Current News
Posted by Slugbait @ Nov 14, 2024 6:04:00 AM
For November's patch, we focused on mostly just client improvements to correct some annoying bugs and issues.
Client
UI Improvements
* Fixed an issue in which AOE targeting would always select the top node when mousing over or using the controller to move the cursor over a 2x2 unit. This could cause the AOE to target the wrong space or could cause the ability or spell to be unusable if that space was out of range. The game will now use the small node that the mouse/controller is selecting.
* Fixed an issue in which the game timer would not correctly reset to the full turn time after the opposing player reconnected from being disconnected and then ended their turn.
* The circle around units' AP next to the health bar will now show as red to indicate if that unit is engaged in combat
Rules Text & Descriptions
* Corrected some more incorrect descriptions. As always, please report these in the community Pox Nora discord under #rules-and-description-issues
* Battle Leader's buff now shows in the conditions list. DEV NOTE: most conditions like this should be changed to show the actual buffs but this has to be done on the server side with descriptions added to the client side. If there are any abilities or spells that add effects that you think should be shown and aren't, please report them in #bugs or #rules-and-description-issues
Balance
Abilities
* Forage changed to: This unit gains 2 AP when it captures a nora globe.* Mirefolk Fealty changed to: When this champion is deployed, friendly champions gain Encouraged for 1 turn. If the affected champion is a Mirefolk, it also gains Impervious for 2 turns.
* Sabotage: Defile changed to: The next enemy champion deployed from the runedock while this champion is in play becomes Diseased 3, Defiled and Inhibited.
Champions
Forsaken WastesBroken Bones
* HP changed from 38 to 36
* Removed base ability Split
* Removed base ability Strike
* Added base ability Font Ignorance
* Upgrade Path 1 changed to: Strike, Rend 1*, Hunter: Scout
* Upgrade Path 2 changed to: Split*
* Nora Cost changed from 39 to 34 (33-34)
Ironfist Stronghold
Gold-Enchanted Groble
* Removed base ability Spell Charged 3
* Added base ability Spell Charged 2
* Nora Cost changed from 73 to 72 (72-76)
War-Enchanted Groble
* Removed base ability Spell Charged 3
* Added base ability Spell Charged 2
* Nora Cost changed from 73 to 72 (72-76)
K'thir Forest
Condor Fury
* Upgrade Path 2 changed to: Hunter: Walker, Battle Leader*, Thunderous Charge
* Nora Cost changed from 85 to 82 (82-84)
Rage of the Circle
* HP changed from 49 to 48
* Removed base ability Manic
* Added base ability Psychotic Break
* Nora Cost changed from 76 to 73 (69-75)
Ranger Elite
* SPD changed from 7 to 6
* Added base ability Logistics: Speed
* Added base ability Detection 3
* Upgrade Path 1 changed to: Dodge 1, Block 1*, Commander
* Upgrade Path 2 changed to: Melee Specialist 2*, Protective, Render
Royal Condor Fury
* Upgrade Path 2 changed to: Hunter: Walker, Battle Leader*, Thunderous Charge
* Nora Cost changed from 85 to 82 (82-84)
Sundered Lands
Ruthless Netmaster / Ryv the Ruthless
* SPD changed from 7 to 6
* Added base ability Precision
* Upgrade Path 1 changed to: Skeezick Alliance*, Declare Hunted, Skeezick Rebel
* Upgrade Path 2 changed to: Logistics: Life Siphon*, Cripple, Rend 1
* Nora Cost changed from 77 to 75 (75-75)
Ryv the Ruthless
* Added base ability Taunt: Ryv
Savage Tundra
Ferren Brawler
* HP changed from 45 to 40
Ferren Ninja
* SPD changed from 6 to 7
* Removed base ability Lay Trap: Frost 3
* Removed base ability Logistics: Speed
* Upgrade Path 1 changed to: Rend 2*, Lay Trap: Frost 3, Kill Sense
* Upgrade Path 2 changed to: Flanking, Combat Awareness 2, Multiattack 1*
* Nora Cost changed from 80 to 78 (78-79)
Ferren Pouncer
* HP changed from 45 to 42
* Upgrade Path 2 changed to: Portal Walker, Portal Dancer, Portal Watcher*
* Nora Cost changed from 70 to 71 (70-73)
Frostfall Vanguard
* Removed base ability Battle Leader
* Removed base ability Resilient
* Added base ability Fellowship
* Added base ability Hunter: Walker
Frostwing Glaive
* Removed base ability Hunter: Flying
* Added base ability Battle Leader
* Upgrade Path 1 changed to: Pin Down, Warlord*, Bravery
* Upgrade Path 2 changed to: Charge 3, Declare Hunted, Combat Awareness 1*
Underdepths
Deep Elf Summoner
* Added base ability Rite of Healing
Goblin Spellkaiser
* Removed base ability Swap 3
Phase Spider
* DMG changed from 11 to 10
* Removed base ability Corporeal Form
* Added base ability Phase Shift
* Nora Cost changed from 74 to 73 (72-73)
Shadowrake
* HP changed from 54 to 52
* Removed base ability Zeal: Speed
* Added base ability Spur
* Upgrade Path 1 changed to: Teleport: Equipped, Feint, Scour 1*
* Upgrade Path 2 changed to: Rotting Blows*, Ponderous Blows, Execute
Forglar Swamp / K'thir Forest
Tortalleon Pygmy
* Removed base ability Empowered: Defense
* Added base ability Pace
Forglar Swamp / Savage Tundra
Leaf on the Wind
* DMG changed from 9 to 10
* HP changed from 46 to 42
* Upgrade Path 1 changed to: Swap 2, Logistics: Speed, Combat Awareness 1*
Ironfist Stronghold / Sundered Lands
Valdaci Guardian
* HP changed from 54 to 52
* Removed base ability Provision: Offense
* Added base ability Provision: Defense
* Upgrade Path 1 changed to: Acid Acolyte, Complex Machine, Regeneration 2*
* Upgrade Path 2 changed to: Sundered Exploit, Aid Defense*, Acidic Aura 3
Relics
* Removed the ability Fascinate from the relic Ethereal Pool
Spells
* Haunting Grip's Nora Cost changed from 30 to 40* Mandate from Sheoul's Nora Cost changed from 35 to 30
Equipment
* Demon Shield changed to: Equipped champion gains Arrow Eater. If champion has a max range of 1, it also gainsCombat Awareness 1. This may only be equipped on champions with Race: Demon.
* Helm of Chaos changed to: Equipped champion that is Race: Archdemon or Class: Knight gains Absorb, Command: Charge, Battle Leader and Reckless.