2008-12-17 09:43:19.0
Older Release Notes

Release Notes Disclaimer: While we make every effort to include all upcoming changes in our release notes, please be aware that occasionally some changes are unintentionally omitted.

General Information

Dawn of Elements Patch 3

FIXES

  • Assault and Bind no longer trigger off of a Champion swapped out of being engaged
  • Fixed an animation issue where Battle Harden would show the stat buff particles on the unit with Battle Harden instead of the units being affected by it
  • Deception and Projection now will put permanent ability additions back onto the unit when it comes back into play (i.e., spells that permanently add an ability such as Rapid Assault, Taint, etc)
  • Fixed an issue with the combat text of Cloak
  • Summon Axe no longer can be activated if the unit already has Axeman's Fate.
  • Reduced the total duration for Fire Blast's animation
  • Retribution can no longer be used on Champions with Bloodless
  • Blinding Reflection now will put permanent ability additions back onto the unit when it comes back into play (i.e., spells that permanently add an ability such as Rapid Assault, Taint, etc)
  • Mine Field will no longer display the text "Selected spawn location is already occupied" when cast.
  • Having multiple Rejuvenation rings or Blight rings in range of each other should no longer cause a game error
  • Factional helms should no longer be prevented from jumping to another unit when the equipped unit dies and is Plagued with the Zombie Plague

ABILITY CHANGES

Assault
  • description changed...
    NEW: This unit gets a free attack on any unit that attempts to disengage from it. Spells and abilities that relocate another unit do not trigger Assault.
    OLD: This unit gets a free attack on any unit that disengages it.
Bind
  • description changed...
    NEW: Disengaging from this champion deals 10 physical damage to the disengaging champion. Spells and abilities that relocate another unit do not trigger Bind.
    OLD: Disengaging from this champion deals 10 physical damage to the disengaging champion.
Bloodless
  • description changed...
    NEW: This unit can not be a target of retribution and can not be sacrificed, eviscerated, or chilled.
    OLD: This unit can not be sacrificed, eviscerated, or chilled.
Impart
  • description changed...
    NEW: Target champion within 3 spaces is healed for 5 HP and gains 1 DMG. This unit loses 8 life and gains -1 DMG.
    OLD: Target champion within 3 spaces gains 5 HP and 1 DMG and this unit loses 8 HP and 1 DMG.
Set Ablaze
  • description changed...
    NEW: Target champion within 2 spaces (including this unit) takes 10 fire damage and is Consumed By Fire until the end of next turn. Opposing champions only take 5 damage. (Consumed by Fire - This champion is Shielded, Immobile and Pacified. At the beginning of your turn, this champion takes 10 Fire Damage.)
    OLD: Target champion within 2 spaces (including this unit) takes 10 fire damage and is Consumed By Fire until the end of next turn. Opposing champions only take 5 damage. (Consumed by Fire - This champion is Shielded and Pacified. At the beginning of your turn, this champion takes 10 Fire Damage.)

CHAMPION CHANGES

Poison Elemental
  • Gained Immunity - Poison as an upgrade ability



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