

Current News
Posted by Slugbait @ Fri Oct 03 06:54:32 UTC 2025
This is a smaller mostly-data patch to make adjustments after the 2025 balance update.
Maps
* In the balance update, a new system was put in place to try to select different maps if it was the case that the players had just played on that map. This system has been adjusted to now only trigger if a player has already played on that map twice before in order to better maintain map rarities.* Removed Sundered Lands from ranked rotation.
* Removed Shattered Peaks from ranked rotation.
* Updated the locations of nora fonts on Lost City.
* Updated the map configuration for Shores of Maljara.
* Changed Shores of Maljara map rarity to EXOTIC.
Avatars
* The FS avatar now has Deflect: Poison in place of Poison Cone 3.Drums of War
* Custom 2v2 should now grant Drums of War contribution points.Abilities
* Barbaric Assault changed to: This unit gains Punish and Pace when another friendly Barbarian is within 3 spaces.* Command: Charge cooldown changed from 5 to 3
* Dark Healing changed to: When an enemy champion within 12 spaces is healed by a spell or ability, the amount healed is reduced by 50%. At the end of each turn, friendly champions are healed by the same number of HP, distributed evenly among them to a maximum of 6 HP (rounded down, minimum 1). This effect does not stack.
* Death Knell changed to: Spend 8 charges. Target opposing non-Avatar, non-Elite, non-Boss champion within 6 spaces gains Short-Lived 1 and this champion loses all remaining charges.
* Debilitate changed to: When this champion successfully damages a champion with a basic attack, if that champion does not have Debilitated, it becomes Debilitated for 6 turns.
* Drunken Revel changed to: When a friendly champion becomes Intoxicated, this champion gains 1 AP and +2 DMG for 2 turns. This effect stacks up to 3 times.
* Impassioned changed to: This unit gets +3 DMG and +1 DEF when your shrine or avatar has less than half its HP.
* Lord of Strigoi changed to: This champion has Bleed. After this champion uses an ability, friendly champions with Race: Vampyre within 3 spaces of this champion gain +2 Max HP and -1 CD on their abilities. This may only trigger once per turn.
* Magnate's Blessing changed to: Target champion within 4 spaces gains Majestic 1 for 4 turns. It also gains +1 DMG for 4 turns for every 25 HP on opposing champions within 3 spaces of it, rounded down. This does not stack.
* Magnate's Blessing cooldown changed from 3 to 4
* Murkwater Solemnity changed to: This unit has Amphibious and Soultap.
* Pillage changed to: Whenever this champion enters an enemy font deployment zone, you gain 6 nora.
* Poison Cloud 2 champion nora cost changed from 9 to 8
* Poison Cloud 3 champion nora cost changed from 12 to 10
* Pride of Ailur changed to: This champion has Brushwalker. When this champion attacks another champion, the closest friendly champion with Soul of Ailur gains 1 AP and gains +1 DEF for 4 turns.
* Reclaim Remains changed to: Target adjacent Stitched Remains is destroyed. This champion gains 12 charges.
* Resurgence 6 changed to: When this unit comes into play, non-champion runes you control have their cooldown lowered by 5 and champion runes have their cooldown lowered by 10.
* Serf to Djinn: Dao changed to: While a friendly Peaks Dao is in play, this champion gains Strike and Combat Awareness 1.
* Serf to Djinn: Dew changed to: While a friendly Peaks Dew is in play, this champion gains Mobility and Slam.
* Serf to Djinn: Ifrit changed to: While a friendly Peaks Ifrit is in play, this champion gains Violent and Burn 1.
* Serf to Djinn: Marid changed to: While a friendly Peaks Marid is in play, it gains Paralytic Strike and Lightning Blast.
* Shrine Exertion changed to: Your Shrine or Avatar loses 7 HP, and this champion recovers 3 AP.
* Soul of Ailur changed to: This champion has Brushwalker. When this champion attacks another champion, the closest friendly champion with Pride of Ailur is healed for 3 HP and gains +2 DMG for 4 turns.
* Warchief: Beast Clan changed to: This unit has Mountaineer. At the end of your turn, this unit gains a rank of Charge. When this unit is destroyed and there is no other champion with this ability, the closest friendly champion with Race: Barbarian gains this ability.
* Warchief: Stone Clan changed to: This unit has Magic Ward. At the end of your turn, this unit gains a rank of Tough. When this unit is destroyed and there is no other champion with this ability, the closest friendly champion with Race: Barbarian gains this ability.
Champions
Forglar Swamp (15)Boghopper Toad
* HP changed from 52 to 51
* Removed base ability Leap 3
* Added base ability Leap 2
* Nora Cost changed from 82 to 81 (80-82)
Firk Mind Shredder
* DMG changed from 0 to 8
Firk Mindweaver
* DMG changed from 0 to 8
Muck Dragon
* HP changed from 54 to 52
* Removed base ability Amplify: Poison
* Removed base ability Poison Aura 3
* Added base ability Poison Cone 3
* Added base ability Flight
* Added base ability Amphibious
* Upgrade Path 1 changed to: Poisonburst, Punishing Aura 2, Amplify: Poison* (was Punishing Aura 2, Poison Cone 3, Poisonburst*)
* Upgrade Path 2 changed to: Pounce, Hunter: Walker*, Clamp (was Pounce, Clamp*, Hunter: Walker)
* Nora Cost changed from 73 to 74 (74-75)
Poison Elemental
* Removed base ability Attack: Poison
* Added base ability Amphibious
* Upgrade Path 1 changed to: Amplify: Poison, Poison Cloud 3, Poison Cone 3* (was Poison Cloud 2*, Poison Cone 3, Poison Cloud 3)
Pox Harbinger [PE]
* Added base ability Initiative 1
* Added base ability Anthomancy
* Upgrade Path 1 changed to: Favor, Council: Spells*, Nora Link (was Initiative 1*, Initiative 2)
* Upgrade Path 2 changed to: Wisdom*, Spell Resistance, Mystic Push (was Gift of Scrying*, Anthomancy)
* Nora Cost changed from 85 to 88 (88-88)
Pox Renovator [PE]
* Upgrade Path 1 changed to: Disbelief, Grand Entrance*, Premonition (was Stat Bonus: Damage 1*, Stat Bonus: Damage 2)
* Upgrade Path 2 changed to: Wisdom, Gift of Scrying*, Shielded (was Stat Bonus: Health 1*, Stat Bonus: Health 2)
* Nora Cost changed from 77 to 72 (72-72)
Salaman Elite
* HP changed from 54 to 51
* Added base ability Amphibious
* Upgrade Path 1 changed to: Blood Bond 1, Fellowship*, Encouraged (was Fellowship, Encouraged*, Blood Bond 1)
* Upgrade Path 2 changed to: Death Nova: Electricity 3, Combat Awareness 1*, Sabotage: Electricity (was Sabotage: Electricity*, Death Nova: Electricity 3, Combat Awareness 1)
* Nora Cost changed from 78 to 77 (77-78)
Salaman Privateer
* HP changed from 52 to 51
* Added base ability Amphibious
Snaptooth Ancient
* Upgrade Path 2 changed to: Inhibiting Touch, Wisdom*, Illuminate (was Gift of Scrying, Wisdom*, Illuminate)
Snaptooth Chilan
* Removed base ability Amphibious
* Removed base ability Confuse
* Removed base ability Defenseless
* Added base ability Distracting Blows
* Added base ability Murkwater Solemnity
* Added base ability Nora Induction
* Upgrade Path 1 changed to: Confuse, Dread Field*, Swamp Exploit (was Dread Field*, Swamp Exploit, Stall)
* Upgrade Path 2 changed to: Inhibiting Touch, Wisdom, Ritual of Destruction* (was Distracting Blows, Ritual of Destruction*, Murkwater Solemnity)
Snaptooth Deadeye
* DMG changed from 11 to 10
* Added base ability Murkwater Frenzy
* Upgrade Path 1 changed to: Mark, Combo Attack: Rend, Domain: Shadows* (was Mark, Domain: Shadows*, Murkwater Frenzy)
Snaptooth Dusk Shaman
* DMG changed from 7 to 8
* Removed base ability Cripple
