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2025 rebalance patch - Protectorate
Posted by Slugbait @ Wed Sep 24 06:29:24 UTC 2025

Abilities, Equipment, Relics & Spells | Protectorate Champions | Wrath Champions | Split-Faction Champions

Forglar Swamp (44)

Boghopper Elite
* Upgrade Path 2 changed to: Declare Hunted, Provision: Speed*, Reinforcement 1 (was Declare Hunted, Battle Leader*, Reinforcement 1)

Boghopper Paladin
* HP changed from 48 to 45

Boghopper Toad
* DMG changed from 11 to 12
* HP changed from 54 to 52
* Removed base ability Immunity: Poison
* Removed base ability Swamp Exploit
* Added base ability Poison Eater
* Added base ability Hunter: Poisoned
* Added base ability Leap 3
* Upgrade Path 1 changed to: Poison Cone 3, Deflect: Poison*, Poison 3 (was Stat Bonus: Speed 1, Leap 3*, Logistics: Speed)
* Upgrade Path 2 changed to: Lay Trap: Poison Cloud 1, Swamp Exploit, Poison Aura 3* (was Poison Charge, Hunter: Poisoned, Poison Aura 3*)
* Nora Cost changed from 81 to 82 (81-83)

Bogwood Mireoak
* DMG changed from 10 to 11
* HP changed from 47 to 50
* Removed base ability Attack: Physical
* Removed base ability Immunity: Poison
* Removed base ability Lethargic
* Added base ability Attack: Poison
* Added base ability Poison Eater
* Added base ability Ponderous
* Added base ability Grant: Poison Cloud Trap
* Upgrade Path 1 changed to: Poisonburst*, Amplify: Poison, Shroud (was Shroud*, Poison Charge, Plant Regeneration 3)
* Upgrade Path 2 changed to: Poison Cone 3*, Poison Cloud 2, Poison Cloud 3 (was Choking Stench*, Poison Cloud 3, Poison Cone 3)
* Nora Cost changed from 77 to 82 (81-84)

Darkmarsh Witch
* DMG changed from 3 to 9
* DEF changed from 1 to 0
* HP changed from 45 to 44
* Removed base ability Charged 3
* Removed base ability Leap 3
* Added base ability Soultap
* Nora Cost changed from 76 to 78 (77-82)

Elder Murkwurm
* DEF changed from 1 to 2
* HP changed from 53 to 52
* Added base ability Slam
* Upgrade Path 1 changed to: Storm Acolyte, Dive*, Sabotage: Electricity (was Storm Acolyte, Jolt 2*, Chain Lightning)
* Upgrade Path 2 changed to: Paralytic Feedback, Jolt 2*, Death Sentence (was Cleave, Fry*, Death Sentence)
* Nora Cost changed from 77 to 75 (75-76)

Firk Mind Shredder
* DEF changed from 1 to 0
* Nora Cost changed from 70 to 71 (71-72)

Firk Savant
* Removed base ability Spell Charged 2
* Added base ability Spell Charged 1
* Upgrade Path 2 changed to: Magical Bomb 3, Favor*, Weaken Spells (was Magical Bomb 3, Favor, Charged Magic Bomb*)
* Nora Cost changed from 78 to 79 (79-82)

Hippo Rider
* DMG changed from 10 to 11
* HP changed from 61 to 56
* Added base ability Charge 3
* Added base ability Heavy Charger
* Upgrade Path 1 changed to: Mobility, Tough 1*, Domain: Water (was Charge 2, Charge 3*, Charge 1)
* Upgrade Path 2 changed to: Readiness, Trample*, Farshot 2 (was Heavy Charger, Trample*)
* Nora Cost changed from 66 to 72 (72-72)

Hypnofrog
* DMG changed from 8 to 0
* Removed base ability Attack: Poison
* Removed base ability Confuse Enemy
* Added base ability Mindwipe Aura 2
* Added base ability Mind Lock
* Added base ability Poison Eater
* Upgrade Path 1 changed to: Poison Cloud 2*, Amplify: Poison, Poisonburst (was Mind Lock*, Confuse, Poisonburst)
* Upgrade Path 2 changed to: Confuse*, Poison Charge, Mind Siphon (was Confuse Attacker*, Poison 2, Mind Siphon)
* Nora Cost changed from 64 to 71 (69-71)

Jellebrium Overmind
* Upgrade Path 2 changed to: Metamorphosis, Divert*, Soften (was Pull, Divert*, Soften)

Magnetic Anuran
* DEF changed from 0 to 1
* Removed base ability Magnetic Pulse
* Added base ability Leap 3
* Upgrade Path 1 changed to: Fry, Jolt 2*, Electricity Aura 3 (was Fry, Jolt 2*, Jolt 1)
* Upgrade Path 2 changed to: Sabotage: Electricity, Magnetic Pulse*, Confuse Enemy (was Leap 2, Leap 3*, Leap 1)
* Nora Cost changed from 60 to 62 (62-64)

Marsh Raptor
* DMG changed from 13 to 12
* HP changed from 46 to 43
* Added base ability Hidden: Water
* Added base ability Assassinate 1
* Upgrade Path 1 changed to: Logistics: Speed*, Hunter: Fighter, Kill Sense (was Seismic Leap*, Leap 3)
* Upgrade Path 2 changed to: Combat Awareness 1, Domain: Shadows, Declare Hunted* (was Cleave, Execute, Ready 1*)
* Nora Cost changed from 62 to 69 (69-69)

Marsh Warden
* HP changed from 45 to 44
* Upgrade Path 2 changed to: Dodge 2*, Swamp Exploit, Combat Awareness 2 (was Dodge 2, Poisonburst*, Combat Awareness 2)
* Nora Cost changed from 77 to 78 (76-78)

Massive Anuran
* Added base ability Leap 3
* Upgrade Path 1 changed to: Resilient*, Sabotage: Poison, Damage Shield: Poison 3 (was Damage Shield: Poison 2*, Damage Shield: Poison 1, Damage Shield: Poison 3)
* Upgrade Path 2 changed to: Poison 1*, Hunter: Poisoned, Poison Eater (was Poison 2*, Poison 3, Poison 1)

Mindwarp Frog
* DMG changed from 8 to 0
* Removed base ability Attack: Poison
* Removed base ability Confuse Enemy
* Added base ability Mindwipe Aura 2
* Added base ability Mind Lock
* Added base ability Poison Eater
* Upgrade Path 1 changed to: Poison Cloud 2*, Amplify: Poison, Poisonburst (was Mind Lock*, Confuse, Poisonburst)
* Upgrade Path 2 changed to: Confuse*, Poison Charge, Mind Siphon (was Confuse Attacker*, Poison 2, Mind Siphon)
* Nora Cost changed from 64 to 71 (69-71)

Mocking Toad
* RNG changed from 3-4 to 1-3
* Removed base ability Tough 1
* Added base ability Leap 3
* Added base ability Poison 2
* Upgrade Path 1 changed to: Cackle, Distracting Blows, Impairing Feedback* (was Bodyguard, Distracting Blows, Antagonize*)
* Nora Cost changed from 53 to 61 (60-62)

Muck Dragon
* DMG changed from 8 to 11
* DEF changed from 3 to 1
* HP changed from 60 to 54
* Removed base ability Flight
* Added base ability Amplify: Poison
* Added base ability Poison Eater
* Added base ability Poison Aura 3
* Upgrade Path 1 changed to: Poison Cone 3, Poisonburst*, Punishing Aura 2 (was Poison Aura 2, Poison Aura 3*, Punishing Aura 2)
* Upgrade Path 2 changed to: Clamp*, Pounce, Hunter: Walker (was Clamp*, Pounce, Latch On)
* Nora Cost changed from 71 to 73 (73-75)

Poison Elemental
* HP changed from 53 to 50
* Removed base ability Amphibious
* Removed base ability Immunity: Poison
* Added base ability Vulnerability: Acid
* Added base ability Poison Eater
* Added base ability Deflect: Poison
* Added base ability Poison 1
* Upgrade Path 1 changed to: Poison Cloud 2*, Poison Cloud 3, Poison Cone 3 (was Poison Cloud 2*, Poison Cloud 1, Poison Cloud 3)
* Upgrade Path 2 changed to: Poison Aura 3, Lay Trap: Poison Cloud 1*, Poison Charge (was Poison Charge, Lay Trap: Poison Cloud 1*, Deflect: Poison)
* Nora Cost changed from 71 to 75 (74-78)

Poison Oak
* RNG changed from 1-2 to 1
* Added base ability Hunter: Poisoned
* Upgrade Path 1 changed to: Poison 3, Poison Cone 3, Poisonburst* (was Poison 3, Poison Cone 3, Poison Sting*)
* Upgrade Path 2 changed to: Resistance: Physical 3*, Tough 2, Sapping Armor (was Tough 2*, Hunter: Poisoned, Resistance: Physical 2)
* Nora Cost changed from 75 to 72 (72-76)

Razorfin Slider
* DMG changed from 14 to 13
* HP changed from 30 to 36
* Removed base ability Rend 2
* Added base ability Dive
* Upgrade Path 2 changed to: Shred Defense, Render*, Rend 2 (was Death Nova: Acid 2, Death Nova: Poison 2*, Dive)
* Nora Cost changed from 64 to 62 (61-64)

