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2025 rebalance patch - Split-Faction champions
Posted by Slugbait @ Wed Sep 24 06:44:32 UTC 2025

Abilities, Equipment, Relics & Spells | Protectorate Champions | Wrath Champions | Split-Faction Champions

Forglar Swamp / Forsaken Wastes (1)

Mangleshell
* Upgrade Path 2 changed to: Precision, Psychological Warfare, Heart Strike* (was Precision, Psychological Warfare, Battle Leader*)

Forglar Swamp / Ironfist Stronghold (1)

Marsh Troll
* DMG changed from 10 to 11
* Removed base ability Rock Defiance
* Added base ability Regeneration 3
* Upgrade Path 1 changed to: Rock Defiance, Tough 1, Defensive Stance 3* (was Regeneration 1, Regeneration 3, Regeneration 2*)
* Upgrade Path 2 changed to: Fear 3*, Pummel 2, Binding Chains (was Pummel 2*, Pummel 3, Pummel 1)
* Nora Cost changed from 69 to 68 (68-69)

Forglar Swamp / Savage Tundra (1)

Chipped Boulder
* DMG changed from 12 to 14
* Removed base ability Crippling Discipline
* Added base ability Iceguard
* Added base ability Ponderous
* Added base ability Flight
* Upgrade Path 2 changed to: Fellowship, Crippling Discipline*, Mystic Push (was Iceguard, Defiant*, Heal Self 3)
* Nora Cost changed from 72 to 73 (72-73)

Forsaken Wastes / K'thir Forest (1)

Deadwood Strider
* Removed base ability Attack: Poison
* Removed base ability Entangling Attack
* Added base ability Attack: Disease
* Added base ability Disease Breath 3
* Upgrade Path 1 changed to: Entangle*, Binding Chains, Hinder Movement (was Rabid 2*, Rabid 1, Rabid 3)
* Upgrade Path 2 changed to: Rabid 1*, Death Nova: Disease 3, Damage Shield: Disease 3 (was Fear 3, Sabotage: Armor, Fear 2*)
* Nora Cost changed from 71 to 69 (69-71)

Forsaken Wastes / Shattered Peaks (7)

Arroyo Echo
* RNG changed from 4-5 to 2-4
* Added base ability Soultap
* Upgrade Path 1 changed to: Rift Nova*, Fear 3, Ignorance (was Demoralizing Descant*, Suppression, Grant: Sonic Aura)
* Upgrade Path 2 changed to: Gravity Well, Gale*, Beckoning Guile (was Gale, Stall*, Sonicburst)
* Nora Cost changed from 71 to 73 (73-76)

Arroyo Eye
* DMG changed from 8 to 9
* SPD changed from 4 to 5
* RNG changed from 4-5 to 1
* HP changed from 46 to 38
* Removed base ability Healing Deficiency
* Removed base ability Replicate
* Removed base ability Soultap
* Added base ability Detection 3
* Added base ability Death Nova: Psychic 3
* Added base ability Psychic Aura 2
* Upgrade Path 1 changed to: Rift Bound*, Impatient, Defenseless (was Hunter: Soultapped, Detection 3*)
* Upgrade Path 2 changed to: Portal Blast*, Portal Watcher, Portal Walker (was Slothful, Vulnerability: Magical*)
* Nora Cost changed from 55 to 49 (49-58)

Arroyo Riftlord
* Removed base ability Vulnerability: Magical
* Added base ability Oblivion Shield
* Upgrade Path 1 changed to: Shatter Summoned, Wisdom, Domain: Dead Magic Zone* (was Logistics: Speed, Spell Aegis, Encouraged*)
* Upgrade Path 2 changed to: Dark Awakening*, Adaptation, Energy Thief (was Oblivion Shield*, Deflect, One With Nora)
* Nora Cost changed from 82 to 83 (81-83)

Arroyo Riftwalker
* DMG changed from 11 to 12
* RNG changed from 1 to 1-2
* HP changed from 51 to 52
* Removed base ability Majestic 1
* Added base ability Void Shield
* Upgrade Path 1 changed to: Soulwrack, Soul Channeling, Dark Awakening* (was Escalation, Soulwrack, Dark Awakening*)
* Upgrade Path 2 changed to: Hunter: Soultapped*, Siphoning Aura, Corruption (was Domain: Dead Magic Zone*, Hunter: Soultapped, Soul Vitality)
* Nora Cost changed from 79 to 81 (81-82)