Snaptooth Frenzy
* Removed base ability Pounce
* Added base ability Murkwater Frenzy
* Upgrade Path 2 changed to: Reinforcement 1, Pounce*, Kill Sense (was Enrage 2*, Encouraged, Murkwater Frenzy)
Snaptooth Murkwater
* Removed base ability Tough 1
* Added base ability Murkwater Frenzy
* Upgrade Path 1 changed to: Life Siphon, Regeneration 2*, Soul Channeling (was Regeneration 2, Life Siphon*, Soul Channeling)
* Upgrade Path 2 changed to: Tough 1*, Resilient, Combat Awareness 1 (was Combat Awareness 1, Resilient*, Murkwater Frenzy)
* Nora Cost changed from 66 to 65 (65-68)
Forsaken Wastes (32)
Accursed Scrofula
* Removed base ability Elsari Coven
* Removed base ability Shadestrike
* Added base ability Designate Scapegoat
* Added base ability Slothful
* Upgrade Path 1 changed to: Ponderous Blows*, Soultap, Elsari Coven (was Ponderous Blows, Designate Scapegoat*, Surge: Cursed)
* Upgrade Path 2 changed to: Shadestrike, Twisted Essence*, Rotting Blows (was Slothful, Ponderous*)
Blood Phoenix
* Upgrade Path 1 changed to: Siphoning Aura, Blood Knowledge, Hunter: Bloodied* (was Death Nova: Magical 3, Siphoning Aura, Hunter: Bloodied*)
Bloodbinder Count
* Upgrade Path 1 changed to: Void Shield*, Scale Armor, Sapping Armor (was Scale Armor, Sapping Armor, Regal Presence*)
* Upgrade Path 2 changed to: Bravery, Commander*, Blood for Nora (was Bloodlust*, Blood for Nora, Bravery)
* Nora Cost changed from 93 to 90 (90-93)
Bloodtracker
* Upgrade Path 1 changed to: Provision: Offense, Declare Hunted, Empowered: Speed* (was Declare Hunted, Shred Defense, Empowered: Speed*)
* Upgrade Path 2 changed to: Bleed, Vampiric Thirst, Cleave* (was Vampiric Thirst*, Bleed, Cleave)
Bone Circle Archmage
* Removed base ability Council: Spells
* Added base ability Desecrated Zone 2
Bone Elemental
* DMG changed from 12 to 11
* Added base ability Splintering
* Upgrade Path 1 changed to: Imposing Aura, Fear 2*, Restrict (was Conqueror, Fear 2*, Melee Specialist 2)
Boneguard Infantry
* HP changed from 35 to 33
* Removed base ability Faithless
* Upgrade Path 1 changed to: Logistics: Speed*, Pace (was Ready 1, Logistics: Speed*)
* Upgrade Path 2 changed to: Sunder 1, Weary* (was Rend 1, Weary*)
* Nora Cost changed from 44 to 47 (46-48)
Bonemauler
* Upgrade Path 1 changed to: Unstoppable, Hunter: Meek*, Rend 1 (was Hunter: Meek*, Fury, Unstoppable)
Boneshredder
* Upgrade Path 2 changed to: Damage Shield: Physical 3, Rend 1*, Unspeakable (was Unspeakable, Damage Shield: Physical 3, Bulwark*)
Bonewing
* HP changed from 48 to 49
* Removed base ability Vulnerable
* Added base ability Nora Induction
Broken Bones
* HP changed from 34 to 31
* Upgrade Path 1 changed to: Weary, Cripple, Strike* (was Cripple, Damage Shield: Physical 3*, Weary)
Coragh Two-Heads [LE]
* DMG changed from 12 to 11
* Upgrade Path 1 changed to: Disease Aura 3*, Rabid 2, Amplify: Disease (was Amplify: Disease, Disease Aura 3, Charge 3*)
* Nora Cost changed from 83 to 84 (84-84)
Coragh Two-Heads [PE]
* DMG changed from 12 to 11
* Upgrade Path 1 changed to: Disease Aura 3*, Rabid 2, Amplify: Disease (was Amplify: Disease, Disease Aura 3, Charge 3*)
* Nora Cost changed from 83 to 84 (84-84)
Dark Seductress
* HP changed from 44 to 47
* Removed base ability Shadestrike
* Added base ability Fascinate
* Upgrade Path 1 changed to: Vampiric Thirst, Punish*, Charm 3 (was Life Siphon*, Fascinate, Charm 3)
* Upgrade Path 2 changed to: Domain: Dead Magic Zone*, Elsari Coven, Provision: Offense (was Rabid 1*, Elsari Coven, Domain: Dead Magic Zone)
* Nora Cost changed from 71 to 72 (72-73)
Death Harvester
* Added base ability Vulnerability: Fire
* Upgrade Path 1 changed to: Gift of Scrying, Detection 3*, Retreat 2 (was Detection 3, Retreat 2, Gift of Scrying*)
* Nora Cost changed from 58 to 54 (54-59)
Decayed Mercenary
* HP changed from 41 to 37
* Removed base ability Block 1
* Added base ability Splintering
* Upgrade Path 1 changed to: Fearsome Hunter*, Unstoppable (was Unstoppable*, Fearsome Hunter)
* Upgrade Path 2 changed to: Fear 2*, Block 1 (was Scorn, Faithless*)
* Nora Cost changed from 53 to 50 (50-51)
Elder Vampyre
* HP changed from 55 to 51
* Upgrade Path 1 changed to: Anthomancy*, Provision: Speed, Blood Knowledge (was Blood Knowledge, Drain 2*, Equipment Boon)
* Upgrade Path 2 changed to: Adaptation*, Psychic Compulsion, Lord of Strigoi (was Lord of Strigoi, Adaptation*, Desecrated Zone 3)
Eldrick, Czar of the Void
* Removed base ability Immortality
* Added base ability Unspeakable
* Upgrade Path 1 changed to: Psychological Warfare, Vengeful*, Soul Vitality (was Vengeful*, Spellswallower, Psychological Warfare)
* Upgrade Path 2 changed to: Dark Awakening, Frightful Blows*, Surge: Spirit (was Dark Awakening, Dictate*, Surge: Spirit)
Elsari Tomb Raider
* Removed base ability Hit and Run
* Removed base ability Shadowstrike
* Added base ability Faithless
* Added base ability Shadowspawn
* Added base ability Banditry
* Upgrade Path 1 changed to: Life Siphon*, Poison 2, Provision: Offense (was Poison 1, Inhibiting Touch, Cripple*)
* Upgrade Path 2 changed to: Debilitate, Snatch, Unholy Armaments* (was Pilfer, Banditry, Snatch*)
* Nora Cost changed from 72 to 66 (65-67)
Genesis Lich
* Removed base ability Adaptive
* Added base ability Essence Capture
* Upgrade Path 2 changed to: Punish, Equipment Boon, Adaptive* (was Grant: Teleport, Ruin, Essence Capture*)
* Nora Cost changed from 71 to 72 (70-72)
Inkblight Witch
* Added base ability Blind
* Upgrade Path 1 changed to: Shroud, Revel in Misery, Dark Awakening* (was Curse 2*, Curse 1, Shroud)
* Upgrade Path 2 changed to: Siphoning Aura*, Subsume, Drain 2 (was Revel in Misery, Subsume, Blind*)
* Nora Cost changed from 76 to 78 (78-78)
Mindflayer Queen
* HP changed from 44 to 40
* Added base ability Flight
* Added base ability Faithless
* Upgrade Path 1 changed to: Pounce, Poison Sting*, Mind Siphon (was Warding, Poison Sting, Iron Will*)
* Upgrade Path 2 changed to: Suppression, Mind Lock, Impairing Feedback* (was Flight*, Leap 3, Pounce)
* Nora Cost changed from 71 to 74 (73-74)
Mysian Lamia
* Removed base ability Disbelief
* Added base ability Grand Entrance
Polluted Martyr
* DMG changed from 12 to 11
* Removed base ability Initiative 1
* Removed base ability Rotting Blows
* Added base ability Initiative 2
* Added base ability Defiling Aura
* Upgrade Path 1 changed to: Propagate: Carrionling*, Choking Stench, Rabid 3 (was Disease Breath 2, Disease Breath 3*, Propagate: Carrionling)
* Upgrade Path 2 changed to: Death Nova: Disease 3, Hunter: Diseased*, Rotting Blows (was Hunter: Diseased, Defiling Aura*, Death Nova: Disease 3)
* Nora Cost changed from 68 to 69 (67-70)
Pox Harbinger [PE]
* Added base ability Initiative 1
* Added base ability Anthomancy
* Upgrade Path 1 changed to: Favor, Council: Spells*, Nora Link (was Initiative 1*, Initiative 2)
* Upgrade Path 2 changed to: Wisdom*, Spell Resistance, Mystic Push (was Gift of Scrying*, Anthomancy)
* Nora Cost changed from 85 to 88 (88-88)
Pox Renovator [PE]
* Upgrade Path 1 changed to: Disbelief, Grand Entrance*, Premonition (was Stat Bonus: Damage 1*, Stat Bonus: Damage 2)
* Upgrade Path 2 changed to: Wisdom, Gift of Scrying*, Shielded (was Stat Bonus: Health 2, Stat Bonus: Health 1*)
* Nora Cost changed from 77 to 72 (72-72)
Sarinda
* DEF changed from 0 to 1
* Removed base ability Il'Tara's Burden
* Removed base ability Supercharged 2
* Added base ability Disbelief
* Added base ability Unspeakable
* Upgrade Path 2 changed to: Lifedrinker, Life Siphon*, Drain 2 (was Lifedrinker*, Drain 2, Life Siphon)
