyed.
* Summoning Ritual's Nora cost changed from 65 to 55 (CD 11)
* Taint changed to: Target champion gains Race: Draksar, Regeneration 3 and Draconic Force. If champion already has Race: Draksar, it also gains Mutation: Horror and Violence Charged 1.
* Threads of Ice changed to: For 3 turns, target champion is encased in Ice Threads. While affected by Ice Threads, target champion is Paralyzed (This champion can not move or use attacks or abilities. This champion has -2 DEF and it loses all AP at the start of each turn. It cannot engage other Champions and loses Paralyzed if it becomes damaged) and takes 50% more Frost damage. This effect is removed if this champion takes damage. For each friendly champion with Attack: Frost in play, this spell is refunded 3 nora to a maximum of 15.
* Truce's Nora cost changed from 40 to 35 (CD 7)
* Volcanic Burst changed to: At the beginning of your next turn, all units within 2 spaces of target space takes 15 Fire damage and all affected spaces becomes Shallow Lava for 4 turns. This effect is hidden until triggered.
* Volcanic Burst's Nora cost changed from 35 to 30 (CD 6)
* Vortex's Nora cost changed from 50 to 45 (CD 9)
* Votaev's Grasp changed to: When target opposing normal-sized champion is destroyed, a copy of it is summoned under your control in the closest friendly deployment zone with Short Lived 2, Initiative 2 and Impenetrable.
* Weather Harden changed to: Target champion gains Arctic, Tough 1, Resilient and +5 max HP. This spell cannot target units that already have Arctic.
* Winter's Shroud changed to: For 4 turns, the next time target friendly champion is attacked, the attack misses. When this triggers, 4 illusions of the target are
created randomly within 2 spaces of the attacker. This effect is hidden until triggered.
* Winter's Shroud's Nora cost changed from 20 to 25 (CD 5)
* Wish's Nora cost changed from 35 to 30 (CD 6)
* Changed the spell Vertical Push so that when it gives the closest friendly champion Font Ignorance, it now targets the closest friendly real champion.
Equipment
* Acid Fang changed to: Equipped champion has Sundered Exploit and Acid Acolyte.* Ancient Elsari Helm's Nora cost changed from 35 to 30
* Bag of Boulders changed to: Equipped champion gains Throw Boulder. If equipped champion has Race: Voil, it also gains Toss Equipment.
* Bag of Boulders's Nora cost changed from 25 to 20
* Barbed Vine Leash changed to: When equipped champion moves through normal movement, it loses 1 HP per space. When equipped champion is relocated, it loses 5 HP. Upon equipping, this equipped champion becomes Ensnared for 2 turns. This may only be equipped on enemy champions.
* Black Pearl changed to: Equipped champion gains Teleport 1. After 6 turns, this equipment is destroyed. When this equipment is destroyed, this champion and all other champions within 3 spaces become Frightened and gain Confused for 4 turns.
* Black Pearl's Nora cost changed from 30 to 25
* Blight Ring changed to: Equipped champion is Inhibited. At the start of each turn, this champion loses 3 HP. When this champion makes a basic attack, it loses 3 HP.
* Bonesplitter Maul changed to: Equipped champion with Class: Warrior gains Hunter: Fighter, Execute, Fearsome Hunter and Exertion 3 (starts on cooldown).
* Centaur Banner changed to: Equipped Race: Centaur champion gains Weaken Spells (Friendly champions within 5 spaces take 5 less damage from spells) and Spell Breach. The next non-champion rune played by your opponent from the runedock costs 10 more nora.
* Centaur Banner's Nora cost changed from 35 to 30
* Chillshard changed to: Whenever an enemy champion takes psychic damage, they become Chilled for 3 turns. If the equipped champion has Attack: Psychic, it also gains Psychic Blast. If the equipped champion has Attack: Frost, it also gains Grant: Frost Aura.
* Cloak of Ice's Nora cost changed from 20 to 25
* Cloak of Skulls changed to: Equipped champion has +2 DEF and gains Bone Fracture. If it has Race: Skeleton, it gains Commander.
* Cracked Egg changed to: After 6 turns, this equipment is destroyed, the equipped champ takes 10 Poison damage and becomes Poisoned for 3 turns. When this triggers or if the champion is destroyed while equipped, a Constrictor Serpent is summoned to the closest available space under the control of this equipment's owner.
* Crown of Corruption's Nora cost changed from 45 to 40
* Crown of K'thir changed to: Equipped champion gains Nature's Blessing 1 and has +1 DMG for each K'thir Forest champion you have on cooldown (to a maximum of 6). If there are 4 or more champions on cooldown, this unit also gets +1 DEF. When equipped champion is destroyed, this equipment is equipped onto the closest valid friendly champion.