Arroyo Shadestriker
* Removed base ability Deflect: Electric
* Removed base ability Shadestrike
* Added base ability Electricity Aura 3
* Added base ability Nora Induction
* Upgrade Path 1 changed to: Desecrated Zone 3*, Dark Awakening, Soul Channeling (was Surge: Spirit*, Surge: Elemental, Dark Awakening)
* Upgrade Path 2 changed to: Rift Nova*, Enervating Touch, Surge: Elemental (was Rift Bound*, Vulnerability: Magical)

Arroyo Smokeform
* Upgrade Path 1 changed to: Impair Vision, Shadestrike, Distracting Blows* (was Blind, Domain: Dead Magic Zone, Impair Vision*)
* Upgrade Path 2 changed to: Dark Awakening*, Adaptive, Rift Nova (was Confuse*, Adaptive, Rift Nova)
* Nora Cost changed from 72 to 73 (71-73)

Arroyo Storm Orb
* DMG changed from 9 to 8
* HP changed from 42 to 40
* Removed base ability Flight
* Removed base ability Lightning Blast
* Added base ability Jolt 1
* Added base ability Ethereal
* Upgrade Path 1 changed to: Spark Curse, Hunter: Soultapped*, Domain: Dead Magic Zone (was Rift Bound, Easy Target*)
* Upgrade Path 2 changed to: Rift Bound, Nora Induction*, Defenseless (was Relocate: DMZ, Spark Curse*, Domain: Dead Magic Zone)
* Nora Cost changed from 61 to 55 (53-62)

Forsaken Wastes / Underdepths (18)

Demonvein Vampyre
* HP changed from 48 to 51
* Removed base ability Bleed
* Added base ability Leech Vitality
* Added base ability Vampiric Thirst
* Upgrade Path 1 changed to: Horrific Aura 2*, Frightful Blows, Bloodseeker (was Exertion 3*, Life Siphon, Bloodseeker)
* Upgrade Path 2 changed to: Blood Knowledge, Hunter: Bloodied*, Enrage 2 (was Kill Frenzy , Hunter: Bloodied*, Enrage 2)
* Nora Cost changed from 71 to 80 (80-81)

Matriarch Sarinda
* Removed base ability Deconstruct
* Removed base ability Reconstruct: Blackguard
* Removed base ability Stitched
* Added base ability Soulharvester 1
* Added base ability Eradicate
* Added base ability Supercharged 2
* Upgrade Path 1 changed to: Reconstruct: Blackguard, Death Harvest*, Tariff (was Death Charged 1, Violence Charged 1*, Corruption)
* Upgrade Path 2 changed to: Drain 2, Psychic Blast, Deconstruct* (was Death Harvest, Augment Creation, Eradicate*)
* Nora Cost changed from 53 to 60 (59-60)

Seeker of Blood
* DMG changed from 9 to 11
* RNG changed from 1-3 to 1
* HP changed from 48 to 50
* Removed base ability Attack: Disease
* Removed base ability Teleport: Blood Ball
* Added base ability Bloodseeker
* Added base ability Blood Spear
* Added base ability Attack: Magical
* Upgrade Path 1 changed to: Blood Rage, Life Siphon*, Blood Convergence (was Lifedrinker, Life Siphon*, Bleed)
* Upgrade Path 2 changed to: Hunter: Bloodied, Spellswallower*, Blood Knowledge (was Spellswallower, Blood Knowledge*, Hunter: Mage)
* Nora Cost changed from 71 to 73 (72-73)

Stitched Anathema
* RNG changed from 2-4 to 3-5
* Removed base ability Repulsion
* Added base ability Telekinetic Thrust
* Added base ability Jolt 1
* Upgrade Path 1 changed to: Paralytic Strike, Dispel*, Impair Vision (was Paralytic Strike, Combo Attack: Slam, Impair Vision*)
* Upgrade Path 2 changed to: Repulsion, Paralytic Feedback, Grant: Electricity Aura* (was Impairing Feedback*, Paralytic Feedback, Grant: Electricity Aura)
* Nora Cost changed from 72 to 75 (75-77)