* Nora Cost changed from 100 to 98 (95-100)
Skeletal Berserker
* DMG changed from 12 to 11
* Removed base ability Initiative 2
* Added base ability Initiative 1
* Upgrade Path 1 changed to: Charge 1, Berserk Attack 2* (was Charge 1*, Berserk Attack 2)
Skeletal Raider [C]
* HP changed from 44 to 40
* Upgrade Path 1 changed to: Hunter: Quick, Declare Hunted*, Mobility (was Declare Hunted*, Initiative 1, Mobility)
* Upgrade Path 2 changed to: Stun*, Trample, Banditry (was Stun, Break the Line, Trample*)
* Nora Cost changed from 72 to 73 (73-73)
Toll-Taker
* Removed base ability Unspeakable
* Removed base ability Vulnerability: Magical
* Added base ability Scorn
* Upgrade Path 1 changed to: Nora Hex, Frightful Blows*, Forsaken Exploit (was Nora Hex*, Forsaken Exploit, Frightful Blows)
* Upgrade Path 2 changed to: Dread Field, Gravebind*, Death Charged 2 (was Dread Field, Death Charged 2*, Surge: Skeleton 1)
Vampyre
* Removed base ability Illusion of Lies
* Removed base ability Vampiric Thirst
* Removed base ability Vulnerability: Psychic
* Added base ability Life Siphon
* Added base ability Lord of Strigoi
* Added base ability Nora Induction
* Upgrade Path 1 changed to: Punish, Charm 3*, Enervating Touch (was Hunter: Bloodied*, Hunter: Meek, Reflection 2)
* Upgrade Path 2 changed to: Oblivion Shield, Thirst for Battle*, Illusion of Lies (was Enervating Touch, Charm 3, Bleed*)
Wandering Zombie
* DMG changed from 11 to 10
* DEF changed from 2 to 0
* HP changed from 45 to 44
* Added base ability Death Nova: Disease 3
Ironfist Stronghold (24)
Barbarian Archer
* DMG changed from 11 to 13
* Removed base ability Encouraged
* Removed base ability Strike
* Added base ability Ponderous
* Added base ability Aim
* Upgrade Path 1 changed to: Farshot 2*, Equipment Boon, Punish (was Piercing Shot 2, Farshot 2, Aim*)
* Upgrade Path 2 changed to: Impact Strike*, Knockback 3, Mobility (was Knockback 3, Impact Strike, Mobility*)
* Nora Cost changed from 71 to 69 (68-69)
Barbarian Bolt
* RNG changed from 1-3 to 1-2
* Removed base ability Paralytic Feedback
* Added base ability Warchief: Storm Clan
* Added base ability Lightning Storm 3
* Upgrade Path 1 changed to: Grant: Electricity Aura, Jolt 2*, Chain Lightning (was Catalyst: Electricity, Grant: Electricity Aura, Jolt 2*)
* Upgrade Path 2 changed to: Static Greeting, Static Aura, Paralytic Feedback* (was Static Aura, Static Greeting, Warchief: Storm Clan*)
* Nora Cost changed from 72 to 75 (74-76)
Barbarian Commander
* Removed base ability Warchief: Storm Clan
* Added base ability Commander
* Upgrade Path 1 changed to: Barbaric Assault*, Execute, Sword Breaker (was Vivify, Commander*, Battlemaster 2)
* Upgrade Path 2 changed to: Equipment Boon, Warchief: Storm Clan*, Provision: Offense (was Battle Leader*, Ready 1, Equipment Boon)
Barbarian Diviner
* Removed base ability Gift of Scrying
* Removed base ability Illuminate
* Added base ability Incite Rage
* Upgrade Path 1 changed to: Cleanse, Heal Champion 2*, Transfer Life 2 (was Heal Champion 2, Cleanse*, Transfer Life 2)
* Upgrade Path 2 changed to: Enchant: Magic, Illuminate, Spellsurge: Suppress* (was Magic Blast, Enchant: Magic*, Spellswallower)
* Nora Cost changed from 70 to 72 (71-72)
Barbarian Exemplar
* RNG changed from 2-4 to 2-3
* Removed base ability Skirmisher
Brewmaster
* HP changed from 54 to 51
* Upgrade Path 1 changed to: Fire Bomb 3*, Thirst for Battle, Flamethrower (was Flamethrower, Fire Bomb 3*, Amplify: Fire)
* Nora Cost changed from 77 to 76 (75-76)
Dwarven Excavator
* Removed base ability Defenseless
* Upgrade Path 1 changed to: Provision: Speed*, Tunnel: Vegetation, Tunnel: Sand (was Tunnel: Vegetation*, Provision: Speed, Tunnel: Sand)
* Nora Cost changed from 60 to 62 (62-66)
Dwarven King
* DMG changed from 11 to 10
* Upgrade Path 1 changed to: Vigilance*, Assault, Majestic 1 (was Vigilance, Melee Specialist 3*, Majestic 1)
* Upgrade Path 2 changed to: Provision: Speed*, Martyrdom, Equalize (was Equalize, Reinforcement 1*, Martyrdom)
* Nora Cost changed from 91 to 92 (92-95)
Dwarven Roughneck
* Removed base ability Flash Bomb
* Added base ability Hit and Run
* Added base ability Drunkard
* Upgrade Path 1 changed to: Throw Axe*, Cackle, Declare Vengeance (was Throw Axe, Evasive 2, Reinforcement 1*)
* Upgrade Path 2 changed to: Combat Awareness 2*, Pin Down, Sweep (was Pin Down, Combat Awareness 2, Sweep*)
Dwarven Windfury [LE]
* Removed base ability Zeal: Damage
* Added base ability Multiattack 1
* Upgrade Path 1 changed to: Violent*, Hunter: Scout, Drunkard (was Brutality*, Punish, Stun)
* Upgrade Path 2 changed to: Dodge 2*, Sunder 2, Evasive 3 (was Dodge 2, Vindictive, Sunder 2*)
Euan Ironfist
* DMG changed from 13 to 11
* DEF changed from 3 to 2
* Removed base ability Fellowship
* Added base ability Righteous Shield
* Upgrade Path 2 changed to: Majestic 2, Amplify: Healing, Battlemaster 3* (was Amplify: Healing, Divine Favor 2, Battlemaster 3*)
Fury of the Storm
* Removed base ability Warchief: Storm Clan
* Added base ability Slam
* Upgrade Path 1 changed to: Static Greeting*, Storm Acolyte, Warchief: Storm Clan (was Slam*, Lightning Skewer, Jolt 1)
* Upgrade Path 2 changed to: Jolt 1*, Paralytic Strike, Sabotage: Electricity (was Storm Acolyte*, Paralytic Strike, Sabotage: Electricity)
* Nora Cost changed from 78 to 76 (76-78)
Grintmaw Gravitone
* Upgrade Path 2 changed to: Impassioned*, Terraform: Rock 2, Tough 1 (was Tough 1, Resilient, Impassioned*)
Grintmaw Magnificent
* Removed base ability Bulwark
* Upgrade Path 1 changed to: Tectonic Pulse*, Stone Bomb 3, Stone Barrage (was Stone Barrage, Tectonic Pulse, Stone Bomb 3*)
* Upgrade Path 2 changed to: Trail: Rock, Rock Front*, Domain: Rock (was Domain: Rock, Resilient*, Rock Front)
* Nora Cost changed from 85 to 83 (82-83)
Mounted Kinsman
* Removed base ability Charge 3
* Added base ability Warchief: Beast Clan
* Upgrade Path 2 changed to: Blood Bond 2, Trample, Break the Line* (was Break the Line*, Warchief: Beast Clan, Command: Charge)
Northern Cross Avenger
* Added base ability Skirmisher
* Upgrade Path 2 changed to: Vindictive, Multiattack 1*, Brutality (was Spur*, Multiattack 1, Brutality)
Plains Savage
* DMG changed from 9 to 10
* DEF changed from 2 to 1
* HP changed from 46 to 48
* Removed base ability Hunter: Scout
* Added base ability Leap 3
* Added base ability Warchief: Beast Clan
* Upgrade Path 1 changed to: Punish, Trample*, Hunter: Fighter (was Charge 3*, Charge 1, Charge 2)
* Upgrade Path 2 changed to: Seismic Leap, Heavy Charger, Break the Line* (was Break the Line, Crushing Charge*, Heavy Charger)
* Nora Cost changed from 81 to 78 (77-79)
Pox Harbinger [PE]
* Added base ability Initiative 1
* Added base ability Anthomancy
* Upgrade Path 1 changed to: Favor, Council: Spells*, Nora Link (was Initiative 1*, Initiative 2)
* Upgrade Path 2 changed to: Wisdom*, Spell Resistance, Mystic Push (was Gift of Scrying*, Anthomancy)
* Nora Cost changed from 85 to 88 (88-88)
Pox Renovator [PE]
* Upgrade Path 1 changed to: Disbelief, Grand Entrance*, Premonition (was Stat Bonus: Damage 1*, Stat Bonus: Damage 2)
* Upgrade Path 2 changed to: Wisdom, Gift of Scrying*, Shielded (was Stat Bonus: Health 1*, Stat Bonus: Health 2)
* Nora Cost changed from 77 to 72 (72-72)
Priest of Valdac
* HP changed from 44 to 42
* Removed base ability Heal Champion 3
* Added base ability Divine Favor 3
* Upgrade Path 1 changed to: Consecration, Heal Champion 3*, Righteous Shield (was Divine Favor 2*, Divine Favor 1, Divine Favor 3)