Salaman Daredevil
* DEF changed from 0 to 1
* Removed base ability Initiative 2
* Added base ability Initiative 1
* Added base ability Lightning Skewer
* Upgrade Path 1 changed to: Blitz*, Tempo, Equipment Boon (was Jolt 2*, Blitz, Hunter: Quick)
* Upgrade Path 2 changed to: Chain Lightning, Lightning Storm 3*, Lightning Storm 2 (was Swamp Exploit, Lightning Skewer*)
* Nora Cost changed from 77 to 79 (76-79)

Salaman Elite
* Removed base ability Amphibious
* Removed base ability Attack: Electricity
* Added base ability Attack: Fire
* Added base ability Swap 3
* Upgrade Path 1 changed to: Blood Bond 1, Fellowship, Encouraged* (was Swap 3, Commander, Call of the Hunter*)
* Upgrade Path 2 changed to: Death Nova: Electricity 3, Sabotage: Electricity*, Combat Awareness 1 (was Jolt 2, Encouraged*, Battle Leader)
* Nora Cost changed from 76 to 78 (77-78)

Salaman Picket
* Removed base ability Relocate: Ally
* Added base ability Pillage
* Upgrade Path 2 changed to: Burn 2, Detonate Relic*, Lay Trap: Fire 3 (was Burn 1, Detonate Relic*, Lay Trap: Fire 2)
* Nora Cost changed from 62 to 57 (56-58)

Salaman Privateer
* HP changed from 50 to 52
* Removed base ability Amphibious
* Added base ability Leap 3
* Upgrade Path 1 changed to: Melee Specialist 2, Pistol Shot*, Empowered: Offense (was Hostile, Empowered: Offense*, Blitz)
* Upgrade Path 2 changed to: Fellowship, Provision: Defense, Hunter: Meek* (was Leap 3, Provision: Speed, Provision: Defense*)
* Nora Cost changed from 74 to 75 (75-75)

Salaman Rook
* SPD changed from 6 to 7
* DEF changed from 1 to 0
* HP changed from 44 to 39
* Upgrade Path 2 changed to: Heart Strike, Provision: Offense*, Render (was Opportunistic, Provision: Offense*, Reinforcement 1)

Salaman Soldier
* Removed base ability Amphibious
* Removed base ability Hunter: Fighter
* Added base ability Reflexes 2
* Upgrade Path 1 changed to: Poison 2, Rend 2, Phantom Dash* (was Poison 2, Reflexes 2, Render*)
* Upgrade Path 2 changed to: Hunter: Fighter, Provision: Offense*, Render (was Rend 2, Provision: Offense*)

Screaming Leviathan
* Added base ability Dive
* Upgrade Path 1 changed to: Distracting Blows*, Portal Blast, Stat Bonus: Health 3 (was Sonic Aura 2*, Swallow Whole, Stat Bonus: Health 3)
* Upgrade Path 2 changed to: Hunter: Flying, Fellowship*, Stat Bonus: Defense 1 (was Hunter: Flying, Fellowship*, Sonic Roar)
* Nora Cost changed from 71 to 72 (72-75)

Shock Pomfret
* HP changed from 38 to 39
* Removed base ability Assault
* Added base ability Dive
* Upgrade Path 1 changed to: Electricity Aura 2*, Jolt 2, Electricity Aura 3 (was Electricity Aura 2*, Electricity Aura 1, Electricity Aura 3)
* Upgrade Path 2 changed to: Lightning Blast, Sabotage: Electricity*, Damage Shield: Electricity 3 (was Damage Shield: Electricity 1, Damage Shield: Electricity 2*, Damage Shield: Electricity 3)

Shock Toad
* Removed base ability Damage Shield: Electricity 3
* Added base ability Leap 3
* Upgrade Path 1 changed to: Sabotage: Electricity, Damage Shield: Electricity 3*, Jolt 1 (was Leap 2, Leap 3*, Leap 1)
* Upgrade Path 2 changed to: Lightning Skewer, Fry*, Paralytic Feedback (was Jolt 2, Fry*, Paralytic Feedback)

Sixul the Worldender
* RNG changed from 1-3 to 1-2
* HP changed from 55 to 58
* Added base ability Tempo
* Upgrade Path 1 changed to: Annihilate, Vigor: Psychic, Tremor* (was Vigor: Psychic, Annihilate*, Tremor)
* Nora Cost changed from 91 to 88 (86-90)

Slipworm
* DMG changed from 10 to 8
* SPD changed from 6 to 7
* HP changed from 44 to 39
* Removed base ability Electricity Aura 3
* Added base ability Electricity Aura 2
* Added base ability Faithless

Snaptooth Ancient
* DMG changed from 11 to 9
* HP changed from 48 to 45
* Added base ability Healing Mind
* Added base ability Rabid 1
* Upgrade Path 1 changed to: Ally: Forsaken Waste, Cleanse, Afflict 2* (was Healing Mind, Heal Champion 3, Cleanse*)
* Upgrade Path 2 changed to: Gift of Scrying, Illuminate, Wisdom* (was Cripple, Inhibiting Touch, Poison 1*)

Snaptooth Deadeye
* DMG changed from 13 to 11
* Removed base ability Hunter: Fighter
* Removed base ability Murkwater Frenzy
* Added base ability Ambush
* Added base ability Tunnel Trap
* Upgrade Path 1 changed to: Mark, Domain: Shadows*, Murkwater Frenzy (was Declare Target, Ambush*, Combo Attack: Drain)
* Upgrade Path 2 changed to: Fear 2*, Ferocious Bite, Hunter: Fighter (was Tunnel Trap*, Phantom Dash, Counter Attack: Melee)
* Nora Cost changed from 79 to 72 (72-73)

Snaptooth Dusk Shaman
* DMG changed from 8 to 7
* HP changed from 45 to 47
* Removed base ability Escalation
* Added base ability Vaporize
* Added base ability Debilitate
* Added base ability Cripple
* Upgrade Path 1 changed to: Weaken Spells, Psychic Compulsion, Stall* (was Cast: Ghostly Visage, Vaporize, Phase Shift*)
* Upgrade Path 2 changed to: Enchant: Magic*, Impenetrable, Logistics: Heal Champion (was Impair Vision*, Blind, Suppression)
* Nora Cost changed from 76 to 77 (77-77)

Snaptooth Frenzy
* DMG changed from 11 to 12
* SPD changed from 6 to 7
* Removed base ability Murkwater Frenzy
* Added base ability Pounce
* Upgrade Path 1 changed to: Hostile, Vivify*, Swamp Exploit (was Swamp Exploit, Hostile*, Ferocious Bite)
* Upgrade Path 2 changed to: Encouraged, Murkwater Frenzy, Enrage 2* (was Encouraged, Pounce, Vivify*)
* Nora Cost changed from 82 to 81 (80-81)

Snaptooth Hunter
* DMG changed from 13 to 11
* HP changed from 51 to 47
* Removed base ability Kill Sense
* Added base ability Pounce
* Added base ability Declare Hunted
* Upgrade Path 1 changed to: Restrict, Kill Sense, Call of the Hunter* (was Pounce, Cleave, Call of the Hunter*)
* Upgrade Path 2 changed to: Deep Wounds*, Multiattack 1, Assault (was Declare Hunted*, Deep Wounds, Hunter: Meek)
* Nora Cost changed from 69 to 71 (70-71)

Snaptooth Murkwater
* HP changed from 50 to 48
* Removed base ability Murkwater Frenzy
* Added base ability Tough 1
* Upgrade Path 1 changed to: Regeneration 2, Life Siphon*, Soul Channeling (was Regeneration 2, Regeneration 3*, Life Siphon)
* Upgrade Path 2 changed to: Murkwater Frenzy, Resilient*, Combat Awareness 1 (was Tough 2, Combat Awareness 1*, Combat Awareness 2)
* Nora Cost changed from 69 to 66 (65-68)

Snaptooth Rider
* DMG changed from 11 to 12
* SPD changed from 6 to 7
* DEF changed from 2 to 1
* HP changed from 48 to 54
* Upgrade Path 1 changed to: Shatter, Charm 3*, Punish (was Charm 3, Shatter*)
* Upgrade Path 2 changed to: Relic Guardian, Soul Channeling, Rend 3* (was Rend 3, Abash, Rend 1*)
* Nora Cost changed from 67 to 75 (75-75)

Swamp Wisp
* Removed base ability Evasive 1
* Added base ability Evasive 2
* Added base ability Sabotage: Poison
* Upgrade Path 1 changed to: Poison 2, Poison Aura 3, Lay Trap: Poison Cloud 1* (was Poison Aura 3, Amplify: Poison, Sabotage: Poison*)
* Upgrade Path 2 changed to: Poison Cone 2, Poisonburst, Poison Sting* (was Poison Cloud 3, Lay Trap: Poison Cloud 1, Poisonburst*)
* Nora Cost changed from 72 to 75 (75-76)

Swamp Wurm
* DEF changed from 1 to 0
* HP changed from 48 to 50
* Removed base ability Amphibious
* Removed base ability Entangling Attack
* Added base ability Poison 2
* Added base ability Damage Shield: Poison 3
* Upgrade Path 1 changed to: Death Nova: Poison 3*, Poison Charge, Sonic Roar (was Damage Shield: Physical 3*, Poison 2, Poison 3)
* Upgrade Path 2 changed to: Regeneration 3*, Spontaneous Regeneration (was Regeneration 2*, Spontaneous Regeneration)
* Nora Cost changed from 63 to 65 (65-72)