Stitched Blackguard
* Removed base ability Multiattack 1
* Added base ability Chill 2
* Upgrade Path 1 changed to: Elusive Leap*, Block 2, Multiattack 1 (was Chill 2*, Chill 1, Chill 3)
* Nora Cost changed from 67 to 68 (65-68)

Stitched Concealer
* Removed base ability Cloak 1
* Removed base ability Surge: Shadows
* Added base ability Shadow Shift
* Added base ability Mark
* Upgrade Path 1 changed to: Conceal*, Occlude, Disbelief (was Conceal*, Occlude)
* Upgrade Path 2 changed to: Domain: Shadows*, Shadowspawn, Surge: Shadows (was Domain: Shadows*, Shadow Shift)
* Nora Cost changed from 70 to 69 (69-72)

Stitched First
* DMG changed from 9 to 0
* Removed base ability Noble Sacrifice
* Removed base ability Reconstruct: Blackguard
* Removed base ability Reconstruct: Magician
* Removed base ability Stitched
* Added base ability Strength of Body
* Added base ability Master Reconstructor
* Added base ability Transfer Life 1
* Added base ability Relocate: Relic
* Upgrade Path 1 changed to: Deflect*, Oblivion Shield, Mindwipe Aura 2 (was Mindwipe Aura 1, Swap 2*, Relocate: Relic)
* Upgrade Path 2 changed to: Prestige, Catalyst: Psychic, Commander* (was Transfer Life 2, Commander, Evasive 2*)
* Nora Cost changed from 80 to 83 (80-86)

Stitched Hexer
* RNG changed from 3-5 to 4-5
* Removed base ability Reconstruct: Dreameater
* Removed base ability Reconstruct: Mangler
* Added base ability Reconstruct: Blackguard
* Added base ability Meld: Stitched Merged
* Added base ability Defenseless
* Upgrade Path 1 changed to: Paralytic Feedback, Confuse*, Soultap (was Deconstruct, Draw Power*, Shadestrike)
* Upgrade Path 2 changed to: Drudgery, Psychic Compulsion, Stall* (was Soften, Drudgery, Stall*)
* Nora Cost changed from 70 to 73 (72-73)

Stitched Librarian
* Removed base ability Detection 2
* Added base ability Spell Charged 3
* Upgrade Path 1 changed to: Portal, Swap 3, Teleport 1* (was Teleport 1, Shatter, Portal*)
* Upgrade Path 2 changed to: Grant: Magical Aura, Shatter, Spell Aegis* (was Spell Charged 1, Spell Charged 3, Spell Charged 2*)
* Nora Cost changed from 65 to 70 (68-71)

Stitched Magician
* Upgrade Path 1 changed to: Distracting Blows, Radiant Blow*, Grant: Teleport (was Distracting Blows, Radiant Blow*, Hunter: Mage)

Stitched Mirrorskin
* Nora Cost changed from 66 to 67 (67-67)

Stitched Monolith
* Added base ability Sentinel
* Upgrade Path 1 changed to: Guard Tower, Mason's Spire 1*, Coordination (was Guard Tower, Relic Guardian*, Sentinel)
* Upgrade Path 2 changed to: Consume, Regeneration 2*, Fellowship (was Resistance: Magical 1, Resistance: Magical 2*, Resistance: Magical 3)
* Nora Cost changed from 74 to 75 (73-75)

Stitched Shaman
* DMG changed from 9 to 11
* RNG changed from 3-5 to 4-5
* HP changed from 41 to 44
* Removed base ability Stitched
* Added base ability Deconstruct
* Added base ability Reconstruct: Dreameater
* Upgrade Path 1 changed to: Essence Capture*, Life Siphon, Soultap (was Deconstruct*, Transfer Life 2, Dispelling Blows)
* Upgrade Path 2 changed to: Transfer Life 1*, Relieve, Hunter: Soultapped (was Logistics: Life Siphon*, Reconstruct: Dreameater, Essence Capture)
* Nora Cost changed from 64 to 72 (71-73)