* Upgrade Path 2 changed to: Wisdom*, Gift of Scrying, Premonition (was Gift of Scrying*, Anthomancy)
* Nora Cost changed from 67 to 71 (68-71)
Renegade
* Removed base ability Brutality
* Added base ability Conqueror
* Upgrade Path 2 changed to: Shatter*, Multiattack 1, Brutality (was Melee Specialist 1, Pilfer, Conqueror*)
Veteran Barbarian
* DMG changed from 11 to 14
* HP changed from 49 to 50
* Added base ability Ponderous
* Upgrade Path 1 changed to: Ready 1, Barbaric Assault*, Resilient (was Melee Specialist 2, Logistics: Speed, Barbaric Assault*)
* Upgrade Path 2 changed to: Sapping Armor, Crushing Blow*, Quest: Damage (was Escalation, Assault*, Sunder 2)
* Nora Cost changed from 71 to 72 (72-72)
Wild Chieftain
* DMG changed from 12 to 11
* SPD changed from 6 to 7
* Removed base ability Incite Rage
* Removed base ability Instigate
* Removed base ability Throw Axe
* Added base ability Reinforcement 1
* Added base ability Vigorous Cry
* Upgrade Path 1 changed to: Warchief: Storm Clan, Warchief: Beast Clan, Warchief: Blood Clan* (was Brutality, Warchief: Storm Clan, Warchief: Blood Clan*)
* Upgrade Path 2 changed to: Logistics: Damage, Provision: Offense*, Logistics: Flanking (was Logistics: Damage, Logistics: Flanking*, Logistics: Speed)
* Nora Cost changed from 73 to 74 (73-74)
Zedin of Sarnghaver
* DMG changed from 11 to 12
* Removed base ability Intimidating
* Added base ability Warchief: Stone Clan
* Upgrade Path 1 changed to: Rebuke 3, Fellowship, Fearsome Hunter* (was Rebuke 3, Fellowship, Hunter: Crippled*)
* Upgrade Path 2 changed to: Resistance: Physical 3, Sweep*, Intimidating (was Vigilance, Sunder 2, Warchief: Stone Clan*)
* Nora Cost changed from 75 to 76 (76-78)
K'thir Forest (6)
Pox Harbinger [PE]
* Added base ability Initiative 1
* Added base ability Anthomancy
* Upgrade Path 1 changed to: Favor, Council: Spells*, Nora Link (was Initiative 1*, Initiative 2)
* Upgrade Path 2 changed to: Wisdom*, Spell Resistance, Mystic Push (was Gift of Scrying*, Anthomancy)
* Nora Cost changed from 85 to 88 (88-88)
Pox Renovator [PE]
* Upgrade Path 1 changed to: Disbelief, Grand Entrance*, Premonition (was Stat Bonus: Damage 1*, Stat Bonus: Damage 2)
* Upgrade Path 2 changed to: Wisdom, Gift of Scrying*, Shielded (was Stat Bonus: Health 1*, Stat Bonus: Health 2)
* Nora Cost changed from 77 to 72 (72-72)
Solitary Garu
* Removed base ability Encroached
* Added base ability Solitary
* Added base ability Siege
* Upgrade Path 1 changed to: Detection 3*, Gift of Scrying, Forage (was Detection 3, Detection 1*, Detection 2)
* Nora Cost changed from 71 to 70 (69-70)
Vashal Quillquip
* DMG changed from 9 to 8
* RNG changed from 4-5 to 2-4
* HP changed from 46 to 44
* Removed base ability Strike
* Added base ability Poison 2
* Added base ability Hit and Run
* Upgrade Path 1 changed to: Detection 3, Precision, Strike* (was Rend 1*, Precision, Provision: Utility)
Vashal Woodchuck
* DEF changed from 0 to 1
* Removed base ability Hunter: Quick
* Added base ability Jungle Front
* Upgrade Path 2 changed to: Hunter: Quick*, Encouraged, Resilient (was Jungle Front*)
* Nora Cost changed from 75 to 74 (73-75)
Woodland Jester
* DEF changed from 1 to 0
* HP changed from 45 to 43
* Removed base ability Charm 3
* Added base ability Retreat 3
* Upgrade Path 1 changed to: Seal of the Vashal*, Mind Lock, Spell Breach (was Mindwipe Aura 1, Spell Breach, Seal of the Vashal*)
* Upgrade Path 2 changed to: Swap 3, Grant: Magical Aura, Camaraderie * (was Swap 3, Retreat 3, Camaraderie *)
* Nora Cost changed from 70 to 69 (69-71)
Sundered Lands (21)
Acid Dragoleech
* DMG changed from 9 to 8
* Removed base ability Defenseless
* Upgrade Path 2 changed to: Sabotage: Acid, Acid Acolyte*, Acidic Greeting (was Scour 1*, Sabotage: Acid, Acidic Greeting)
* Nora Cost changed from 60 to 65 (62-65)
Draksar Broodqueen
* Upgrade Path 2 changed to: Grant: Lay Trap: Fire, Impart*, Gift of Fertility (was Grant: Draconic Force*, Impart, Gift of Fertility)
Dune Walker
* Added base ability Burning Sandspout
* Upgrade Path 1 changed to: Tunnel: Sand, Desert Master, Domain: Sand* (was Sandstriker, Domain: Sand*, Desert Master)
* Upgrade Path 2 changed to: Hidden: Sand*, Sand Veil, Spellsurge: Sandstorm (was Tunnel: Sand*, Sand Veil, Spellsurge: Sandstorm)
* Nora Cost changed from 68 to 70 (70-72)
Dunes Manticore
* DMG changed from 9 to 8
* DEF changed from 0 to 1
* Removed base ability Attack: Psychic
* Added base ability Spellsurge: Sandstorm
* Added base ability Transfer Life 1
* Upgrade Path 1 changed to: Spell Aegis, Mind Lock, Contaminate* (was Transfer Life 2, Divert*, Transfer Life 1)
* Upgrade Path 2 changed to: Disbelief, Grant: Tempo*, Grant: Trail Sand (was Grant: Trail Sand, Desert Front, Spellsurge: Sandstorm*)
* Nora Cost changed from 72 to 68 (68-68)
Flame Dragoleech
* DMG changed from 9 to 8
* Removed base ability Defenseless
* Upgrade Path 1 changed to: Flame Siphon 1, Nora Leech* (was Flame Siphon 1, Nora Leech*, Nora Miner 1)
* Upgrade Path 2 changed to: Flame Charge, Sabotage: Fire, Fire Acolyte* (was Sabotage: Fire, Flame Charge, Burn 1*)
* Nora Cost changed from 58 to 63 (62-64)
Krikkinwing Alpha
* Upgrade Path 1 changed to: Pace, Sabotage: Poison, Domain: Sand* (was Sabotage: Poison*, Pace, Domain: Sand)
* Upgrade Path 2 changed to: Punishing Aura 2, Screech, Poisonburst* (was Punishing Aura 2, Screech, Poison Cone 3*)
* Nora Cost changed from 83 to 82 (82-84)
Myx Broodlord
* DMG changed from 11 to 12
* Removed base ability Consume
* Upgrade Path 1 changed to: Amplify: Acid, Commander, Fear 3* (was Fear 3, Commander*, Amplify: Acid)
* Upgrade Path 2 changed to: Brood Bond, Sandbreach*, Hunter: Meek (was Brood Bond*, Sandbreach, Hunter: Meek)
Pox Harbinger [PE]
* Added base ability Initiative 1
* Added base ability Anthomancy
* Upgrade Path 1 changed to: Favor, Council: Spells*, Nora Link (was Initiative 1*, Initiative 2)
* Upgrade Path 2 changed to: Wisdom*, Spell Resistance, Mystic Push (was Gift of Scrying*, Anthomancy)
* Nora Cost changed from 85 to 88 (88-88)
Pox Renovator [PE]
* Upgrade Path 1 changed to: Disbelief, Grand Entrance*, Premonition (was Stat Bonus: Damage 1*, Stat Bonus: Damage 2)
* Upgrade Path 2 changed to: Wisdom, Gift of Scrying*, Shielded (was Stat Bonus: Health 1*, Stat Bonus: Health 2)
* Nora Cost changed from 77 to 72 (72-72)
Rolling Shrieker
* HP changed from 48 to 50
* Removed base ability Sonicburst
* Added base ability Sonic Roar
* Upgrade Path 1 changed to: Desert Camouflage*, Damage Shield: Sonic 3, Death Nova: Sonic 2 (was Domain: Sand, Charge 3, Sonic Roar*)
* Upgrade Path 2 changed to: Creep and Crawl, Domain: Sand*, Defensive Turtle (was Tunnel: Sand, Creep and Crawl*, Death Nova: Sonic 3)
* Nora Cost changed from 73 to 70 (70-71)
Sand Scorpion
* DMG changed from 8 to 10
* RNG changed from 1-2 to 1
* Removed base ability Ambush
* Removed base ability Hidden: Sand
* Added base ability Resistance: Physical 3
* Added base ability Sandbreach
* Added base ability Clamp
* Added base ability Desert Camouflage
* Upgrade Path 1 changed to: Shatter, Punish*, Restraining Aura (was Poison 2, Sandstriker*, Punish)
* Upgrade Path 2 changed to: Sword Breaker, Domain: Sand*, Creep and Crawl (was Creep and Crawl, Initiator*, Domain: Sand)
* Nora Cost changed from 69 to 72 (72-72)
Sand Spitter
* RNG changed from 2-4 to 5-6
* Added base ability Sirocco
* Added base ability Sand Veil
* Upgrade Path 1 changed to: Creep and Crawl, Ponderous Blows, Domain: Sand* (was Sandstriker, Logistics: Range, Empowered: Range*)