* Crystal Spike's Nora cost changed from 35 to 30
* Darkmarsh Blackstaff changed to: Equipped champion gains Spellswallower and Pawn. If it has class Witch, it also gains Corruption.
* Diamond Mace changed to: Equipped champion gains Power Attack 3 and Hunter: Meek. If equipped on Voil, it also gains Blinding. If equipped on a G'hern, it gains Resolute.
* Diamond Mace's Nora cost changed from 30 to 20
* Dragonclaw changed to: Equipped champion gains Dragonclaw (This champion makes a Physical attack at RNG 1 at +4 DMG. If the target is successfully damaged, it becomes Eviscerated for 3 turns). If it has Race: Draksar, it also gains Sweep.
* Dreadeye Symbiote's Nora cost changed from 20 to 25
* Elsari Shackles changed to: Equipped champion has Weighty, Careless, and Earthbound.
* Emergency Kit's Nora cost changed from 35 to 30
* Entropic Clasp changed to: Equipped champion has -1 DMG for every 8 HP it currently has. At the end of its turn, it takes 1 Acid damage with 1 additional damage for every 8 HP it is missing.
* Ethereal Hammer changed to: This champion gains Ethereal Hammer and Attack: Magical. After 6 turns, this equipment is returned to the runedock and its nora cost is refunded.
* Ethereal Mindshank changed to: Equipped champion gets -1 SPD and -3 DMG. After 4 turns, it is returned to its owner's rune dock and its nora cost is refunded.
* Firebeard Brew changed to: Equipped Champion is Intoxicated. If the equipped champion is a Dwarf it gains Flamethrower.
* Flameheart Pauldron changed to: Equipped Size: Small champion with max 2 or less range gains Deflect: Fire and Fellowship. If it has Race: Demon Elf, it also gains Loyalty.
* Flamethrower Engine changed to: Equipped champion gains Flamestrike and Flamethrower. If it has Race: Construct, it also gains Flame Siphon 1.
* Frost Amulet's Nora cost changed from 30 to 25
* Full Plate Armor changed to: Equipped champion has +4 DEF and Resilient. If it costs less than 80 nora, it gains Earthbound and Lumbering. If 80 nora or more, it gains Weighty instead.
* G'hern Helm changed to: Equipped champion gains Overseer: Moga 2 and Race: G'hern and loses G'hernbound. If it has Class: Warrior, Brute or Race: Moga, it also gains Surge: Moga.
* Goading Mask changed to: Equipped champion has Antagonize. If it has Race: Boghopper, it also gains Cackle.
* Hammerheart Platemail changed to: Equipped champion gains Scale Armor and +2 DMG. If it has Race: Dwarf, it also gains Unstoppable.
* Hammerheart Platemail's Nora cost changed from 25 to 20
* Harmless Bauble's Nora cost changed from 25 to 20
* Hate Leech changed to: Equipped champion gains Life Siphon and Enrage 2. If equipped on an enemy champion, it loses 6 HP at the start of its turn.
* Heavy Crossbow changed to: Equipped champion gains Heavy Crossbow. If it has Race: Dwarf, it also gains Strike.
* Holy Mace changed to: Equipped champion gains Hunter: Wrath.
* Hunter's Charm's Nora cost changed from 25 to 20
* Keeneye Crown's Nora cost changed from 25 to 30
* L`ilim's Boots changed to: Equipped champion Class: Archer gains +1 SPD, Confuse Enemy, Leap 3 and Evasive 3.
* Legion Standard changed to: Equipped champion has Pawn. If equipped champion has Race: Draksar, it also gains Prestige and Command: Block. If equipped champion has Race: Skeezick, it gains Fear 3 and Imposing Aura.
* Lichbone Staff changed to: Equipped Champion gains Chain Lightning, Death Nova: Electricity and Self Destruct. If it has Race: Lich, it also gains Soulsift 1.
* Mind Shackle's Nora cost changed from 35 to 30
* Moga Magnet changed to: Equipped champion gains Gravity Well.
* Moga Rumble Pack changed to: Equipped champion gains Vivify. If it has Race: Moga, it also gains +1 SPD and Encouraged.
* Molten Cloak changed to: Equipped champion gains +2 DEF, Flame Nova 3 and Damage Shield: Fire 3.
* Nefari Mind Tomb changed to: Equipped champion gains Ponderous and Liability. When equipped champion is destroyed, this equipment is equipped onto the closest valid enemy champion to this equipment's owner.
* Oaken Mace changed to: Equipped champion gains Oaken Mace. If it has Race: Garu, it also gains Toss Equipment.