Stitched Skeleform
* DMG changed from 9 to 11
* Removed base ability Berserker 3
* Added base ability Phantom Dash
* Upgrade Path 1 changed to: Psychotic Break*, Multiattack 2, Vindictive (was Enrage 3*, Fury, Vindictive)
* Upgrade Path 2 changed to: Ignorance*, Fear 3, Sustain: Berserker (was Phantom Dash*, Encouraged, Sustain: Berserker)
* Nora Cost changed from 71 to 69 (69-70)

Stitched Suppressor
* DMG changed from 6 to 0
* RNG changed from 3-4 to 1
* Removed base ability Attack: Magical
* Added base ability Rally 2
* Added base ability Relocate: Relic
* Added base ability Detection 3
* Upgrade Path 1 changed to: Freeze, Adaptation, Mindwipe Aura 2* (was Weary, Distracting Blows, Freeze*)
* Upgrade Path 2 changed to: Charm 3, Suppression, Enveloping Mist* (was Freezing Aura, Charm 3, Suppression*)
* Nora Cost changed from 56 to 57 (54-57)

Stitched Tyrant
* DMG changed from 11 to 12
* Added base ability Hunter: Meek
* Added base ability Stitched Reconstitution
* Upgrade Path 1 changed to: Charge 3, Cleave, Seismic Leap* (was Cleave, Charge 2, Stitched Reconstitution*)
* Upgrade Path 2 changed to: Fear 3*, Break the Line, Crushing Charge (was Hunter: Meek*, Crushing Charge, Seismic Leap)
* Nora Cost changed from 79 to 82 (80-83)

Stitched Warlock
* Removed base ability Stitched
* Removed base ability Twisted Essence
* Added base ability Charged Blast
* Added base ability Vengeful
* Upgrade Path 1 changed to: Death Charged 2, Spell Charged 3*, Attack Charged 2 (was Soultap, Hex 2*, Magic Blast)
* Upgrade Path 2 changed to: Rite of Power, Drain 2, Twisted Essence* (was Life Siphon, Drain 2, Dark Favor 1*)
* Nora Cost changed from 77 to 72 (70-75)

Stitchling
* Added base ability Font Ignorance
* Added base ability Reinforcement 2
* Upgrade Path 1 changed to: Rabid 1*, Distracting Blows, Latch On (was Latch On*, Rabid 1, Distracting Blows)
* Upgrade Path 2 changed to: Antagonize, Incoherent Babbling*, Mudsling (was Multiattack 2, Multiattack 1*)
* Nora Cost changed from 46 to 42 (42-45)

Ironfist Stronghold / Savage Tundra (12)

Bastion Remnant
* Added base ability Scrapper
* Upgrade Path 1 changed to: Kill Sense*, Reinforcement 1, Logistics: Speed (was Scrapper*, Reflexes 3, Evasive 3)
* Upgrade Path 2 changed to: Battlemaster 2, Assault*, Punishing Aura 2 (was Battlemaster 3, Battlemaster 2*, Battlemaster 1)
* Nora Cost changed from 80 to 81 (81-82)

Jangar Arcanis
* DMG changed from 14 to 12
* Removed base ability Pride of Ailur
* Added base ability Frost Cone 3
* Added base ability Flamestrike
* Upgrade Path 1 changed to: Grant: Elemental Immunity, Pride of Ailur*, Spell Aegis (was Frost Cone 1, Frost Cone 3, Frost Cone 2*)
* Upgrade Path 2 changed to: Magic Eater, Flameburst*, Freezing Chains (was Flamestrike*, Flameburst)
* Nora Cost changed from 71 to 72 (71-72)

Jangar Architect
* DMG changed from 9 to 10
* DEF changed from 2 to 1
* Removed base ability Soul of Ailur
* Added base ability Relic Guardian
* Upgrade Path 1 changed to: Mason 2, Grant: Magical Aura, Immunity: Magical* (was Mason 2, Mason 3, Mason 1*)
* Upgrade Path 2 changed to: Ruin, Relocate: Relic*, Soul of Ailur (was Ruin, Relic Guardian*, Relocate: Relic)
* Nora Cost changed from 74 to 73 (71-74)