* Upgrade Path 2 changed to: Dragging Attack*, Impair Vision, Distracting Blows (was Sirocco, Creep and Crawl, Dragging Attack*)
* Nora Cost changed from 71 to 75 (75-75)
Sandstalker Lord
* HP changed from 54 to 56
* Removed base ability Skirmisher
* Upgrade Path 1 changed to: Multiattack 1*, Counter Attack: Melee, Brutality (was Counter Attack: Melee*, Multiattack 1, Brutality)
* Upgrade Path 2 changed to: Domain: Sand*, Spellsurge: Sandstorm, Desert Master (was Desert Master*, Tunnel: Sand, Spellsurge: Sandstorm)
Skeezick Drummer
* SPD changed from 5 to 4
* HP changed from 40 to 36
* Removed base ability Ready 1
* Added base ability Logistics: Speed
* Upgrade Path 2 changed to: Rallying Cries 3, Deafening Aura, Sonicburst* (was Rallying Cries 2, Deafening Aura, Sonicburst*)
* Nora Cost changed from 65 to 58 (58-59)
Skeezick Filcher
* DMG changed from 8 to 7
* Removed base ability Still Life
* Added base ability Stealth
* Upgrade Path 2 changed to: Shatter, Restraining Aura, Banditry* (was Restraining Aura, Shatter*, Pilfer)
Skeezick Netter
* DMG changed from 8 to 7
* Removed base ability Entangling Attack
* Upgrade Path 1 changed to: Entangling Attack*, Punish (was Impair Vision*, Dragging Attack, Ponderous Blows)
* Nora Cost changed from 69 to 64 (59-64)
Skeezick Warguard
* DMG changed from 10 to 9
* SPD changed from 6 to 5
* Added base ability Ready 1
* Upgrade Path 1 changed to: Skeezick Alliance*, Logistics: Damage, Encouraged (was Skeezick Alliance*, Execute, Encouraged)
* Upgrade Path 2 changed to: Logistics: Speed*, Provision: Defense, Skeezick Rebel (was Provision: Defense, Skeezick Rebel, Enrage 2*)
* Nora Cost changed from 65 to 61 (59-61)
Skywing Acidcraw
* HP changed from 46 to 44
* Upgrade Path 2 changed to: Assault, Reinforcement 1*, Acid Acolyte (was Reinforcement 2*, Amplify: Acid, Assault)
* Nora Cost changed from 69 to 66 (65-69)
Skywing Sonicbolt
* DEF changed from 2 to 1
* HP changed from 52 to 48
* Upgrade Path 2 changed to: Swap 3*, Amplify: Sonic, Call of the Hunter (was Amplify: Sonic, Call of the Hunter*, Swap 3)
Varu Dragon
* Upgrade Path 1 changed to: Deflect: Sand*, Sand Spray, Screech (was Sand Spray, Logistics: Range*, Screech)
Vex
* Upgrade Path 2 changed to: Annihilate, Summon: Dragon, Deflect* (was Deflect, Fire Bomb 3*, Acid Bomb 3)
Shattered Peaks (10)
Gluttonous Overseer
* Removed base ability Resilient
* Added base ability Tough 2
* Added base ability Gluttony
* Upgrade Path 1 changed to: Drain 2*, Consume, Antagonize (was Drain 2, Consume, Gluttony*)
* Upgrade Path 2 changed to: Subsume, Resilient*, Pace (was Bodyguard, Tough 2*, Dictate)
* Nora Cost changed from 64 to 63 (62-63)
Hyaenid Ascendant
* DMG changed from 9 to 10
* Removed base ability Defenseless
* Added base ability Nora Induction
* Upgrade Path 1 changed to: Peaks Exploit, Sabotage: Lethargy*, Frightful Blows (was Frightful Blows, Sabotage: Lethargy*, Soul Trapper)
* Upgrade Path 2 changed to: Psychological Warfare, Sabotage: Defile*, Sabotage: Armor (was Psychological Warfare, Sabotage: Defile*, Death Charged 2)
Hyaenid Breaker
* DEF changed from 2 to 1
* HP changed from 51 to 48
* Removed base ability Storm Field
* Removed base ability Sword Breaker
* Added base ability Jolt 1
* Upgrade Path 1 changed to: Sword Breaker, Serf to Djinn: Marid, Logistics: Damage* (was Damage Shield: Electricity 3, Serf to Djinn: Marid, Jolt 1*)
* Upgrade Path 2 changed to: Scavenger Instinct*, Overload, Static Greeting (was Overload, Scavenger Instinct, Static Greeting*)
* Nora Cost changed from 75 to 69 (68-69)
Hyaenid Bulwark
* DMG changed from 11 to 10
* HP changed from 52 to 50
* Removed base ability Bulwark
* Removed base ability Reflexes 2
* Removed base ability Scavenger Instinct
* Added base ability Tough 2
* Added base ability Scavenger Idolatry
* Upgrade Path 1 changed to: Serf to Djinn: Ifrit, Bulwark, Hunter: Meek* (was Serf to Djinn: Ifrit, Dead Eater, Resilient*)
* Upgrade Path 2 changed to: Counter Attack: Melee, Aid Defense*, Reflexes 2 (was Counter Attack: Melee, Tough 2*, Aid Defense)
* Nora Cost changed from 74 to 72 (71-72)
Hyaenid Flamefist
* HP changed from 50 to 49
* Added base ability Resistance: Fire 3
* Upgrade Path 1 changed to: Serf to Djinn: Ifrit, Inhibiting Touch, Burn 1* (was Fire Acolyte, Logistics: Speed*, Flame Armor)
* Upgrade Path 2 changed to: Trail: Fire Wall, Logistics: Speed*, Flame Charge (was Flame Charge, Serf to Djinn: Ifrit, Fire Attack*)
* Nora Cost changed from 74 to 75 (75-75)
Hyaenid Instigator
* RNG changed from 1 to 1-2
* HP changed from 40 to 44
* Removed base ability Dead Eater
* Added base ability Numerous
* Upgrade Path 2 changed to: Dead Eater*, Reinforcement 1, Serf to Djinn: Dew (was Serf to Djinn: Dew, Instigate, Reinforcement 1*)
* Nora Cost changed from 75 to 72 (70-73)
Hyaenid Pack Leader
* DMG changed from 11 to 10
* SPD changed from 7 to 6
* HP changed from 51 to 49
* Added base ability Unleash
* Upgrade Path 1 changed to: Serf to Djinn: Dao, Dead Eater, Hunter: Quick* (was Serf to Djinn: Dao, Dead Eater, Execute*)
* Upgrade Path 2 changed to: Motivate, Defender*, Stun (was Pummel 2, Melee Specialist 3, Defender*)
* Nora Cost changed from 75 to 73 (71-74)
Hyaenid Spearman
* Removed base ability Multiattack 1
* Added base ability Weary
* Upgrade Path 1 changed to: Feint, Impair Vision*, Cripple (was Impair Vision, Cripple, Feint*)
* Upgrade Path 2 changed to: Precision*, Revere: The Exile, Serf to Djinn: Dew (was Revere: The Exile*, Sunder 1, Serf to Djinn: Dew)
* Nora Cost changed from 69 to 66 (64-67)
Pox Harbinger [PE]
* Added base ability Initiative 1
* Added base ability Anthomancy
* Upgrade Path 1 changed to: Favor, Council: Spells*, Nora Link (was Initiative 1*, Initiative 2)
* Upgrade Path 2 changed to: Wisdom*, Spell Resistance, Mystic Push (was Gift of Scrying*, Anthomancy)
* Nora Cost changed from 85 to 88 (88-88)
Pox Renovator [PE]
* Upgrade Path 1 changed to: Disbelief, Grand Entrance*, Premonition (was Stat Bonus: Damage 1*, Stat Bonus: Damage 2)
* Upgrade Path 2 changed to: Wisdom, Gift of Scrying*, Shielded (was Stat Bonus: Health 1*, Stat Bonus: Health 2)
* Nora Cost changed from 77 to 72 (72-72)
Savage Tundra (13)
Chronomancer
* Upgrade Path 1 changed to: Suppression*, Mind Lock, Spell Aegis (was Mind Lock, Grant: Teleport, Suppression*)
* Upgrade Path 2 changed to: Logistics: Speed*, Tempo, Logistics: Force Barrier (was Tempo, Logistics: Speed*, Portal Blast)
Ferpent
* Added base ability Arctic
* Upgrade Path 1 changed to: Logistics: Damage, Chill 1, Domain: Arctic* (was Logistics: Damage, Chill 1*, Domain: Arctic)
* Nora Cost changed from 65 to 68 (67-68)
Guardian of the Wreath
* Upgrade Path 1 changed to: Suppression*, Mind Lock, Spell Aegis (was Mind Lock, Grant: Teleport, Suppression*)
* Upgrade Path 2 changed to: Logistics: Speed*, Tempo, Logistics: Force Barrier (was Tempo, Logistics: Speed*, Portal Blast)
Hammerfall Lonx
* DMG changed from 12 to 11
* HP changed from 54 to 53
* Removed base ability Quest: Damage
* Added base ability Sapping Armor
* Upgrade Path 1 changed to: Assault, Counter Attack: Melee, Spur* (was Spur, Assault, Vigilance*)
* Upgrade Path 2 changed to: Surge: Equipped, Violent*, Fellowship (was Provision: Defense*, Fellowship, Fearsome Hunter)
* Nora Cost changed from 86 to 82 (82-84)
Lonx Ambusher
* DMG changed from 12 to 11
* DEF changed from 1 to 0
* Removed base ability Escape
* Added base ability Shadowspawn
* Added base ability Punish
* Added base ability Faithless