Thicket Crawler
* DMG changed from 11 to 10
* HP changed from 42 to 44
* Removed base ability Attack: Physical
* Added base ability Attack: Poison
* Upgrade Path 1 changed to: Sabotage: Poison, Empowered: Offense*, Sunder 1 (was Rain of Arrows 3, Empowered: Offense*, Sunder 1)

Voodoo Shamfie
* SPD changed from 5 to 6
* Removed base ability Pummel 2
* Removed base ability Semi Aquatic
* Added base ability Soul Siphon
* Added base ability Amphibious
* Added base ability Hunter: Meek
* Upgrade Path 1 changed to: Assault, Crushing Charge*, Fear 3 (was Crushing Blow, Crushing Charge*, Fear 3)
* Upgrade Path 2 changed to: Kill Sense, Essence Capture*, Render (was Tough 2, Trample*, Void Shield)
* Nora Cost changed from 73 to 80 (79-80)

Wavecrusher
* DMG changed from 12 to 13
* DEF changed from 3 to 2
* Added base ability Short Lived 2
* Upgrade Path 1 changed to: Multiattack 1*, Tremor, Brutality (was Multiattack 1*, Tremor)
* Nora Cost changed from 73 to 59 (57-59)

Ironfist Stronghold (55)

Barbarian Archer
* HP changed from 46 to 45
* Removed base ability Sunder 1
* Added base ability Strike
* Added base ability Encouraged
* Upgrade Path 1 changed to: Aim*, Piercing Shot 2, Farshot 2 (was Brutality*, Impact Strike, Aim)
* Upgrade Path 2 changed to: Knockback 3, Impact Strike, Mobility* (was Retreat 2, Hit and Run, Mobility*)
* Nora Cost changed from 70 to 71 (71-71)

Barbarian Bolt / Barbarian Skybreaker
* Removed base ability Static Aura
* Removed base ability Vulnerability: Acid
* Removed base ability Warchief: Storm Clan
* Added base ability Storm Acolyte
* Added base ability Paralytic Feedback
* Upgrade Path 1 changed to: Catalyst: Electricity, Grant: Electricity Aura, Jolt 2* (was Lightning Storm 3, Stormseeker, Lightning Skewer*)
* Upgrade Path 2 changed to: Static Greeting, Warchief: Storm Clan*, Static Aura (was Storm Acolyte, Paralytic Feedback*, Paralytic Strike)
* Nora Cost changed from 75 to 72 (71-74)

Barbarian Commander
* DMG changed from 12 to 15
* DEF changed from 3 to 2
* HP changed from 50 to 54
* Removed base ability Fearless
* Added base ability Warchief: Storm Clan
* Added base ability Ponderous
* Added base ability Throw Axe
* Upgrade Path 1 changed to: Commander*, Battlemaster 2, Vivify (was Battlemaster 3*, Commander)
* Upgrade Path 2 changed to: Equipment Boon, Battle Leader*, Ready 1 (was Battle Leader, Protective*)

Barbarian Diviner
* RNG changed from 5-6 to 4-6
* Removed base ability Enchant: Magic
* Added base ability Illuminate
* Upgrade Path 1 changed to: Heal Champion 2, Cleanse*, Transfer Life 2 (was Transfer Life 2, Cleanse*, Heal Champion 3)
* Upgrade Path 2 changed to: Enchant: Magic*, Magic Blast, Spellswallower (was Stall*, Magic Blast, Illuminate)
* Nora Cost changed from 73 to 70 (70-71)

Barbarian Druid
* RNG changed from 1-2 to 3-4
* DEF changed from 1 to 0
* Upgrade Path 1 changed to: Heal Champion 3, Favor*, Council: Spells (was Heal Champion 3, Heal Champion 2*, Heal Champion 1)
* Upgrade Path 2 changed to: Heal Mass 3*, Force Barrier 2, Stall (was Heal Mass 2*, Heal Mass 1)
* Nora Cost changed from 69 to 72 (72-72)

Barbarian Elite
* HP changed from 50 to 51
* Removed base ability Barbaric Assault
* Added base ability Blood Frenzy 2
* Upgrade Path 2 changed to: Barbaric Assault, Battle Leader, Encouraged* (was Battle Leader, Pummel 2, Blood Frenzy 2*)
* Nora Cost changed from 76 to 74 (72-74)

Barbarian Exemplar
* DMG changed from 10 to 11
* SPD changed from 6 to 7
* RNG changed from 4-5 to 2-4
* Removed base ability Barrage 1
* Added base ability Barrage 2
* Added base ability Warlord
* Added base ability Skirmisher
* Upgrade Path 1 changed to: Heart Strike, Precision, Cull* (was Cull, Courage, Precision*)
* Upgrade Path 2 changed to: Warchief: Blood Clan, Punish*, Counter Attack: Ranged (was Commander, Strike*, Punish)
* Nora Cost changed from 70 to 81 (80-82)

Barbarian Guardian
* DMG changed from 9 to 10
* SPD changed from 6 to 7
* HP changed from 55 to 52
* Added base ability Protective
* Upgrade Path 1 changed to: Battlemaster 2, Shroud, Defender* (was Battlemaster 3, Shroud, Protective*)
* Upgrade Path 2 changed to: Provision: Defense, Resilient*, Tough 1 (was Resilient, Tough 1*, Defensive Stance 3)
* Nora Cost changed from 72 to 75 (74-76)

Barbarian Huntress
* Upgrade Path 1 changed to: Cripple, Declare Hunted*, Knockback 3 (was Entangle, Hunter: Meek*, Declare Hunted)
* Upgrade Path 2 changed to: Grant: Lay Trap: Boulder*, Aim, Piercing Shot 2 (was Cripple*, Piercing Shot 2, Debilitate)
* Nora Cost changed from 73 to 74 (73-74)

Bastion the Avenger
* DMG changed from 12 to 13
* Removed base ability Warchief: Stone Clan
* Added base ability Escalation
* Upgrade Path 1 changed to: Blood Frenzy 2, Throw Axe*, Provision: Speed (was Blood Frenzy 2, Throw Axe*, Combo Attack: Drain)
* Upgrade Path 2 changed to: Voice of the Clans*, Tough 2, Aid Defense (was Escalation*, Aid Defense, Bravery)
* Nora Cost changed from 91 to 92 (88-92)

Brutality Barbarian
* DMG changed from 13 to 12
* Added base ability Berserker 1
* Upgrade Path 1 changed to: Logistics: Speed*, Hunter: Fighter, Render (was Berserk Attack 1*, Berserk Attack 3, Berserk Attack 2)
* Upgrade Path 2 changed to: Blood Rage*, Warchief: Blood Clan, Kill Frenzy (was Berserker 2*)

Conscripted Warrior
* DMG changed from 8 to 10
* HP changed from 48 to 46
* Removed base ability Reinforcement 1
* Added base ability Reinforcement 2
* Upgrade Path 1 changed to: Impact Strike, Knockback 3*, Slam (was Impact Strike, Knockback 3*)
* Upgrade Path 2 changed to: Tough 1, Defensive Stance 3, Bulwark* (was Defensive Stance 2, Defensive Stance 3, Defensive Stance 1*)
* Nora Cost changed from 57 to 54 (54-55)

Crusader
* DMG changed from 8 to 10
* Upgrade Path 1 changed to: Duel, Throw Axe, Execute* (was Battle Leader*, Throw Axe, Execute)
* Upgrade Path 2 changed to: Trail: Hallowed Ground*, Counter Attack: Melee, Immunity: Magical (was Trail: Hallowed Ground*, Conqueror, Heal Self 3)
* Nora Cost changed from 67 to 69 (69-70)

Demolition Team
* DMG changed from 10 to 11
* DEF changed from 0 to 1
* Added base ability Fire Bomb 3
* Upgrade Path 1 changed to: Burn 1, Sabotage: Fire, Fire Blast* (was Lay Trap: Fire 3, Explosive Attack 2, Retreat 2*)
* Upgrade Path 2 changed to: Summon: Land Mine, Seism* (was Fire Bomb 3*, Summon: Land Mine, Seism)
* Nora Cost changed from 77 to 94 (93-95)

Dwarven Handler
* DMG changed from 6 to 7
* SPD changed from 5 to 6
* Added base ability Easy Target
* Upgrade Path 1 changed to: Rev 'Em Up, Commander: Beast, Regal Presence* (was Rev 'Em Up, Build 'Em Tough, Regal Presence*)
* Upgrade Path 2 changed to: Boost: Construct*, Boost: Beast , Declare Target (was Boost: Construct*, Boost: Beast )

Dwarven Mogaslicer
* Removed base ability Damage Aura 3
* Added base ability Charge 3
* Added base ability Trample
* Added base ability Crushing Charge
* Added base ability Mobility
* Upgrade Path 1 changed to: Hunter: Fighter*, Reinforcement 1, Render (was Rend 1*, Rend 3, Rend 2)
* Upgrade Path 2 changed to: Encouraged, Restrict*, Thunderous Charge (was Charge 2, Charge 3*, Charge 1)
* Nora Cost changed from 72 to 80 (79-80)

Dwarven Roughneck
* DMG changed from 10 to 11
* Added base ability Rude Fighter
* Upgrade Path 1 changed to: Reinforcement 1*, Throw Axe, Evasive 2 (was Combat Awareness 2*, Enrage 3, Reflexes 2)
* Upgrade Path 2 changed to: Sweep*, Combat Awareness 2, Pin Down (was Throw Axe*, Mountaineer, Pin Down)
* Nora Cost changed from 71 to 72 (72-73)