Leoss Border Patrol
* HP changed from 45 to 48
* Removed base ability Detection 1
* Removed base ability Pride of Ailur
* Added base ability Detection 3
* Added base ability Call of the Hunter
* Upgrade Path 1 changed to: Declare Hunted, Soul of Ailur*, Hunter: Quick (was Call of the Hunter, Declare Hunted*, Sabotage: Armor)

Leoss Druid
* DMG changed from 8 to 10
* HP changed from 47 to 45
* Removed base ability Pride of Ailur
* Added base ability Domain: Vegetation
* Upgrade Path 1 changed to: Empathy*, Soul of Ailur, Spellswallower (was Hinder Movement*, Domain: Vegetation, Hunter: Brawler)
* Upgrade Path 2 changed to: Healing Mind*, Heal Mass 2, Nature's Blessing 1 (was Heal Mass 2, Heal Mass 3, Heal Mass 1*)
* Nora Cost changed from 78 to 74 (74-77)

Leoss Guardian
* HP changed from 53 to 49
* Removed base ability Pride of Ailur
* Removed base ability Protective
* Added base ability Melee Specialist 2
* Added base ability Reflexes 2
* Upgrade Path 1 changed to: Fellowship, Protective*, Knockback 3 (was Melee Specialist 2, Melee Specialist 1*, Melee Specialist 3)
* Upgrade Path 2 changed to: Pride of Ailur, Stun*, Punish (was Reflexes 3, Reflexes 2*, Reflexes 1)
* Nora Cost changed from 65 to 66 (65-67)

Leoss Magnate
* Added base ability Grant: Tempo
* Added base ability Mystic Push
* Upgrade Path 1 changed to: Wisdom, Freezing Discipline, Soul of Ailur* (was Pride of Ailur, Freezing Discipline, Soul of Ailur*)
* Upgrade Path 2 changed to: Imbue: Stun*, Regal Presence, Heal Mass 3 (was Haste*, Regal Presence, Heal Champion 3)
* Nora Cost changed from 72 to 74 (72-75)

Mosharn the Barricade
* Added base ability Cleave
* Added base ability Blockade
* Upgrade Path 1 changed to: Intimidating, Tough 2*, Sapping Armor (was Tough 2, Tough 3, Intimidating*)
* Upgrade Path 2 changed to: Loyalty, Conqueror*, Hunter: Fighter (was Sonic Roar, Cleave*, Blockade)
* Nora Cost changed from 87 to 89 (89-91)

Pantier Headhunter
* Removed base ability Pride of Ailur
* Added base ability Assassinate 2
* Upgrade Path 1 changed to: Kill Sense*, Reinforcement 1, Logistics: Speed (was Poison 2*, Poison 3, Poison 1)
* Upgrade Path 2 changed to: Pride of Ailur, Render*, Shadowspawn (was Assassinate 2, Assassinate 1*)

Pantier Lurker
* HP changed from 42 to 44
* Removed base ability Pride of Ailur
* Added base ability Shadowspawn
* Added base ability Bounty Hunter
* Upgrade Path 1 changed to: Execute, Duel*, Domain: Shadows (was Bounty Hunter, Duel*, Shadowspawn)
* Upgrade Path 2 changed to: Poison 2*, Pride of Ailur, Escape (was Reflexes 2*, Elusive, Scrapper)
* Nora Cost changed from 68 to 72 (70-72)

Wall of Ailur
* DMG changed from 9 to 13
* DEF changed from 2 to 3
* HP changed from 60 to 56
* Removed base ability Hold the Line
* Removed base ability Soul of Ailur
* Added base ability Hunter: Meek
* Added base ability Melee Specialist 3
* Added base ability Kill Frenzy
* Upgrade Path 1 changed to: Block 1, Shield Allies, Pride of Ailur* (was Readiness*, Block 2, Block 1)
* Upgrade Path 2 changed to: Hold the Line*, Brutality, Perseverance (was Shroud*, Defender, Stun)
* Nora Cost changed from 78 to 81 (80-82)

Ward of Ailur
* DMG changed from 11 to 12
* HP changed from 47 to 49
* Removed base ability Soul of Ailur
* Added base ability Multiattack 1
* Added base ability Fellowship
* Upgrade Path 1 changed to: Detection 3*, Soul of Ailur, Hunter: Meek (was Multiattack 1*, Strike, Multiattack 2)
* Upgrade Path 2 changed to: Commander, Melee Specialist 3*, Counter Attack: Melee (was Entangling Attack, Commander*, Bravery)
* Nora Cost changed from 77 to 75 (75-75)