* Upgrade Path 1 changed to: Escape, Still Life*, Hidden: Arctic (was Shadowspawn*, Still Life, Hidden: Arctic)
* Upgrade Path 2 changed to: Domain: Arctic, Logistics: Damage*, Declare Hunted (was Domain: Arctic*, Logistics: Damage, Declare Hunted)
* Nora Cost changed from 76 to 75 (74-75)
Lonx Marauder
* Removed base ability Hunter: Flying
* Removed base ability Shadowspawn
* Added base ability Hunter: Crippled
* Added base ability Sunder 2
* Upgrade Path 1 changed to: Heart Strike*, Leap 3, Logistics: Speed (was Logistics: Speed, Heart Strike, Provision: Speed*)
* Upgrade Path 2 changed to: Reinforcement 1, Shadowspawn*, Banditry (was Hit and Run, Pin Down, Sunder 2*)
* Nora Cost changed from 71 to 72 (72-73)
Lonx Missionary
* DMG changed from 9 to 8
* DEF changed from 1 to 0
* Removed base ability Enchant: Magic
* Added base ability Cleanse
* Upgrade Path 1 changed to: Divine Favor 2*, Heal Mass 3, Heal Champion 3 (was Heal Mass 3, Divine Favor 2, Heal Champion 3*)
* Upgrade Path 2 changed to: Enchant: Magic, Wisdom*, Logistics: Heal Champion (was Logistics: Heal Champion, Wisdom*, Cleanse)
* Nora Cost changed from 73 to 74 (71-75)
Pox Harbinger [PE]
* Added base ability Initiative 1
* Added base ability Anthomancy
* Upgrade Path 1 changed to: Favor, Council: Spells*, Nora Link (was Initiative 1*, Initiative 2)
* Upgrade Path 2 changed to: Wisdom*, Spell Resistance, Mystic Push (was Gift of Scrying*, Anthomancy)
* Nora Cost changed from 85 to 88 (88-88)
Pox Renovator [PE]
* Upgrade Path 1 changed to: Disbelief, Grand Entrance*, Premonition (was Stat Bonus: Damage 1*, Stat Bonus: Damage 2)
* Upgrade Path 2 changed to: Wisdom, Gift of Scrying*, Shielded (was Stat Bonus: Health 1*, Stat Bonus: Health 2)
* Nora Cost changed from 77 to 72 (72-72)
Snow Lerper
* Removed base ability Detection 3
* Added base ability Shadowspawn
* Upgrade Path 1 changed to: Ferocious Bite, Shred Defense, Rend 2* (was Rend 2, Ferocious Bite, Shadowspawn*)
* Upgrade Path 2 changed to: Hunter: Quick*, Sword Breaker, Resistance: Magical 3 (was Shatter*, Resistance: Magical 3, Sword Breaker)
Snowman
* HP changed from 45 to 38
* Upgrade Path 1 changed to: Trail: Snow, Tunnel: Snow, Snowbreach* (was Snowbreach, Tunnel: Snow*, Trail: Snow)
* Upgrade Path 2 changed to: Ice Veil, Snow-Fall 2, Domain: Arctic* (was Domain: Arctic*, Snow-Fall 2, Arctic Camouflage)
* Nora Cost changed from 68 to 66 (65-67)
Strig Legwhip
* Upgrade Path 1 changed to: Rend 2, Punish, Camaraderie * (was Rend 2, Punish, Combo Attack: Rend*)
* Upgrade Path 2 changed to: Multiattack 1*, Brutality, Stat Bonus: Speed 1 (was Multiattack 1*, Brutality)
Strig Magebane
* HP changed from 37 to 40
* Upgrade Path 2 changed to: Magical Bomb 2, Grant: Magical Aura, Radiant Blow* (was Magical Bomb 2, Magic Beam, Radiant Blow*)
* Nora Cost changed from 70 to 71 (71-73)
Underdepths (19)
Bloodgoyle
* HP changed from 46 to 49
* Added base ability Initiative 2
* Upgrade Path 1 changed to: Scrapper*, Evasive 3, Elusive Leap (was Underdepths Exploit, Scrapper, Evasive 3*)
* Upgrade Path 2 changed to: Disbelief, Bloodtracker, Hunter: Bloodied* (was Initiative 2, Multiattack 1*, Stat Bonus: Speed 1)
Bloodletter
* DMG changed from 12 to 10
* HP changed from 48 to 46
* Upgrade Path 1 changed to: Sword Breaker, Hunter: Bloodied, Creep and Crawl* (was Creep and Crawl, Hunter: Bloodied*, Sword Breaker)
* Upgrade Path 2 changed to: Heart Strike, Bleed, Render* (was Heart Strike, Render, Bleed*)
* Nora Cost changed from 64 to 60 (59-61)
Bok Gatekeeper
* Upgrade Path 2 changed to: Combat Awareness 1*, Defender of Chaos 1, Provision: Offense (was Defender of Chaos 1, Provision: Offense, Resilient*)
Demonbarb Spider
* SPD changed from 6 to 7
* HP changed from 47 to 49
* Removed base ability Entangling Attack
* Removed base ability Evasive 2
* Added base ability Weave Web
* Added base ability Creep and Crawl
* Upgrade Path 1 changed to: Evasive 2, Poison 2*, Punish (was Assimilate, Dragging Attack*, Mobility)
* Upgrade Path 2 changed to: Impairing Feedback, Dragging Attack, Blind* (was Envenom 1, Blind, Creep and Crawl*)
* Nora Cost changed from 72 to 75 (75-76)
Flameweb Spider [UC]
* Removed base ability Damage Shield: Fire 3
* Removed base ability Death Nova: Fire 3
* Added base ability Creep and Crawl
* Upgrade Path 2 changed to: Death Nova: Fire 3*, Fire Aura 2, Fire Feed (was Fire Feed, Creep and Crawl*, Immunity: Fire)
* Nora Cost changed from 63 to 60 (60-61)
Grundelwulf Alpha
* Removed base ability Unspeakable
* Added base ability Fearsome Hunter
* Upgrade Path 1 changed to: Render*, Regeneration 2, Ferocious Bite (was Regeneration 2, Surge: Beast*, Ferocious Bite)
Hell Tick
* DMG changed from 9 to 8
* HP changed from 46 to 48
* Removed base ability Absorb
* Removed base ability Latch On
* Added base ability Fire Feed
* Added base ability Acidic Aura 2
* Upgrade Path 1 changed to: Damage Shield: Acid 3, Latch On*, Scour 1 (was Logistics: Life Siphon, Damage Shield: Acid 3, Scour 1*)
* Nora Cost changed from 67 to 64 (64-64)
Lavaflow Devourer
* Upgrade Path 1 changed to: Fire Eater, Amplify: Fire, Logistics: Speed* (was Fire Eater, Amplify: Fire, Flame Nova 3*)
* Nora Cost changed from 65 to 64 (64-68)
Maxxarek [EX]
* DMG changed from 18 to 20
* SPD changed from 6 to 7
* DEF changed from 3 to 2
* Removed base ability Soulharvester 1
* Added base ability Regeneration 3
* Upgrade Path 1 changed to: Purging Flames, Fire Bomb 1*, Set Ablaze (was Fire Bomb 2*, Cleansing Flame, Set Ablaze)
* Upgrade Path 2 changed to: Grant: Death Nova: Fire, Grant: Teleport*, Flame Charge (was Pawn, Regeneration 3*, Fire Acolyte)
Maxxarek [PE]
* DMG changed from 18 to 20
* SPD changed from 6 to 7
* DEF changed from 3 to 2
* Removed base ability Soulharvester 1
* Added base ability Regeneration 3
* Upgrade Path 1 changed to: Purging Flames, Fire Bomb 1*, Set Ablaze (was Fire Bomb 2*, Cleansing Flame, Set Ablaze)
* Upgrade Path 2 changed to: Grant: Death Nova: Fire, Grant: Teleport*, Flame Charge (was Pawn, Regeneration 3*, Fire Acolyte)
Minotaur Sentry
* Upgrade Path 1 changed to: Detection 3*, Sentry 3, Provision: Defense (was Detection 3, Detection 1*, Detection 2)
* Upgrade Path 2 changed to: Fellowship, Evasive 1*, Surge: Equipped (was Evasive 1, Evasive 2*, Evasive 3)
* Nora Cost changed from 71 to 69 (69-69)
Nightfall Spider
* DMG changed from 10 to 11
* SPD changed from 6 to 7
* HP changed from 46 to 47
* Removed base ability Elusive
* Added base ability Stealth
* Upgrade Path 1 changed to: Surge: Shadows, Weave Web*, Fear 2 (was Sneak*, Stealth)
* Upgrade Path 2 changed to: Domain: Shadows, Creep and Crawl*, Blind (was Creep and Crawl*, Domain: Shadows, Poison 1)
* Nora Cost changed from 70 to 71 (71-72)
Pox Harbinger [PE]
* Added base ability Initiative 1
* Added base ability Anthomancy
* Upgrade Path 1 changed to: Favor, Council: Spells*, Nora Link (was Initiative 1*, Initiative 2)
* Upgrade Path 2 changed to: Wisdom*, Spell Resistance, Mystic Push (was Gift of Scrying*, Anthomancy)
* Nora Cost changed from 85 to 88 (88-88)
Pox Renovator [PE]
* Upgrade Path 1 changed to: Disbelief, Grand Entrance*, Premonition (was Stat Bonus: Damage 1*, Stat Bonus: Damage 2)
* Upgrade Path 2 changed to: Wisdom, Gift of Scrying*, Shielded (was Stat Bonus: Health 1*, Stat Bonus: Health 2)
* Nora Cost changed from 77 to 72 (72-72)
Rust Demon
* Removed base ability Death Nova: Acid 3
* Removed base ability Lay Trap: Acid 3
* Added base ability Creep and Crawl
* Added base ability Shatter