Dwarven Windfury
* DMG changed from 9 to 11
* SPD changed from 6 to 7
* Removed base ability Hammer Throw 2
* Added base ability Zeal: Damage
* Upgrade Path 1 changed to: Stun, Punish, Brutality* (was Stun, Zeal: Speed, Sweep*)
* Nora Cost changed from 69 to 73 (72-75)

Earth Elemental
* DMG changed from 8 to 10
* HP changed from 56 to 54
* Added base ability Domain: Rock
* Upgrade Path 1 changed to: Surge: Rock, Tunnel: Earth*, Throw Boulder (was Throw Boulder, Tunnel: Earth*, Crushing Charge)
* Upgrade Path 2 changed to: Rock Defiance*, Resistance: Physical 2, Terraform: Rock 2 (was Domain: Rock*, Rock Defiance, Terraform: Rock 1)
* Nora Cost changed from 67 to 70 (69-72)

Earth Golem
* DMG changed from 11 to 13
* HP changed from 61 to 56
* Removed base ability Lumbering
* Removed base ability Resistance: Magical 3
* Added base ability Weighty
* Added base ability Rock Defiance
* Upgrade Path 1 changed to: Resistance: Physical 3, Immunity: Physical*, Tremor (was Resistance: Physical 3, Immunity: Physical*)
* Upgrade Path 2 changed to: Ruin, Rock Front*, Damage Aura 2 (was Ruin, Rock Defiance*, Damage Aura 2)
* Nora Cost changed from 54 to 61 (59-62)

Elite Skirmisher
* DEF changed from 1 to 0
* HP changed from 42 to 44
* Added base ability Barrage 2
* Upgrade Path 1 changed to: Ready 1, Opportunistic*, Logistics: Speed (was Precision, Opportunistic*, Ready 2)
* Upgrade Path 2 changed to: Inhibiting Touch, Precision*, Impair Vision (was Barrage 3, Barrage 2*, Barrage 1)
* Nora Cost changed from 74 to 72 (71-73)

Favored Nomad
* DMG changed from 8 to 10
* Removed base ability Escalation
* Added base ability Favor
* Added base ability Distracting Blows
* Upgrade Path 1 changed to: Essence Capture, Logistics: Force Barrier*, Spell Aegis (was Magic Blast, Essence Capture*, Hunter: Cleric)
* Upgrade Path 2 changed to: Spellswallower, Logistics: Heal Champion, Enchant: Magic* (was Favor, Council: Spells, Logistics: Force Barrier*)
* Nora Cost changed from 75 to 74 (74-74)

Gallows Warden
* DMG changed from 11 to 12
* HP changed from 52 to 51
* Removed base ability Charge 3
* Removed base ability Clamp
* Removed base ability Kill Sense
* Added base ability Initiative 2
* Added base ability Throw Axe
* Added base ability Fearsome Hunter
* Upgrade Path 2 changed to: Duel, Execute, Logistics: Damage* (was Duel, Execute, Thunderous Charge*)
* Nora Cost changed from 76 to 77 (77-77)

Ghoulhunter
* DMG changed from 11 to 10
* Added base ability Declare Vengeance
* Upgrade Path 1 changed to: Ironfist Exploit*, Melee Specialist 3, Ignorance (was Ironfist Exploit*, Melee Specialist 2, Ignorance)

Grintmaw Bouncer
* DMG changed from 8 to 10
* RNG changed from 1 to 1-2
* HP changed from 51 to 54
* Removed base ability Sweep
* Added base ability Regeneration 2
* Added base ability Bounce
* Upgrade Path 1 changed to: Battlemaster 3, Improve Range*, Gravity Well (was Improve Range, Assault*, Seismic Leap)
* Upgrade Path 2 changed to: Defiant, Calcify*, Tough 1 (was Regeneration 2, Tough 2*, Regeneration 3)
* Nora Cost changed from 81 to 82 (82-83)

Grintmaw Flamehurler
* Removed base ability Nora Induction
* Added base ability Channel: Damage
* Upgrade Path 1 changed to: Logistics: Speed, Enrage 2, Encouraged* (was Hostile, Logistics: Speed, Enrage 2*)
* Upgrade Path 2 changed to: Burn 1*, Sabotage: Fire, Hunter: Equipped (was Channel: Damage*, Burn 1, Hunter: Equipped)
* Nora Cost changed from 65 to 68 (68-70)

Grintmaw Gravitone
* Upgrade Path 1 changed to: Slam*, Knockback 3, Impact Strike (was Slam*, Repulsion)
* Upgrade Path 2 changed to: Resilient, Impassioned*, Tough 1 (was Resilient, Impassioned*)
* Nora Cost changed from 71 to 70 (70-71)

Grintmaw Magnificent
* DMG changed from 10 to 12
* DEF changed from 2 to 3
* HP changed from 55 to 58
* Added base ability Rock Slide
* Added base ability Bulwark
* Upgrade Path 1 changed to: Stone Barrage, Tectonic Pulse, Stone Bomb 3* (was Rock Slide, Stone Bomb 3, Stone Barrage*)
* Upgrade Path 2 changed to: Domain: Rock, Rock Front, Resilient* (was Trail: Rock, Rock Front, Tremor*)
* Nora Cost changed from 81 to 85 (85-87)

Grintmaw Rockslinger
* DMG changed from 10 to 11
* HP changed from 44 to 47
* Upgrade Path 1 changed to: Reinforcement 1, Logistics: Speed*, Blood Frenzy 2 (was Blood Frenzy 1, Blood Frenzy 2*, Blood Frenzy 3)
* Upgrade Path 2 changed to: Bash, Knockback 3, Slam* (was Domain: Rock, Bash, Slam*)
* Nora Cost changed from 78 to 73 (73-73)

Grintmaw Sealer
* SPD changed from 5 to 6
* HP changed from 45 to 44
* Added base ability Charged Barricade
* Upgrade Path 1 changed to: Magical Aura 3*, Magic Nova 3, Grant: Magical Aura (was Magic Nova 3*, Magical Aura 3)
* Upgrade Path 2 changed to: Relocate: Relic*, Recharge, Logistics: Damage (was Charged Barricade*, Recharge)
* Nora Cost changed from 51 to 63 (63-63)

Grintmaw Shaman
* DMG changed from 8 to 9
* HP changed from 46 to 42
* Removed base ability Lethargic
* Removed base ability Rock Defiance
* Added base ability Heal Mass 3
* Upgrade Path 1 changed to: Impair Vision, Rock Defiance, Distracting Blows* (was Heal Mass 2, Heal Mass 3, Heal Mass 1*)
* Upgrade Path 2 changed to: Heal Champion 2, Cleanse*, Logistics: Heal Champion (was Cleanse, Magic Eater*, Heal Champion 2)
* Nora Cost changed from 71 to 74 (73-76)

Grintmaw Singer
* DMG changed from 8 to 10
* HP changed from 45 to 49
* Upgrade Path 1 changed to: Fascinate, Provision: Offense, Sonic Roar* (was Sonic Roar, Soothing Serenade, Cackle*)
* Upgrade Path 2 changed to: Confuse*, Grant: Sonic Aura, Nexus Aura (was Confuse*, Sonicburst, Nexus Aura)
* Nora Cost changed from 68 to 73 (73-73)

Groble Dervish
* DMG changed from 8 to 9
* SPD changed from 6 to 7
* HP changed from 42 to 38
* Removed base ability Attack: Physical
* Removed base ability Berserker 3
* Removed base ability Counter Attack: Ranged
* Added base ability Unequippable
* Added base ability Berserker 2
* Added base ability Short Lived 2
* Added base ability Whirl of Blades
* Added base ability Mobility
* Upgrade Path 1 changed to: Death Nova: Electricity 3, Initiative 1, Bounce* (was Enrage 3, Sunder 2, Brutality*)
* Upgrade Path 2 changed to: Reflexes 3, Sweep, Evasive 3* (was Evasive 3, Evasive 2, Evasive 1*)
* Nora Cost changed from 70 to 67 (64-67)

Gronk Rider
* DMG changed from 9 to 11
* SPD changed from 7 to 6
* DEF changed from 0 to 1
* Removed base ability Throw Javelin
* Added base ability Charge 3
* Added base ability Initiative 1
* Upgrade Path 1 changed to: Cooperation, Mountaineer, Detection 3* (was Cooperation, Mountaineer, Mobility*)
* Upgrade Path 2 changed to: Hunter: Meek, Throw Javelin*, Forage (was Initiative 2, Initiative 1*)
* Nora Cost changed from 73 to 74 (73-74)

Houndmaster
* DMG changed from 8 to 10
* Added base ability Throw Axe
* Upgrade Path 1 changed to: Boost: Beast , Drive*, Declare Target (was Invigorate 1, Drive*, Throw Axe)
* Upgrade Path 2 changed to: Commander: Beast*, Train: Assault, Guarded: Beast (was Commander: Beast*, Boost: Beast )
* Nora Cost changed from 71 to 73 (73-74)

Interrogator
* Removed base ability Assault
* Added base ability Leap 3
* Upgrade Path 1 changed to: Warchief: Blood Clan, Counter Attack: Melee*, Pummel 2 (was Pummel 2, Warchief: Blood Clan*, Pummel 3)
* Upgrade Path 2 changed to: Dodge 1, Reflexes 2, Evasive 2* (was Evasive 2, Elusive Leap, Evasive 1*)
* Nora Cost changed from 67 to 70 (69-70)