K'thir Forest / Sundered Lands (1)

Cobra Spitter
* RNG changed from 1 to 1-3
* HP changed from 42 to 45
* Removed base ability Blind
* Added base ability Attack: Poison
* Upgrade Path 2 changed to: Blinding, Logistics: Speed, Amplify: Acid* (was Poison Sting, Logistics: Range, Vigor: Acid*)
* Nora Cost changed from 67 to 70 (69-71)

K'thir Forest / Savage Tundra (1)

Twisted Frostvine
* SPD changed from 7 to 6
* Added base ability Dragging Attack
* Upgrade Path 1 changed to: Frost Acolyte, Frost Nova 3*, Lay Trap: Frost 3 (was Frost Acolyte, Dragging Attack*, Lay Trap: Frost 3)
* Nora Cost changed from 76 to 79 (68-79)

K'thir Forest / Underdepths (8)

Dryad
* Added base ability Take Root
* Upgrade Path 1 changed to: Nature's Connections, Hunter: Bloodied*, Domain: Vegetation (was Domain: Vegetation, Take Root*, Hunter: Bloodied)
* Upgrade Path 2 changed to: Surge: Plant, Underdepths Exploit*, Devotee of De'lim (was Underdepths Exploit, Surge: Plant*, Devotee of De'lim)
* Nora Cost changed from 72 to 70 (69-72)

Naria Flamewillow
* Removed base ability Take Root
* Added base ability Burn 1
* Upgrade Path 1 changed to: Fire Aura 3, Bleed, Fire Feed* (was Devotee of De'lim, Fire Feed, Fire Aura 2*)
* Upgrade Path 2 changed to: Hunter: Bloodied, Inhibiting Touch, Take Root* (was Multiattack 1, Burn 1, Inhibiting Touch*)
* Nora Cost changed from 69 to 68 (68-70)

Naria Mindtap
* Removed base ability Devotee of De'lim
* Added base ability Mind Lock
* Upgrade Path 1 changed to: Blood Dispersal, Psychic Compulsion*, Soothing Serenade (was Blood Dispersal*, Blood Magic, Charm 3)
* Upgrade Path 2 changed to: Bleed, Underdepths Exploit, Devotee of De'lim* (was Underdepths Exploit, Bleed, Distracting Blows*)

Naria Queen
* DMG changed from 9 to 0
* SPD changed from 6 to 7
* RNG changed from 4-6 to 5-6
* DEF changed from 0 to 1
* HP changed from 45 to 50
* Removed base ability Sovereign Bounty
* Removed base ability Stasis
* Removed base ability Take Root
* Added base ability Life Siphon
* Added base ability Strength of Body
* Added base ability Abash
* Added base ability Leech Vitality
* Upgrade Path 1 changed to: Prestige, Devotee of De'lim*, Bleed (was Commander*, Devotee of De'lim, Bleed)
* Upgrade Path 2 changed to: Weaken Spells, Regal Presence*, Blood Dispersal (was Soothing Serenade, Stall*, Life Siphon)
* Nora Cost changed from 79 to 92 (90-92)

Naria Ragevine
* DMG changed from 8 to 9
* RNG changed from 1-2 to 1
* HP changed from 46 to 48
* Removed base ability Devotee of De'lim
* Removed base ability Take Root
* Added base ability Life Siphon
* Upgrade Path 1 changed to: Hunter: Bloodied, Take Root*, Constriction (was Vine Whip*, Hunter: Bloodied, Punish)
* Upgrade Path 2 changed to: Vine Whip, Devotee of De'lim*, Bleed (was Life Siphon, Reallocate: Speed*, Bleed)
* Nora Cost changed from 64 to 66 (66-68)

Naria Seedling
* SPD changed from 4 to 5
* DEF changed from 0 to 1
* HP changed from 30 to 37
* Added base ability Abash
* Added base ability Take Root
* Upgrade Path 1 changed to: Devotee of De'lim, Bleed*, Vine Whip (was Devotee of De'lim, Domain: Vegetation*)
* Upgrade Path 2 changed to: Hunter: Bloodied*, Plant Regeneration 2, Domain: Vegetation (was Plant Regeneration 1*, Take Root)
* Nora Cost changed from 36 to 51 (51-52)