* Upgrade Path 1 changed to: Weary, Acidic Aura 2*, Ruin (was Ruin, Shatter, Acidic Aura 3*)
* Upgrade Path 2 changed to: Sabotage: Acid, Death Nova: Acid 3, Logistics: Speed* (was Creep and Crawl, Sabotage: Acid, Death Nova: Acid 3*)
Scorpic
* DMG changed from 10 to 9
* Removed base ability Calcify
* Removed base ability Frightful Blows
* Added base ability Sapping Armor
* Added base ability Tough 1
* Upgrade Path 1 changed to: Ally: Sundered Lands, Clamp, Poison 2* (was Poison Sting*, Poison 2, Clamp)
* Upgrade Path 2 changed to: Cackle, Creep and Crawl*, Reflection 3 (was Cackle, Creep and Crawl*, Damage Shield: Poison 3)
The Sanguine
* HP changed from 46 to 49
* Added base ability Initiative 2
* Upgrade Path 1 changed to: Scrapper*, Evasive 3, Elusive Leap (was Underdepths Exploit, Scrapper, Evasive 3*)
* Upgrade Path 2 changed to: Disbelief, Bloodtracker, Hunter: Bloodied* (was Initiative 2, Multiattack 1*, Stat Bonus: Speed 1)
Vothsair Ireguard
* HP changed from 55 to 57
* Removed base ability Battle Leader
* Removed base ability Pariah
* Added base ability Fury
* Added base ability Planar Bound
* Upgrade Path 1 changed to: Fearsome Hunter, Unspeakable, Strike* (was Punishing Aura 2, Battlemaster 3, Dread*)
* Upgrade Path 2 changed to: Equalize*, Rend 2, Punish (was Rend 2, Punish, Render*)
* Nora Cost changed from 94 to 89 (89-90)
Weaver
* DMG changed from 10 to 8
* Added base ability Weave Web
* Upgrade Path 1 changed to: Cocoon, Entangle*, Summon: Spiderling (was Multiattack 1*, Entangle)
* Upgrade Path 2 changed to: Grant: Evasive, Detection 3*, Grant: Reflexes (was Consume, Weave Web*)
* Nora Cost changed from 69 to 67 (67-69)
Forglar Swamp / Forsaken Wastes (1)
Boghopper Zombie
* Upgrade Path 1 changed to: Bodyguard*, Resistance: Physical 3 (was Resistance: Physical 3, Bodyguard*, Guiding Spirit)
* Nora Cost changed from 41 to 51 (47-51)
Forsaken Wastes / Underdepths (8)
Matriarch Sarinda
* DEF changed from 0 to 1
* Removed base ability Soulharvester 1
* Added base ability Deconstruct
* Upgrade Path 1 changed to: Tariff, Death Harvest, Reconstruct: Blackguard* (was Reconstruct: Blackguard, Tariff, Death Harvest*)
* Upgrade Path 2 changed to: Drain 2, Spellswallower*, Psychic Blast (was Drain 2, Psychic Blast, Deconstruct*)
* Nora Cost changed from 60 to 58 (58-59)
Stitched Anathema
* DMG changed from 10 to 11
* Removed base ability Jolt 1
* Removed base ability Telekinetic Thrust
* Added base ability Reconstruct: Magician
Stitched Magearm
* Removed base ability Lethargic
* Removed base ability Magic Blast
* Removed base ability Stitched
* Added base ability Magic Beam
* Added base ability Deconstruct
* Upgrade Path 1 changed to: Impair Vision, Illuminate*, Enchant: Magic (was Impair Vision, Hunter: Meek*, Essence Capture)
* Upgrade Path 2 changed to: Magic Blast*, Magic Acolyte, Resistance: Magical 3 (was Magic Acolyte, Magic Eater, Immunity: Magical*)
* Nora Cost changed from 76 to 74 (74-75)
Stitched Merged
* DEF changed from 3 to 2
* HP changed from 75 to 72
* Added base ability Reclaim Remains
* Added base ability Physical Amped
* Upgrade Path 1 changed to: Resistance: Physical 3, Sapping Armor, Tough 2* (was Tough 3, Tough 2*, Tough 1)
* Upgrade Path 2 changed to: Untamed, Exertion 3*, Hunter: Meek (was Exertion 1, Exertion 2*, Exertion 3)
* Nora Cost changed from 86 to 84 (84-86)
Stitched Mesmer
* DMG changed from 10 to 8
* Removed base ability Psychic Aura 3
* Removed base ability Stitched
* Added base ability Deconstruct
* Added base ability Paralyze
* Upgrade Path 1 changed to: Mindwipe Aura 2, Flourish*, Energy Thief (was Charm 3*, Flourish, Energy Thief)
* Upgrade Path 2 changed to: Punishing Aura 1, Restrict, Mind Lock* (was Paralyze*, Restrict, Restraining Aura)
* Nora Cost changed from 68 to 69 (69-69)
Stitched Suppressor
* Removed base ability Rally 2
* Added base ability Rally 1
* Nora Cost changed from 57 to 55 (52-55)
Stitched Warlock
* Removed base ability Vengeful
* Added base ability Rite of Power
* Added base ability Spell Charged 2
* Upgrade Path 1 changed to: Spellswallower*, Spell Aegis, Essence Capture (was Spell Charged 3*, Attack Charged 2, Death Charged 2)
* Upgrade Path 2 changed to: Twisted Essence*, Drain 2, Weary (was Twisted Essence*, Drain 2, Rite of Power)
* Nora Cost changed from 72 to 73 (73-74)
Stitchling
* Removed base ability Reinforcement 2
* Added base ability Reinforcement 1
Ironfist Stronghold / Savage Tundra (11)
Bastion Remnant
* DMG changed from 12 to 11
* HP changed from 55 to 54
* Upgrade Path 1 changed to: Reinforcement 1*, Render, Kill Sense (was Reinforcement 1, Logistics: Speed, Kill Sense*)
* Upgrade Path 2 changed to: Assault, Punishing Aura 2, Stat Bonus: Speed 1* (was Punishing Aura 2, Battlemaster 2, Assault*)
* Nora Cost changed from 81 to 79 (79-80)
Chirai Anchorite
* Removed base ability Pin Down
* Removed base ability Vulnerable
* Added base ability Heal Mass 3
* Added base ability Defenseless
* Upgrade Path 1 changed to: Crippling Discipline*, Soul of Ailur, Sundering Discipline (was Sundering Discipline*, Crippling Discipline, Soul of Ailur)
* Upgrade Path 2 changed to: Jungle Front, Healing Mind*, Pin Down (was Cleansing Aura, Healing Mind*, Heal Mass 3)
Chirai Outrunner
* HP changed from 46 to 44
* Removed base ability Merciful
* Upgrade Path 1 changed to: Hit and Run, Sweep, Chuck: Wood* (was Pin Down, Hit and Run*, Sweep)
* Nora Cost changed from 74 to 75 (72-75)
Jangar Architect
* Removed base ability Relic Guardian
* Added base ability Ruin
* Added base ability Relocate: Relic
* Upgrade Path 1 changed to: Grant: Magical Aura, Mason 2, Mason's Spire 1* (was Mason 2, Grant: Magical Aura, Immunity: Magical*)
* Upgrade Path 2 changed to: Detonate Relic, Soul of Ailur, Enchant: Magic* (was Ruin, Soul of Ailur, Relocate: Relic*)
* Nora Cost changed from 73 to 72 (72-73)
Leoss Border Patrol
* DMG changed from 13 to 11
* Removed base ability Call of the Hunter
* Removed base ability Detection 3
* Added base ability Chuck: Wood
* Added base ability Pride of Ailur
* Upgrade Path 1 changed to: Hidden: Vegetation, Hunter: Quick*, Domain: Vegetation (was Hunter: Quick, Soul of Ailur*, Declare Hunted)
* Upgrade Path 2 changed to: Resolute*, Call of the Hunter, Evasive 2 (was Evasive 2, Reflexes 2, Heal Self 3*)
Leoss Druid
* DMG changed from 10 to 9
* Removed base ability Domain: Vegetation
* Removed base ability Trailblaze
* Added base ability Cleanse
* Added base ability Grant: Evasive
* Added base ability Gift of Scrying
* Upgrade Path 1 changed to: Pride of Ailur*, Trailblaze, Domain: Vegetation (was Spellswallower, Empathy*, Soul of Ailur)
* Upgrade Path 2 changed to: Illuminate*, Enchant: Magic, Nature's Connections (was Nature's Blessing 1, Heal Mass 2, Healing Mind*)
Leoss Magnate
* DEF changed from 1 to 0
* Upgrade Path 1 changed to: Soul of Ailur, Wisdom*, Crippling Discipline (was Soul of Ailur*, Freezing Discipline, Wisdom)
* Upgrade Path 2 changed to: Telekinetic Thrust, Heal Mass 3, Regal Presence* (was Heal Mass 3, Imbue: Stun*, Regal Presence)
* Nora Cost changed from 75 to 74 (72-75)
Mosharn the Barricade
* HP changed from 56 to 58
* Upgrade Path 2 changed to: Battle Leader*, Provision: Offense, Hunter: Fighter (was Hunter: Fighter, Loyalty, Conqueror*)
* Nora Cost changed from 89 to 88 (88-91)
Pantier Headhunter
* DMG changed from 12 to 11
* DEF changed from 1 to 0
* Removed base ability Knockout
* Removed base ability Reinforcement 1
* Added base ability Assassinate 2