Mechanized Band
* DMG changed from 10 to 11
* Removed base ability Soothing Serenade
* Added base ability Sonic Surge
* Upgrade Path 1 changed to: Deafening Aura, Howling Attack*, Soothing Serenade (was Screech, Howling Attack, Sonic Surge*)
* Upgrade Path 2 changed to: Sonic Aura 3*, Amplify: Sonic, Fascinate (was Sonic Aura 3, Amplify: Sonic, Deafening Aura*)
* Nora Cost changed from 77 to 73 (72-73)

Mounted Hawkmaster
* HP changed from 46 to 49
* Removed base ability Detection 2
* Removed base ability Entangle
* Added base ability Detection 3
* Added base ability Hawk Attack
* Upgrade Path 1 changed to: Entangle, Lay Trap: Boulder 3, Warchief: Beast Clan* (was Blood Bond 1, Lay Trap: Boulder 2, Hawk Attack*)
* Upgrade Path 2 changed to: Logistics: Damage, Initiative 1*, Reinforcement 1 (was Rend 1*, Rend 3, Rend 2)

Mounted Kinsman
* DMG changed from 10 to 12
* Added base ability Charge 3
* Upgrade Path 1 changed to: Hunter: Meek*, Cooperation, Violent (was Cooperation*, Bravery, Charge 2)
* Upgrade Path 2 changed to: Break the Line*, Command: Charge, Warchief: Beast Clan (was Violent*, Command: Charge, Command: Dodge)
* Nora Cost changed from 78 to 83 (80-83)

Northern Cross Avenger
* DMG changed from 12 to 11
* SPD changed from 7 to 8
* RNG changed from 1 to 1-2
* HP changed from 49 to 51
* Removed base ability Hunter: Meek
* Added base ability Scale Armor
* Upgrade Path 1 changed to: Execute*, Blessed, Cull (was Assault, Cull, Execute*)
* Upgrade Path 2 changed to: Spur*, Brutality, Multiattack 1 (was Zeal: Speed*, Spur, Multiattack 3)
* Nora Cost changed from 67 to 76 (76-78)

Paladin Commander
* DMG changed from 10 to 12
* RNG changed from 1 to 1-2
* Nora Cost changed from 75 to 74 (73-76)

Pitfighter
* DMG changed from 10 to 11
* SPD changed from 6 to 7
* DEF changed from 2 to 1
* Added base ability Feint
* Upgrade Path 1 changed to: Resilient, Tough 1*, Combat Awareness 1 (was Tough 2, Tough 1*)
* Upgrade Path 2 changed to: Warchief: Blood Clan*, Punish, Blood Rage (was Warchief: Blood Clan*, Punish, Feint)
* Nora Cost changed from 74 to 76 (76-76)

Pureblood Plainswalker
* HP changed from 48 to 46
* Upgrade Path 1 changed to: Fire Blast, Illuminate*, Book Burn (was Fire Blast, Iron Will*, Book Burn)
* Upgrade Path 2 changed to: Amplify: Fire, Council: Spells, Flameburst* (was Flamethrower, Set Ablaze, Flameburst*)
* Nora Cost changed from 75 to 74 (74-75)

Rockforger
* DMG changed from 8 to 11
* HP changed from 54 to 56
* Upgrade Path 1 changed to: Blessing of Stone, Resistance: Physical 3*, Vivify (was Defensive Turtle, Resistance: Physical 3*)
* Nora Cost changed from 83 to 81 (80-81)

Sarnghavian Gladiator
* Removed base ability Brutality
* Added base ability Glorious Leap
* Added base ability Throw Axe
* Upgrade Path 1 changed to: Empowered: Offense*, Execute, Logistics: Flanking (was Empowered: Offense*, Throw Axe, Logistics: Flanking)
* Upgrade Path 2 changed to: Assault, Multiattack 1, Brutality* (was Pounce, Glorious Leap, Crushing Charge*)

Savage Shieldman
* DMG changed from 8 to 11
* DEF changed from 2 to 1
* HP changed from 54 to 49
* Removed base ability Shroud
* Removed base ability Throw Shield
* Added base ability Block 1
* Added base ability Defensive Stance 2
* Upgrade Path 1 changed to: Slam, Throw Shield*, Hunter: Meek (was Block 2, Block 1*)
* Upgrade Path 2 changed to: Equipment Boon, Logistics: Speed*, Shield Allies (was Hostile, Flanking*)
* Nora Cost changed from 72 to 64 (64-65)

Savage Wolf
* HP changed from 53 to 51
* Upgrade Path 1 changed to: Pounce*, Howling Attack, Blood Rage (was Pounce*, Howling Attack)
* Upgrade Path 2 changed to: Detection 3, Rabid 1, Violent* (was Detection 2, Rabid 2, Violent*)
* Nora Cost changed from 68 to 67 (67-70)

Silverclan Hoplite
* DMG changed from 8 to 11
* HP changed from 45 to 48
* Added base ability Throw Javelin
* Upgrade Path 1 changed to: Vigilance, Commander*, Motivate (was Vigilance*, Throw Javelin)
* Upgrade Path 2 changed to: Hold the Line, Aid Defense*, Rallying Cries 3 (was Hold the Line*, Aid Defense)

Stalwart Defender
* SPD changed from 5 to 6
* Upgrade Path 1 changed to: Shrine Defender*, Defensive Stance 3, Loyalty (was Shrine Defender*, Defensive Stance 1, Loyalty)
* Upgrade Path 2 changed to: Defender*, Aid Defense, Hammer Throw 2 (was Defender*)
* Nora Cost changed from 56 to 64 (63-65)

Terraformer
* DMG changed from 8 to 0
* DEF changed from 0 to 1
* HP changed from 40 to 45
* Removed base ability Attack: Fire
* Added base ability Lava Storm
* Added base ability Terraform: Rock 1
* Added base ability Tremor
* Added base ability Lockdown
* Upgrade Path 1 changed to: Blessing of Stone, Tectonic Pulse*, Stone Barrage (was Lava Storm, Tidal Wave*, Avalanche)
* Upgrade Path 2 changed to: Grant: Stoneskin Potion*, Council: Spells, Immunity: Magical (was Tremor*, Stone Bomb 3, Tectonic Pulse)
* Nora Cost changed from 68 to 73 (70-73)

Tundra Barbarian
* DMG changed from 8 to 13
* DEF changed from 3 to 0
* HP changed from 50 to 48
* Removed base ability Attack: Frost
* Removed base ability Resistance: Frost 3
* Added base ability Attack: Physical
* Added base ability Tough 1
* Added base ability Ponderous
* Added base ability Crushing Charge
* Upgrade Path 1 changed to: Assault, Catalyst: Frost*, Vivify (was Lay Trap: Frost 3, Assault*, Chill 2)
* Upgrade Path 2 changed to: Chill 2, Ally: Savage Tundra* (was Slowing Armor, Catalyst: Frost*, Ally: Savage Tundra)
* Nora Cost changed from 69 to 67 (67-68)

Veilwalker
* Removed base ability Phase Shift
* Removed base ability Vulnerability: Physical
* Added base ability Tariff
* Added base ability Wisdom
* Upgrade Path 1 changed to: Spellswallower, Twisted Essence*, Spell Breach (was Afflict 2, Twisted Essence, Hex 2*)
* Upgrade Path 2 changed to: Afflict 2, Hex 2, Phase Shift* (was Soften, Tariff*, Cast: Ghostly Visage)
* Nora Cost changed from 78 to 74 (74-75)

Veteran Barbarian
* DMG changed from 9 to 11
* HP changed from 52 to 49
* Removed base ability Bastion of Courage
* Removed base ability Melee Specialist 2
* Added base ability Warchief: Stone Clan
* Added base ability Prestige
* Upgrade Path 1 changed to: Barbaric Assault*, Melee Specialist 2, Logistics: Speed (was Warchief: Blood Clan*, Warchief: Storm Clan, Warchief: Stone Clan)
* Upgrade Path 2 changed to: Assault*, Sunder 2, Escalation (was Sunder 2*, Assault, Barbaric Assault)
* Nora Cost changed from 72 to 71 (71-72)

Weaponsmith
* Removed base ability Fury
* Added base ability Toss Equipment
* Added base ability Carouse
* Nora Cost changed from 61 to 65 (64-65)

Wild Chieftain
* Added base ability Throw Axe
* Upgrade Path 1 changed to: Warchief: Storm Clan, Warchief: Blood Clan*, Brutality (was Warchief: Stone Clan, Warchief: Blood Clan*, Warchief: Storm Clan)
* Upgrade Path 2 changed to: Logistics: Flanking*, Logistics: Speed, Logistics: Damage (was Vigorous Cry*, Brutality, Stat Bonus: Speed 1)
* Nora Cost changed from 77 to 73 (73-75)

K'thir Forest (29)

Archer Commander
* DMG changed from 8 to 10
* Removed base ability Volley Leader
* Added base ability Commander
* Added base ability Grant: Reflexes
* Upgrade Path 1 changed to: Rain of Arrows 2*, Forest Exploit, Pin Down (was Rain of Arrows 2*, Rain of Arrows 3, Rain of Arrows 1)
* Upgrade Path 2 changed to: Barrage 2, Aim*, Volley Leader (was Grant: Mobility, Grant: Reflexes*, Commander)
* Nora Cost changed from 67 to 72 (71-73)

Aurora Lancer
* Removed base ability Regeneration 3
* Added base ability Regeneration 2
* Nora Cost changed from 75 to 74 (73-74)

