2008-12-10 10:44:59.0
Older Release Notes

Release Notes Disclaimer: While we make every effort to include all upcoming changes in our release notes, please be aware that occasionally some changes are unintentionally omitted.

General Information

Dawn of Elements Patch 2

FIXES

  • Fixed missing combat log text for Suppress Knowledge
  • Fixed incorrect combat log of Impart
  • Fixed a game crash that would occur if the next deployed unit after casting Rapid Assault wasn't a Champion

ABILITY CHANGES

Canopy Shield
  • description changed...
    NEW: Normal-sized champions and relics you control that are within 2 spaces of this champion gain Evasive 3 (This unit takes 50% less damage from ranged attacks).
    OLD: Normal-sized champions and relics you control that are within 2 spaces of this champion only take 50% damage from ranged-combat attacks. This effect does not stack.
Cloak 1
  • description changed...
    NEW: Champions you control within 2 spaces become Stealthed for 2 turns.
    OLD: Target champion you control becomes Stealthed for 2 turns.
Cloak 2
  • description changed...
    NEW: Champions you control within 2 spaces become Stealthed for 4 turns.
    OLD: Target champion you control becomes Stealthed for 4 turns.
Corporeal Form
  • ap cost changed to 0 from 3
Recruit Snowcat
  • nora cost changed to 15 from 9
Set Ablaze
  • ap cost changed to 4 from 3
  • description changed...
    NEW: Target champion within 2 spaces (including this unit) takes 10 fire damage and is Consumed By Fire until the end of next turn. Opposing champions only take 5 damage. (Consumed by Fire - This champion is Shielded and Pacified. At the beginning of your turn, this champion takes 10 Fire Damage.)
    OLD: Target friendly champion that is within 2 spaces (including this unit) takes 10 fire damage and is consumed by Fire until the end of next turn.

CHAMPION CHANGES

Dark Knight
  • HP changed to 36 from 30
Demolition Team
  • DMG changed to 10 from 8
  • Gained Mobility as a starting ability
  • Lost Mobility as an upgrade ability
  • nora cost changed to 75 from 69
Dirge, Moga Lord
  • Gained Pounce 2 as an upgrade ability
  • Gained Pounce 3 as an upgrade ability
  • Gained Evasive 1 as an upgrade ability
  • Gained Evasive 2 as an upgrade ability
Draksar Lord
  • DEF changed to 20 from 17
  • Gained Draconic Force 1 as a starting ability
Greater Pitspawn
  • Gained Absorb as an upgrade ability
Jakei Extinguisher
  • DMG changed to 10 from 8
  • Gained Damaging Aura - Frost 3 as a starting ability
  • nora cost changed to 62 from 59
Jakei Extinguisher
  • DMG changed to 10 from 8
  • Gained Damaging Aura - Frost 3 as a starting ability
  • nora cost changed to 62 from 59
Lonx Recruiter
  • nora cost changed to 73 from 67
Toxic Anuran
  • DMG changed to 12 from 10
  • Lost Ally: K'thir Forest as a starting ability
  • Gained Ally: K'thir Forest as an upgrade ability
  • nora cost changed to 66 from 67
Toxic Anuran
  • DMG changed to 12 from 10
  • Lost Ally: K'thir Forest as a starting ability
  • Gained Ally: K'thir Forest as an upgrade ability
  • nora cost changed to 66 from 67

SPELL CHANGES

Dark Rising
  • nora cost changed to 50 from 55
Gale Force
  • nora cost changed to 45 from 40
Hatching Season
  • description changed...
    NEW: Area Effect 4: 5 Dragon Egg relics with 0 DEF and 1 HP are summoned randomly within the affected area. At the start of your turns, one of these relics is removed from play, and in its place a Dragon Hatchling champion under your control is summoned.
    OLD: Area Effect 4: 5 Dragon Egg relics with 0 DEF and 1 HP are summoned randomly within the affected area. At the end of your opponent's turns, one of these relics is removed from play, and in its place a Dragon Hatchling champion under your control is summoned.
Impervious
  • description changed...
    NEW: Target friendly champion is Impervious for 2 turns (damage dealt to it is prevented) and gains Skirmisher for 3 turns.
    OLD: Target friendly champion is Impervious until the end of the next turn (damage dealt to it is prevented).
Unbending Force
  • description changed...
    NEW: For the next 3 turns, target champion you own HP's cannot fall below 1 and gains the Skirmisher ability. When this spell wears off, this unit dies. While this effect is in play, this champion can not be healed. This effect is Hidden.
    OLD: For the next 3 turns, target champion you own HP's cannot fall below 1. When this spell wears off, this unit dies. While this effect is in play, this champion can not be healed. This effect is Hidden.

EQUIPMENT CHANGES

Helm of Chaos
  • nora cost changed to 60 from 75
  • description changed...
    NEW: This champion is Inhibited (this champion may not heal or gain HP), Impervious (this champion may not take damage), and Skirmisher. At the beginning of this champion's controller's turn, this champion loses 8 HP.
    OLD: This champion is Inhibited (this champion may not heal or gain HP) and Impervious (this champion may not take damage). At the beginning of this champion's controller's turn, this champion loses 8 HP.



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