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Release Notes Disclaimer: While we make every effort to include all upcoming changes in our release notes, please be aware that occasionally some changes are unintentionally omitted.
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FIXES
- Fixed an issue where the terraformed terrain from Forest Walker wasn't showing the visual change
- Doom no longer affects Elites and Avatars
- Soulstrike no longer affects Shrines and Avatars
- Fixed a crash that could occur when putting Defensive Strike on a champion with no base attack
- Fixed Marsh Song incorrectly lasting too long
- Fixed an issue where a level 20 Ironfist Avatar would not show it's weapon while in Shrine form
- Fixed an issue where Spider Call was not working correctly and was deducting AP when it was unable to relocate the targetted spider champion
ABILITY CHANGES
Acidic Greeting
- description changed...
NEW: When this champion comes into play, all enemy champions become Scoured 2. OLD: When this champion comes into play, all enemy champions become Scoured 3.
Detection 1
- description changed...
NEW: Enemy units within 3 spaces lose Stealthed and enemy traps within 3 spaces are revealed. OLD: Enemy units within 3 spaces lose Stealthed.
Detection 2
- description changed...
NEW: Enemy units within 4 spaces lose Stealthed and enemy traps within 4 spaces are revealed. OLD: Enemy units within 4 spaces lose Stealthed.
Detection 3
- description changed...
NEW: Enemy units within 5 spaces lose Stealthed and enemy traps within 5 spaces are revealed. OLD: Enemy units within 5 spaces lose Stealthed.
Grant Fire Trap
- cooldown changed to 3 from 2
Grant Frost Trap
- cooldown changed to 3 from 2
Grant Poison Cloud Trap
- cooldown changed to 3 from 2
Grant Stone Trap
- cooldown changed to 3 from 2
CHAMPION CHANGESEternal Lich
- Gained Bloodless as a starting ability
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