* Phoenix Anklet changed to: If equipped champion would be destroyed, this equipment is destroyed instead and the champion is set to full HP, gains Flying, Immortality, and Short Lived 1
.
* Phoenix Anklet's Nora cost changed from 45 to 40
* Processing Collar changed to: Equipped champion gains Careless and loses 4 HP after it uses any ability (including attacks).
* Protean Chains changed to: Equipped champion gains Lumbering and Pariah. If the equipped champion has Race: Dragon or Race: Beast, it instead gains Vivify and Multiattack 1.
* Protean Chains's Nora cost changed from 35 to 30
* Quarry Mark's Nora cost changed from 25 to 20
* Rage Band's Nora cost changed from 30 to 25
* Reaper's Blade's Nora cost changed from 45 to 40
* Red Griffin's Brew changed to: Equipped Champion is Intoxicated, gains Charge 3, and Running Start.
* Rejuvenation Ring's Nora cost changed from 25 to 20
* Scorched Earth's Nora cost changed from 25 to 20
* Scythe of Gore changed to: Equipped champion gains Frightful Blows. If it has Race: Kanen, it also gains Multiattack 1.
* Scythe of Gore's Nora cost changed from 35 to 30
* Seed of Potential's Nora cost changed from 30 to 25
* Shield of Flame changed to: Equipped Size: Small champion gains Death Nova: Fire 2 and Fire Feed. If equipped champion is Size: Small and has max 2 or less range, it gains Flame Armor.
* Shield of Thorns changed to: Equipped Champion gains Block 1, Reflection 3 and Spike Nova 3.
* Shroud of Al'Mara changed to: Equipped champion with Class: Priest or Shaman gains Divert and Cleanse.
* Shroud of Al'Mara's Nora cost changed from 30 to 25
* Skystorm Spear changed to: Equipped champion gains Portal Dancer and Swap 3. If it has Class: Knight, it also gains Lightning Storm 3.
* Snaptooth Helm's Nora cost changed from 20 to 25
* Soul Reaver changed to: Equipped champion is Cleansed. On deploy, enemy champions within 5 spaces are Cursed, Defiled and Branded for 5 turns. If equipped champion has Class: Paladin, it gains Truthseeker. If equipped champion has Race: Undead, it also gains Frightful Blows.
* Staff of Ascendance's Nora cost changed from 40 to 30
* Staff of the Solstice changed to: Equipped champion with Class: Priest or Shaman has Heal Mass 2 and Divert.
* Star Catalog #16's Nora cost changed from 35 to 30
* Tempest Crown changed to: Upon equipping to a champion, all enemy champions become Frightened for 2 turns. Equipped champion gains Immortality. If it has Race: Lich, it also gains Lightning Storm 3. If it is Race: Voil, it gains Dread instead.
* Thunderaxe changed to: Equipped champion has Paralytic Feedback and Chuck: Thunderaxe. If the champion is Race: Minotaur, it also gains Portal Blast.
* Tidemaster's Bandoleer changed to: Equipped champion gains Domain: Water, Amphibious, and Trail: Water.
* Tome of the Arcanis changed to: Equipped champion with Class: Wizard, Race: Jellebrium, or Race: Firk gains Teleport 1, Mindwipe Aura 2, Tempo and Grant: Flight.
* Traitorous Helm changed to: Equipped friendly champion gains Noble Sacrifice, Transfer Life 1, Pariah, and Short Lived 2. When this champion dies, the closest enemy champion within 5 spaces gains Surge: Demon, becomes Possessed and Defiled for 3 turns, and gains Chasm Walker for 4 turns.
* Traitorous Helm's Nora cost changed from 40 to 30
* Vendetta changed to: Equipped champion gains Reflection 4 and Lightning Blast. If it has Race: Lich, it gains Soulharvester 1.
* Vendetta's Nora cost changed from 25 to 30
* Vial of Holy Water changed to: Equipped champion is healed for 10 HP and gains Trail: Hallowed Ground. If it has Class: Paladin, it also gains Impervious for 2 turns.
* Vial of Holy Water's Nora cost changed from 25 to 35
* Vindrax Scale Shield changed to: Equipped champion has +2 DEF and gains Resistance: Physical 2. If equipped champion has 2 range or less, it also gains Damage Shield: Acid 3.
* Virtue's Nora cost changed from 30 to 25
* Writ of Al'mara changed to: Equipped champion gains Empathy and Ritual of Healing. If this equipment is destroyed, this champion permanently gains Pariah and Helpless.
* Yetihide Cape changed to: This champion gets +1 DEF and Immunity: Frost and Frost Cone 3.