Circle Messenger
* DEF changed from 0 to 1
* Upgrade Path 1 changed to: Evasive 1, Grant: Tempo*, Grant: Mobility (was Evasive 1, Evasive 2*, Evasive 3)
* Nora Cost changed from 68 to 66 (65-67)

Colossal Boa
* DMG changed from 10 to 11
* HP changed from 60 to 56
* Added base ability Unstoppable
* Upgrade Path 1 changed to: Cleave, Poison 2, Clamp* (was Cleave, Fearless, Resilient*)
* Upgrade Path 2 changed to: Resistance: Physical 3, Regeneration 3, Guarded: Beast* (was Consume, Regeneration 3, Regeneration 2*)
* Nora Cost changed from 69 to 70 (70-70)

Corgi Ranger
* Removed base ability Battle Leader
* Added base ability Evasive 2
* Upgrade Path 1 changed to: Ferocious Bite, Provision: Offense, Tempo* (was Ferocious Bite, Provision: Offense, Evasive 2*)
* Upgrade Path 2 changed to: Elusive Leap, Glorious Leap, Farshot 3* (was Elusive Leap, Glorious Leap, Hit and Run*)
* Nora Cost changed from 71 to 72 (70-72)

Elven Druid
* DMG changed from 11 to 10
* SPD changed from 5 to 6
* RNG changed from 3-5 to 2-4
* DEF changed from 0 to 1
* HP changed from 46 to 45
* Removed base ability Attack: Sonic
* Removed base ability Dark Raven Form
* Added base ability Attack: Physical
* Added base ability Eagle Form
* Added base ability Bear Form
* Added base ability Wolf Form
* Upgrade Path 1 changed to: Sentry 3*, Wisdom, Nightfall (was Stall*, Pin Down, Metamorphosis)
* Upgrade Path 2 changed to: Resonance, Guarded: Beast, Favor* (was Howling Attack, Entangling Attack, Octopus Form*)
* Nora Cost changed from 68 to 73 (72-73)

Enraged Grizzly
* Removed base ability Detection 3
* Added base ability Enrage 2
* Upgrade Path 1 changed to: Pace*, Tough 1, Hunter: Meek (was Power Attack 2*, Power Attack 1, Power Attack 3)
* Upgrade Path 2 changed to: Fear 2, Ferocious Bite, Instigate* (was Enrage 3, Enrage 1, Enrage 2*)

Fanatical Devotee
* Removed base ability Drain 2
* Upgrade Path 1 changed to: Fire Aura 3, Burn 2, Set Ablaze* (was Set Ablaze, Burn 2, Fire Aura 3*)
* Upgrade Path 2 changed to: Flame Armor, Fire Acolyte, Drain 2* (was Fire Acolyte, Reflexes 2, Evasive 2*)
* Nora Cost changed from 75 to 71 (71-72)

Forest Giant
* Removed base ability Hunter: Walker
* Added base ability Imposing Aura
* Added base ability Chuck: Wood
* Added base ability Mountaineer
* Upgrade Path 1 changed to: Stun, Trample*, Plant Regeneration 3 (was Resistance: Physical 1, Resistance: Physical 3*, Resistance: Physical 2)
* Upgrade Path 2 changed to: Resilient*, Domain: Vegetation, Knockback 3 (was Power Attack 2*, Power Attack 1, Power Attack 3)
* Nora Cost changed from 76 to 75 (75-75)

Forest Lerper
* Removed base ability Rend 2
* Removed base ability Vulnerability: Sonic
* Added base ability Shadowspawn
* Added base ability Pounce
* Upgrade Path 1 changed to: Forest Exploit, Stealth*, Dodge 1 (was Enrage 2, Elusive Leap*, Pounce)
* Upgrade Path 2 changed to: Ferocious Bite, Rend 2*, Reinforcement 1 (was Hidden: Vegetation, Shadowspawn*, Stealth)
* Nora Cost changed from 81 to 79 (78-79)

Great Eagle
* DEF changed from 2 to 1
* HP changed from 45 to 46
* Removed base ability Mobility
* Added base ability Pounce
* Upgrade Path 1 changed to: Mobility, Sword Breaker, Detection 3* (was Sword Breaker, Phantom Dash, Detection 3*)
* Upgrade Path 2 changed to: Shred Defense, Zeal: Damage*, Logistics: Damage (was Zeal: Damage, Rend 2*, Shred Defense)
* Nora Cost changed from 66 to 63 (63-64)

Moonlit Fae
* Removed base ability Illuminate
* Added base ability Multiattack 2
* Upgrade Path 1 changed to: Illuminate, Impair Vision*, Distracting Blows (was Nightfall, Multiattack 1*, Multiattack 2)
* Upgrade Path 2 changed to: Evasive 1, Nightfall*, Hunter: Equipped (was Evasive 1, Evasive 2*, Evasive 3)
* Nora Cost changed from 72 to 70 (70-70)

Mother of Frond
* DMG changed from 8 to 10
* HP changed from 50 to 46
* Removed base ability Amphibious
* Added base ability Transfer Life 2
* Added base ability Regal Presence
* Upgrade Path 1 changed to: Anthomancy, Spellsurge: Spontaneous Growth*, Abash (was Transfer Life 2, Spellsurge: Spontaneous Growth*, Plant Regeneration 2)
* Upgrade Path 2 changed to: Grant: Sonic Aura*, Plant Regeneration 3, Forest Front (was Grant: Sonic Aura*, Forest Front, Charm 3)
* Nora Cost changed from 69 to 78 (76-78)

Ospryan Valkyrie
* DMG changed from 10 to 9
* SPD changed from 7 to 6
* Removed base ability Attack: Net
* Removed base ability Vulnerability: Fire
* Added base ability Attack: Physical
* Added base ability Entangling Attack
* Upgrade Path 1 changed to: Domain: Vegetation*, Logistics: Damage, Encouraged (was Detection 1*, Detection 2, Detection 3)
* Upgrade Path 2 changed to: Cripple*, Strike, Hunter: Equipped (was Distracting Blows*, Hunter: Crippled, Hunter: Equipped)

Ruthless Enforcer
* Removed base ability Phantom Dash
* Added base ability Power of Devotion
* Upgrade Path 1 changed to: Defender*, Frightful Blows, Assault (was Sunder 1*, Frightful Blows, Stun)
* Upgrade Path 2 changed to: Imposing Aura, Stun*, Phantom Dash (was Power of Devotion, Sacrifice of De'lim*, Assault)
* Nora Cost changed from 67 to 75 (75-76)

Skyshear Pegasus
* Removed base ability Magical Attack
* Added base ability Initiative 2
* Added base ability Premonition
* Upgrade Path 1 changed to: Stun, Charm 3*, Plant Regeneration 3 (was Initiative 2, Initiative 1*)
* Upgrade Path 2 changed to: Magical Attack, Updraft, Encouraged* (was Stun, Charm 2, Charm 3*)
* Nora Cost changed from 77 to 75 (75-75)

Sunglade Dryad
* Added base ability Forest Front
* Upgrade Path 1 changed to: Conduit: Damage*, Illuminate, Extinguish (was Illuminate*, Favor, Extinguish)
* Upgrade Path 2 changed to: Domain: Vegetation*, Encouraged, Logistics: Flanking (was Encouraged*, Pin Down, Logistics: Flanking)
* Nora Cost changed from 68 to 71 (71-73)

Vashal Cavalier
* DMG changed from 11 to 12
* HP changed from 52 to 54
* Removed base ability Seal of the Vashal
* Removed base ability Warcry
* Added base ability Impassioned
* Added base ability Scale Armor
* Added base ability Martyrdom
* Upgrade Path 1 changed to: Seal of the Vashal*, Provision: Offense, Blessed (was Block 2, Block 1*)
* Upgrade Path 2 changed to: Thirst for Battle, Warcry*, Vindictive (was Protective*, Command: Charge, Battle Leader)
* Nora Cost changed from 74 to 81 (81-82)

Vashal Druid
* Removed base ability Seal of the Vashal
* Added base ability Impair Vision
* Added base ability Growth 4
* Upgrade Path 1 changed to: Cleanse*, Mind Lock, Nature's Blessing 1 (was Cleanse*, Cleansing Aura, Healing Mind)
* Upgrade Path 2 changed to: Enchant: Magic, Seal of the Vashal*, Solidify (was Pin Down, Camaraderie *, Solidify)

Vashal Eremite
* HP changed from 45 to 47
* Removed base ability Seal of the Vashal
* Added base ability Elusive Leap
* Upgrade Path 1 changed to: Power Attack 3, Counterstrike 1, Stun* (was Power Attack 3, Channel: Damage, Execute*)
* Upgrade Path 2 changed to: Seal of the Vashal, Execute*, Swap 2 (was Bold, Elusive Leap*, Swap 3)
* Nora Cost changed from 76 to 73 (73-73)

Vashal Interceptor
* Removed base ability Seal of the Vashal
* Added base ability Declare Hunted
* Added base ability Dragging Attack
* Upgrade Path 1 changed to: Declare Vengeance, Regeneration 2*, Heart Strike (was Entangle, Dragging Attack*, Reinforcement 2)
* Upgrade Path 2 changed to: Command: Block, Command: Charge, Seal of the Vashal* (was Command: Block, Regeneration 2, Declare Hunted*)
* Nora Cost changed from 76 to 77 (77-77)