Naria Strangler
* SPD changed from 6 to 7
* Removed base ability Vulnerability: Fire
* Added base ability Masochist
* Added base ability Skirmisher
* Upgrade Path 1 changed to: Bloodlust, Entangling Attack*, Scrapper (was Entangling Attack, Binding Chains*, Execute)
* Upgrade Path 2 changed to: Bleed, Devotee of De'lim, Plant Regeneration 3* (was Plant Regeneration 3, Devotee of De'lim, Scrapper*)
* Nora Cost changed from 76 to 81 (79-81)

Twisted Fireoak
* Added base ability Dragging Attack
* Upgrade Path 2 changed to: Flame Nova 3, Fire Acolyte*, Set Ablaze (was Flame Nova 3, Dragging Attack*, Set Ablaze)
* Nora Cost changed from 71 to 73 (67-78)

Sundered Lands / Underdepths (1)

Kiergana
* DMG changed from 10 to 12
* SPD changed from 6 to 7
* HP changed from 46 to 48
* Removed base ability Paralytic Feedback
* Removed base ability Sunder 1
* Added base ability Charged Blast
* Added base ability Death Charged 2
* Added base ability Soul Trapper
* Upgrade Path 1 changed to: Pawn, Paralytic Feedback*, Life Siphon (was Reconstruct: Magician, Life Siphon*, Drain 2)
* Upgrade Path 2 changed to: Pack Leader, Deconstruct*, Drain 2 (was Pack Leader, Paralytic Strike*, Deconstruct)
* Nora Cost changed from 80 to 87 (85-87)

Shattered Peaks / Sundered Lands (14)

Bloodhowler Alpha
* DMG changed from 11 to 12
* DEF changed from 2 to 1
* HP changed from 60 to 58
* Added base ability Lifedrinker
* Upgrade Path 1 changed to: Regeneration 3, Perseverance, Tough 2* (was Unstoppable, Tough 2, Tough 1*)
* Upgrade Path 2 changed to: Kill Frenzy , Blood Rage*, Cleave (was Spell Resistance, Blood Rage*, Lifedrinker)
* Nora Cost changed from 79 to 81 (81-81)

Crazed Warmandrils
* HP changed from 42 to 38
* Removed base ability Mudsling
* Removed base ability Pack Mentality
* Added base ability Pounce
* Added base ability Berserk Attack 3
* Upgrade Path 1 changed to: Pack Mentality, Enrage 1*, Hunter: Brawler (was Berserk Attack 1*, Berserk Attack 3, Berserk Attack 2)
* Upgrade Path 2 changed to: Leverage: Beast*, Encouraged, Combat Awareness 1 (was Pounce*, Leap 3)
* Nora Cost changed from 68 to 66 (66-66)

Kanen Alpha
* Added base ability Tough 2
* Upgrade Path 1 changed to: Pace, Subsume*, Resilient (was Tough 3, Tough 2*, Tough 1)
* Upgrade Path 2 changed to: Counter Attack: Melee, Punish*, Stun (was Assault, Subsume*, Stun)
* Nora Cost changed from 79 to 77 (77-78)

Kanen Animus
* Removed base ability Kill Frenzy
* Added base ability Berserker 2
* Upgrade Path 1 changed to: Kill Frenzy *, Ferocious Bite, Blood Rage (was Berserker 2*)
* Upgrade Path 2 changed to: Rend 1*, Tormented, Hunter: Meek (was Rend 1*, Rend 3, Rend 2)

Kanen Crone
* DMG changed from 8 to 11
* HP changed from 46 to 43
* Removed base ability Escalation
* Added base ability Blast
* Added base ability Spellswallower
* Upgrade Path 1 changed to: Rite of Power, Disbelief, Drain 1* (was Rite of Power, Drain 2, Drain 1*)
* Upgrade Path 2 changed to: Pawn, Paralytic Feedback, Grant: Electricity Aura* (was Grant: Electricity Aura, Ravish, Cackle*)
* Nora Cost changed from 75 to 76 (76-76)