* Upgrade Path 1 changed to: Kill Sense*, Escape, Dead Eater (was Kill Sense, Logistics: Damage*, Dead Eater)
* Upgrade Path 2 changed to: Sabotage: Armor, Render, Pride of Ailur* (was Shadowspawn, Render, Pride of Ailur*)
* Nora Cost changed from 76 to 81 (80-82)
Wall of Ailur [EX]
* DMG changed from 13 to 11
* RNG changed from 1-2 to 1-3
* DEF changed from 3 to 2
* Removed base ability Kill Frenzy
* Removed base ability Melee Specialist 3
* Added base ability Shield Allies
* Added base ability Sapping Armor
* Upgrade Path 1 changed to: Antagonize, Pace, Soul of Ailur* (was Shield Allies, Block 1, Pride of Ailur*)
* Upgrade Path 2 changed to: Perseverance, Assault*, Hold the Line (was Brutality, Perseverance, Hold the Line*)
* Nora Cost changed from 81 to 80 (80-80)
Ward of Ailur
* SPD changed from 7 to 6
* Removed base ability Grant: Evasive
* Removed base ability Multiattack 1
* Added base ability Reinforcement 2
* Added base ability Soul of Ailur
* Upgrade Path 1 changed to: Precision, Relocate: Relic*, Provision: Speed (was Soul of Ailur*, Detection 3, Hunter: Meek)
* Upgrade Path 2 changed to: Stat Bonus: Speed 1, Brutality*, Multiattack 1 (was Counter Attack: Melee, Melee Specialist 3, Commander*)
* Nora Cost changed from 74 to 71 (71-72)
K'thir Forest / Underdepths (2)
Dryad
* Added base ability Surge: Plant
* Upgrade Path 1 changed to: Sacrifice of De'lim*, Domain: Vegetation, Hunter: Bloodied (was Nature's Connections, Domain: Vegetation, Hunter: Bloodied*)
* Upgrade Path 2 changed to: Devotee of De'lim*, Underdepths Exploit, Gift of Fertility (was Underdepths Exploit*, Devotee of De'lim, Surge: Plant)
* Nora Cost changed from 70 to 74 (73-75)
Naria Queen
* DMG changed from 11 to 0
* Removed base ability Grand Entrance
* Added base ability Augment Creation
* Added base ability Strength of Body
* Upgrade Path 2 changed to: Blood Dispersal, Drain Vitality*, Regal Presence (was Regal Presence*, Weaken Spells, Blood Dispersal)
* Nora Cost changed from 85 to 90 (88-90)
Sundered Lands / Underdepths (1)
Demonic Sandclaw
* HP changed from 47 to 49
* Upgrade Path 1 changed to: Exertion 3*, Hunter: Quick, Creep and Crawl (was Creep and Crawl, Domain: Sand*, Counter Attack: Melee)
* Upgrade Path 2 changed to: Sandstriker*, Reflexes 2, Clamp (was Sandstriker, Assault, Clamp*)
Shattered Peaks / Sundered Lands (2)
Kanen Pillager
* HP changed from 38 to 44
* Removed base ability Sunder 2
* Added base ability Pillage
* Upgrade Path 1 changed to: Hunter: Quick, Sabotage: Fire, Fire Aura 2* (was Burn 1, Fire Aura 2*, Hunter: Quick)
* Upgrade Path 2 changed to: Fire Attack, Sword Breaker*, Raider (was Raider, Sword Breaker, Provision: Speed*)
* Nora Cost changed from 60 to 58 (58-58)
Ritual Crone
* Added base ability Ritual of Power
* Upgrade Path 2 changed to: Pain Curse, Afflict 2*, Hex 2 (was Pain Curse, Hex 2, Ritual of Power*)
* Nora Cost changed from 70 to 74 (73-76)
Relics
* Ankh of Valdac's Nora cost changed from 25 to 30* Blood Crest changed to: This relic has Relocate Self and Blood Crest.
* Blood Crest's Nora cost changed from 25 to 30
* Cursed Temple changed to: Friendly champions with Race: Vampyre or Class: Witch gain +1 DEF and +5 MAX HP as long as a friendly champion with Lord of Strigoi or Queen of the Night is in play.
* Headshrinker's Totem's HP changed from 25 to 20
* Headshrinker's Totem's DEF changed from 1 to 2
* Living Diamond changed to: This relic has Nora Gem (This unit is a Nora Gem. It gains the abilities of any friendly relic with Nora Gem within 5 spaces) and Living Luminescence (This unit has Trailblaze (All friendly champions have Brushwalker (This champion ignores movement restrictions and movement penalties imposed by Vegetation), Ferocious Growth (At the beginning of each turn, all spaces within 3 spaces of this champion becomes Jungle (Impeding Vegetation) for 4 turns) and Jungle Kingdom (Friendly champions with Race: Leoss within 3 spaces gain Tunnel: Vegetation)).
* Mangled Totem changed to: This relic has Punishing Aura 1 (At the end of each turn, opposing champions within 5 spaces lose 1 HP for each AP they have). Enemy champions that move within 3 spaces of this unit become Cursed for 3 turns.
* Nora Mine's HP changed from 25 to 20
* Nora Mine's Nora cost changed from 25 to 30
* Sacred Temple's Nora cost changed from 30 to 25
* Sand Generator changed to: This relic has Sand Aura (When this unit is deployed, and at the beginning of each turn, spaces within 3 spaces from this unit become Sand) and Sand Generator (Friendly champions within 3 spaces of this unti gain Desert Camouflage permanently when this unit is deployed. At the end of your turn, spaces adjacent to terrain generated by this ability become Sand. When this relic leaves play, at end of turn, and the end of each turn thereafter, this terrain manipulation effect ends on the most recently affected spaces).
Spells
* Burning Sands changed to: Area Effect 3: Champions take 10 Physical damage. If an affected champion is on Sand, it also becomes Charred 3 and Sandblasted for 5 turns.* Burning Sands' Nora cost changed from 45 to 40 (CD 8)
* Focused Nexus changed to: Area Effect 2: For 6 turns, affected area becomes Nexus (All champions on Nexus terrain gain Damage Nexus. Whenever a champion with Damage Nexus takes damage, that damage is shared equally with all champions with Damage Nexus). This spell refunds 2 nora for each friendly champion with Race: Leoss, to a maximum of 10.
* Grintmaw Hymn changed to: The next 25 damage dealt to friendly champions are prevented. For each friendly champion with Race: Troll, the damage prevented is increased by 3.
* Grintmaw Hymn's Nora cost changed from 35 to 40 (CD 8)
* Magnetize changed to: Opposing relics and opposing equipment on champions within 5 spaces of target champion are destroyed and that champion takes 5 Physical damage for each unit destroyed this way.
* Price of Victory changed to: Target friendly real owned champion that costs 65 nora or more gains Short Lived 2 and Eternal. All other friendly champions gain +5 MAX HP and 2 AP.
* The Ailur Concord changed to: All friendly Jakei gain Precision, all friendly Lonx gain Subsume and all friendly Leoss gain Domain: Vegetation.
* Verdict of Derifos changed to: Target champion takes 8 Physical damage becomes Blinded for 2 turns and spaces within 5 spaces of that champion become Sand for 4 turns. If the champion already occupied Sand, it becomes Blinded and gains Wandering for 2 turns instead.
Equipment
* Crown of Corruption changed to: Equipped champion with Race: Vampyre or Race: Lich gains Prestige and Corruption. If the champion has Race: Vampyre, it also gains Psychic Compulsion. If the champion has Race: Lich, it also gains Take Prisoner. If the champion does not have Race: Vampyre or Race: Lich, it gains Faithless, Limbo and becomes Cursed permanently.* Crown of Corruption's Nora cost changed from 40 to 35
* Dunewalker's Mantle changed to: Equipped champion gains Domain: Sand and Combat Awareness. If equipped champion has max range 2 or less, it also gains Deflect: Sand.
* Mark of Kiergana changed to: When equipped champion is attacked, the attacking champion gains 1 AP. If the attacking champion has Race: Kanen, the equipped champion has -1 DEF for the attack. When equipped champion is destroyed, this equipment is equipped onto the closest valid enemy champion to this equipment's owner.
* Sunder Axe changed to: Equipped champion with a MAX RNG of 2 or less gains Sunder 2. If equipped champion has Race: Barbarian, it also gains Barbaric Assault.