Vashal Mirrorblade
* HP changed from 44 to 46
* Removed base ability Seal of the Vashal
* Added base ability Initiative 1
* Upgrade Path 1 changed to: Dodge 2*, Adaptation, Poison 3 (was Reflexes 1*, Assault, Opportunistic)
* Upgrade Path 2 changed to: Logistics: Damage, Seal of the Vashal, Combat Awareness 1* (was Logistics: Speed, Reinforcement 2, Initiative 2*)
* Nora Cost changed from 71 to 72 (71-72)

Vashal Ranger
* HP changed from 45 to 47
* Added base ability Call of the Hunter
* Upgrade Path 1 changed to: Reinforcement 2*, Commander: Beast, Counter Attack: Melee (was Reinforcement 2, Reinforcement 1*)
* Upgrade Path 2 changed to: Train: Assault, Shatter*, Render (was Shatter*, Train: Assault)
* Nora Cost changed from 79 to 78 (76-80)

Vashal Vicar
* Added base ability Healing Mind
* Added base ability Intensify
* Added base ability Defenseless
* Upgrade Path 1 changed to: Amplify: Healing, Cleansing Aura, Divert* (was Heal Champion 3*, Cleansing Aura, Cleanse)
* Upgrade Path 2 changed to: Noble Sacrifice*, Enchant: Magic, Distracting Blows (was Distracting Blows*, Noble Sacrifice, Healing Mind)
* Nora Cost changed from 69 to 76 (76-76)

Wild Elf
* DEF changed from 0 to 1
* Removed base ability Deep Wounds
* Upgrade Path 1 changed to: Logistics: Speed*, Domain: Vegetation, Hidden: Vegetation (was Camouflage*, Domain: Vegetation, Hidden: Vegetation)
* Upgrade Path 2 changed to: Hostile, Warchief: Beast Clan*, Deep Wounds (was Domain: Shadows, Render, Rend 2*)
* Nora Cost changed from 70 to 67 (65-69)

Wilderkin
* DEF changed from 1 to 0
* Removed base ability Hostile
* Added base ability Tough 2
* Upgrade Path 1 changed to: Hostile*, Brutality, Deep Wounds (was Berserk Attack 1*, Berserk Attack 3, Berserk Attack 2)
* Upgrade Path 2 changed to: Ferocious Bite*, Warchief: Beast Clan, Rend 2 (was Rend 1*, Rend 3, Rend 2)

Winged Lerper
* DMG changed from 8 to 7
* DEF changed from 1 to 0
* Added base ability Hit and Run
* Upgrade Path 1 changed to: Hidden: Vegetation, Nightfall*, Still Life (was Camouflage, Hidden: Vegetation*)
* Upgrade Path 2 changed to: Flanking, Rend 3* (was Rend 1*, Rend 3, Rend 2)
* Nora Cost changed from 56 to 64 (64-65)

Woodland Jester
* DMG changed from 8 to 0
* RNG changed from 3-5 to 1
* DEF changed from 0 to 1
* HP changed from 40 to 45
* Removed base ability Attack: Magical
* Removed base ability Divert
* Added base ability Charm 3
* Added base ability Demoralizing Descant
* Added base ability Elusive Leap
* Added base ability Council: Spells
* Added base ability Stall
* Upgrade Path 1 changed to: Seal of the Vashal*, Mindwipe Aura 1, Spell Breach (was Charm 1, Charm 3, Charm 2*)
* Upgrade Path 2 changed to: Retreat 3, Camaraderie *, Swap 3 (was Leap 2, Resonance*)
* Nora Cost changed from 74 to 70 (70-71)

Woodland Marshal
* RNG changed from 1-2 to 1-3
* Added base ability Rite of Healing
* Nora Cost changed from 72 to 76 (76-76)

Savage Tundra (39)

Arctic Turtle
* DMG changed from 6 to 11
* HP changed from 56 to 54
* Added base ability Ponderous
* Upgrade Path 1 changed to: Slowing Armor, Scale Armor, Defender* (was Scale Armor, Defender, Slowing Armor*)
* Upgrade Path 2 changed to: Reflection 3, Wisdom*, Damage Shield: Frost 3 (was Pace, Damage Shield: Frost 2*, Reflection 3)

Aspect of Infinity
* Removed base ability Balance 3
* Added base ability Illusion of Lies
* Upgrade Path 1 changed to: Swap 3*, Deception, Mind Lock (was Deception*, Mind Lock, Swap 3)
* Upgrade Path 2 changed to: Divert*, Balance 4, Soften (was Illusion of Lies*, Soften, Divert)

Ferpent
* Removed base ability Ferren Focus
* Removed base ability Tunnel: Snow
* Added base ability Elusive
* Upgrade Path 1 changed to: Logistics: Damage, Chill 1*, Domain: Arctic (was Elusive, Evasive 2*, Domain: Arctic)
* Upgrade Path 2 changed to: Ferren Focus, Tunnel: Snow*, Snow-Fall 2 (was Trail: Snow, Snowbreach*, Snow-Fall 2)
* Nora Cost changed from 64 to 65 (65-66)

Ferren Dancer
* Upgrade Path 1 changed to: Soften*, Divert, Regal Presence (was Soften*, Divert, Hit and Run)

Ferren Ninja
* HP changed from 40 to 44
* Nora Cost changed from 78 to 79 (79-80)

Ferren Runner
* Removed base ability Nightfall
* Added base ability Still Life
* Upgrade Path 1 changed to: Logistics: Speed, Nightfall*, Camaraderie (was Logistics: Speed, Still Life*, Relocate: Relic)

Ferren Wanderer
* Upgrade Path 2 changed to: Assault, Punishing Aura 2, Dodge 2* (was Block 2, Punishing Aura 2, Dodge 2*)

Ferren Windwalker
* DEF changed from 1 to 0
* HP changed from 40 to 45

Frostwing Slayer
* DMG changed from 11 to 12
* Upgrade Path 2 changed to: Empowered: Defense, Empowered: Speed, Logistics: Speed* (was Empowered: Defense, Empowered: Speed, Empowered: Offense*)
* Nora Cost changed from 72 to 74 (73-74)

Glacier Rhino
* Added base ability Charge 3
* Upgrade Path 1 changed to: Slam, Knockback 3, Reinforcement 1* (was Tremor, Knockback 3, Trample*)
* Upgrade Path 2 changed to: Ready 1, Logistics: Speed*, Encouraged (was Charge 2, Charge 3*, Charge 1)
* Nora Cost changed from 59 to 61 (59-61)

Hammerfall Lonx
* SPD changed from 6 to 7
* HP changed from 51 to 54
* Removed base ability Block 1
* Added base ability Pummel 2
* Added base ability Quest: Damage
* Upgrade Path 1 changed to: Assault, Vigilance*, Spur (was Logistics: Speed, Spur*, Stat Bonus: Speed 1)
* Upgrade Path 2 changed to: Fearsome Hunter, Provision: Defense*, Fellowship (was Vindictive, Quest: Damage*, Pummel 2)
* Nora Cost changed from 83 to 86 (85-86)

Jakei Heretic
* Added base ability Taunt: Vallassa
* Upgrade Path 1 changed to: Enchant: Magic, Surge: Elemental, Spellswallower* (was Psychological Warfare, Surge: Elemental, Enchant: Magic*)
* Upgrade Path 2 changed to: Distracting Blows*, Unspeakable, Inhibiting Touch (was Distracting Blows*, Frightful Blows, Inhibiting Touch)

Jakei Snowcharger
* DMG changed from 8 to 12
* HP changed from 58 to 54
* Removed base ability Protective
* Added base ability Charge 3
* Added base ability Mountaineer
* Upgrade Path 1 changed to: Guarded: Beast, Hawk Attack*, Crushing Charge (was Charge 2, Charge 3*, Charge 1)
* Upgrade Path 2 changed to: Protective, Slam*, Domain: Arctic (was Hawk Attack, Slam*, Domain: Arctic)
* Nora Cost changed from 68 to 74 (73-74)

Jakei Wolfrider
* DMG changed from 12 to 11
* RNG changed from 1-2 to 1
* Removed base ability Brutality
* Added base ability Initiative 1
* Added base ability Rend 1
* Upgrade Path 1 changed to: Counter Attack: Melee, Brutality*, Fear 3 (was Initiative 2, Initiative 1*)
* Upgrade Path 2 changed to: Assault, Howling Attack, Flanking* (was Rend 2, Mobility, Rend 1*)

Lonx Adept
* Removed base ability Vulnerability: Fire
* Upgrade Path 1 changed to: Council: Spells, Orb of Frostfall 1, Amplify: Frost* (was Hunter: Meek, Shatter Summoned, Amplify: Frost*)
* Upgrade Path 2 changed to: Frost Greeting, Frost Acolyte*, Provision: Speed (was Frost Nova 3, Frost Acolyte*)

Lonx Ambusher
* DMG changed from 14 to 12
* RNG changed from 1 to 1-2
* HP changed from 48 to 44
* Added base ability Escape
* Added base ability Ambush
* Upgrade Path 1 changed to: Shadowspawn*, Hidden: Arctic, Still Life (was Shadowspawn*, Hidden: Arctic, Stealth)
* Upgrade Path 2 changed to: Declare Hunted, Domain: Arctic*, Logistics: Damage (was Seismic Leap, Pounce*, Assassinate 2)
* Nora Cost changed from 75 to 76 (74-76)

Lonx Bounty Hunter
* Upgrade Path 2 changed to: Kill Frenzy , Lay Trap: Frost 3*, Logistics: Speed (was Kill Frenzy , Banditry*, Logistics: Speed)