Kanen Cultist
* DMG changed from 7 to 9
* Upgrade Path 1 changed to: Transfer Life 2, Heal Champion 2*, Healing Mind (was Empathy, Healing Mind*, Transfer Life 2)
* Upgrade Path 2 changed to: Telekinetic Thrust, Grant: Sonic Aura, Resonance* (was Grant: Sonic Aura, Rite of Healing, Telekinetic Thrust*)
* Nora Cost changed from 74 to 73 (72-74)

Kanen Lasher
* DMG changed from 8 to 9
* RNG changed from 2-4 to 1-3
* HP changed from 40 to 43
* Upgrade Path 1 changed to: Punish, Entangle* (was Stab, Drive*)
* Upgrade Path 2 changed to: Rend 1*, Cripple (was Rend 1*, Entangle)
* Nora Cost changed from 66 to 61 (61-61)

Kanen Pillager
* Removed base ability Raider
* Added base ability Siege
* Upgrade Path 1 changed to: Burn 1, Fire Aura 2*, Hunter: Quick (was Burn 1, Hunter: Quick*, Fire Aura 2)
* Upgrade Path 2 changed to: Sword Breaker, Raider, Provision: Speed* (was Provision: Utility, Shatter, Siege*)

Kanen Scavenger
* HP changed from 45 to 41
* Added base ability Forage
* Upgrade Path 1 changed to: Disease Aura 3, Rabid 2, Enervating Touch* (was Disease Aura 3, Disease Aura 1, Disease Aura 2*)
* Upgrade Path 2 changed to: Mobility*, Assimilate, Rotting Blows (was Assimilate*, Forage)
* Nora Cost changed from 57 to 60 (60-60)

Kanen Slipped
* Removed base ability Faithless
* Removed base ability Manic
* Removed base ability Warding
* Added base ability Charge 3
* Added base ability Psychotic Break
* Added base ability Pack Leader
* Added base ability Resilient
* Upgrade Path 1 changed to: Ferocious Bite, Blood Frenzy 2*, Blood Rage (was Charge 2, Charge 3*, Charge 1)
* Upgrade Path 2 changed to: Overkill: Healing*, Tormented, Vengeful (was Pack Leader*, Pack Mentality, Vengeful)

Rupture Alpha
* DMG changed from 11 to 12
* HP changed from 55 to 54
* Added base ability Battle Harden 2
* Added base ability Pack Leader
* Upgrade Path 1 changed to: Howling Attack*, Assault, Lightning Amped (was Howling Attack, Pack Leader, Exertion 3*)
* Upgrade Path 2 changed to: Brutality, Commander*, Violence Charged 2 (was Escalation*, Battle Harden 2, Commander)
* Nora Cost changed from 80 to 83 (83-84)

Spark Crone
* Added base ability Wisdom
* Upgrade Path 1 changed to: Empowered: Range, Zeal: Damage, Spark Curse* (was Zeal: Damage, Spark Curse, Empowered: Range*)
* Upgrade Path 2 changed to: Pawn, Paralytic Feedback*, Storm Acolyte (was Pawn, Storm Acolyte*, Paralytic Feedback)

Timberjaw Alpha
* Added base ability Tough 2
* Upgrade Path 1 changed to: Kill Sense, Reinforcement 1*, Blood Frenzy 2 (was Blood Frenzy 1, Blood Frenzy 2*, Blood Frenzy 3)
* Upgrade Path 2 changed to: Declare Hunted, Shred Defense*, Heart Strike (was Tough 3, Tough 2*, Tough 1)
* Nora Cost changed from 74 to 73 (73-74)

Two-Headed Kanen
* Added base ability Call of the Hunter
* Upgrade Path 2 changed to: Phantom Dash*, Pounce, Life Siphon (was Pounce*, Phantom Dash, Call of the Hunter)
* Nora Cost changed from 81 to 80 (79-80)

Shattered Peaks / Underdepths (1)

Zoalt, Sky Serpent
* Upgrade Path 1 changed to: Surge: Beast, Surge: Dragon 1, Hunter: Walker* (was Majestic 1, Flame Armor, Hunter: Walker*)
* Nora Cost changed from 84 to 83 (82-84)





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