Lonx Chieftain
* RNG changed from 2-4 to 5-6
* HP changed from 48 to 44
* Removed base ability Camaraderie
* Added base ability Distracting Blows
* Added base ability Relocate: Ally
* Upgrade Path 1 changed to: Spell Aegis, Instigate, Logistics: Damage* (was Drudgery, Pull, Stall*)
* Upgrade Path 2 changed to: Motivate*, Aid Defense, Prestige (was Improve Speed*, Distracting Blows, Relocate: Ally)
* Nora Cost changed from 75 to 74 (73-75)

Lonx Facilitator
* DEF changed from 0 to 1
* HP changed from 48 to 46
* Upgrade Path 2 changed to: Provision: Defense, Provision: Utility* (was Commander, Provision: Defense*)

Lonx Howler
* DMG changed from 8 to 10
* HP changed from 48 to 45
* Upgrade Path 1 changed to: Enrage 2, Provision: Offense*, Logistics: Speed (was Empowered: Offense, Enrage 2*, Provision: Offense)
* Upgrade Path 2 changed to: Ally: Shattered Peaks, Cackle, Sonic Roar* (was Sonic Roar, Howling Attack, Cackle*)
* Nora Cost changed from 67 to 69 (67-69)

Lonx Hunt Leader
* Added base ability Battle Leader
* Upgrade Path 1 changed to: Improve Speed, Declare Target*, Improve Range (was Declare Target, Commander*, Improve Speed)
* Upgrade Path 2 changed to: Imposing Aura*, Prestige, Command: Dodge (was Command: Dodge*, Command: Charge, Command: Heal)
* Nora Cost changed from 74 to 75 (75-75)

Lonx Hunter
* DMG changed from 12 to 11
* SPD changed from 7 to 6
* Removed base ability Pounce
* Added base ability Leap 3
* Added base ability Initiative 2
* Added base ability Declare Hunted
* Upgrade Path 1 changed to: Provision: Offense, Logistics: Speed*, Hunter: Fighter (was Provision: Offense, Declare Hunted*, Hunter: Fighter)
* Upgrade Path 2 changed to: Multiattack 1, Reflexes 3, Dodge 2* (was Reflexes 2, Combat Awareness 2, Dodge 2*)
* Nora Cost changed from 78 to 74 (73-74)

Lonx Hurler
* Removed base ability Lay Trap: Frost 2
* Added base ability Reload
* Added base ability Ponderous Blows
* Upgrade Path 2 changed to: Power Attack 2*, Farshot 1, Piercing Shot 1 (was Power Attack 2*, Power Attack 1, Power Attack 3)
* Nora Cost changed from 65 to 68 (62-72)

Lonx Marauder
* RNG changed from 3-5 to 4-5
* DEF changed from 1 to 0
* HP changed from 42 to 43
* Removed base ability Hunter: Crippled
* Added base ability Shadowspawn
* Added base ability Hunter: Flying
* Upgrade Path 1 changed to: Logistics: Speed, Provision: Speed*, Heart Strike (was Hidden: Arctic, Shadowspawn*, Logistics: Speed)
* Upgrade Path 2 changed to: Pin Down, Hit and Run, Sunder 2* (was Pin Down, Sunder 1, Cripple*)
* Nora Cost changed from 70 to 71 (71-72)

Lonx Missionary
* DMG changed from 8 to 9
* RNG changed from 3-5 to 4-5
* HP changed from 46 to 42
* Added base ability Sermon
* Added base ability Enchant: Magic
* Upgrade Path 1 changed to: Heal Mass 3, Heal Champion 3*, Divine Favor 2 (was Inspire, Cleanse*, Heal Mass 3)
* Upgrade Path 2 changed to: Cleanse, Logistics: Heal Champion, Wisdom* (was Logistics: Heal Champion, Sermon, Heal Champion 3*)

Lonx Recruiter
* DMG changed from 10 to 11
* HP changed from 44 to 46
* Removed base ability Logistics: Flanking
* Added base ability Fellowship
* Added base ability Assault
* Upgrade Path 1 changed to: Counter Attack: Melee*, Commander, Aid Defense (was Summon: Snowcat*, Aid Defense, Vigorous Cry)
* Upgrade Path 2 changed to: Provision: Offense, Surge: Beast, Logistics: Flanking* (was Train: Assault, Surge: Beast*, Bulwark)
* Nora Cost changed from 78 to 77 (77-78)

Lonx Shredder
* DMG changed from 12 to 10
* SPD changed from 7 to 6
* Added base ability Rend 2
* Upgrade Path 1 changed to: Heart Strike*, Logistics: Flanking, Render (was Rend 1*, Rend 3, Rend 2)
* Upgrade Path 2 changed to: Exertion 3, Hunter: Meek*, Fellowship (was Fellowship, Cleave*, Multiattack 1)
* Nora Cost changed from 71 to 64 (63-64)

Lonx Snowguard
* DMG changed from 8 to 11
* Upgrade Path 1 changed to: Provision: Defense, Bulwark, Fellowship* (was Absorb*, Bulwark: Lonx, Bulwark)
* Upgrade Path 2 changed to: Tough 1, Combat Awareness 1*, Resilient (was Tough 1, Fellowship*, Combat Awareness 1)

Lonx Striker
* HP changed from 42 to 45
* Upgrade Path 1 changed to: Power Attack 2, Sunder 1*, Logistics: Damage (was Ready 1, Strike*, Sunder 1)
* Upgrade Path 2 changed to: Heart Strike*, Frost Acolyte, Provision: Offense (was Piercing Shot 2*, Provision: Speed, Heart Strike)
* Nora Cost changed from 68 to 69 (68-69)

Mastodon
* DMG changed from 6 to 12
* SPD changed from 4 to 5
* Added base ability Ponderous
* Added base ability Gore
* Upgrade Path 2 changed to: Trample, Tremor*, Crushing Charge (was Trample, Tremor*)

Snow Lerper
* HP changed from 40 to 44
* Removed base ability Shatter
* Added base ability Detection 3
* Upgrade Path 1 changed to: Shadowspawn*, Ferocious Bite, Rend 2 (was Rend 1*, Rend 3, Rend 2)
* Upgrade Path 2 changed to: Sword Breaker, Shatter*, Resistance: Magical 3 (was Resistance: Magical 1, Resistance: Magical 2*, Resistance: Magical 3)

Strig Battle Ward
* DMG changed from 8 to 10
* Removed base ability Bravery
* Added base ability Tough 2
* Upgrade Path 1 changed to: Blood Bond 2, Enduring Aura 4*, Resolute (was Melee Specialist 2, Melee Specialist 1*, Melee Specialist 3)
* Upgrade Path 2 changed to: Crushing Charge, Bravery*, Hold the Line (was Tough 3, Tough 2*, Tough 1)

Strig Legwhip
* HP changed from 48 to 46
* Upgrade Path 1 changed to: Combo Attack: Rend*, Rend 2, Punish (was Combo Attack: Rend*, Combo Attack: Burn)
* Upgrade Path 2 changed to: Multiattack 1*, Brutality (was Multiattack 1*, Multiattack 2)

Strig Warlock
* DMG changed from 9 to 10
* DEF changed from 0 to 1
* Added base ability Dark Favor 1
* Upgrade Path 1 changed to: Afflict 2*, Book Burn, Ally: Forsaken Waste (was Dark Favor 1*, Dark Favor 2)
* Upgrade Path 2 changed to: Paralyze, Blind, Consume* (was Chill 1, Paralyze, Consume*)
* Nora Cost changed from 81 to 80 (79-81)

Throatrend Lonx
* Added base ability Zeal: Speed
* Added base ability Fury
* Added base ability Shred Defense
* Upgrade Path 1 changed to: Fear 3, Assault*, Rend 3 (was Fearless, Fury*, Enrage 3)
* Upgrade Path 2 changed to: Pace, Masochist*, Resilient (was Spur, Zeal: Speed*, Zeal: Damage)
* Nora Cost changed from 75 to 81 (79-81)

Tracker Gnark
* Upgrade Path 2 changed to: Logistics: Flanking, Surge: Beast, Melee Specialist 2* (was Logistics: Flanking, Surge: Beast, Conqueror*)
* Nora Cost changed from 82 to 81 (81-83)

Vallassa the Elder
* Upgrade Path 1 changed to: Enchant: Magic, Surge: Elemental, Spellswallower* (was Psychological Warfare, Surge: Elemental, Enchant: Magic*)
* Upgrade Path 2 changed to: Distracting Blows*, Unspeakable, Inhibiting Touch (was Distracting Blows*, Frightful Blows, Inhibiting Touch)

Wizened Wren
* Upgrade Path 1 changed to: Magic Blast, Shatter Summoned*, Spellswallower (was Shatter Summoned, Magic Blast*, Spellswallower)
* Upgrade Path 2 changed to: Spell Breach*, Magic Eater, Impair Vision (was Magic Acolyte*, Magic Eater, Immunity: Magical)
* Nora Cost changed from 70 to 67 (67-72)

Yeti Conqueror
* HP changed from 46 to 48
* Removed base ability Fear 2
* Added base ability Fear 3
* Upgrade Path 1 changed to: Unleash, Psychological Warfare, Domain: Arctic* (was Unleash, Thirst for Battle, Domain: Arctic*)
* Upgrade Path 2 changed to: Regeneration 2, Readiness*, Resistance: Physical 2 (was Regeneration 2, Readiness*, Resilient)
* Nora Cost changed from 79 to 72 (71-72)





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